This really makes no sense: > This in turn sparked rumors about NVIDIA purposefully keeping stock low to make it look like the cards are in high demand to drive prices. And sure enough, on secondary markets, the cards go way above MSRP Nvidia doesn't earn more money when cards are sold above MSRP, but they get almost all the hate for it. Why would they set themselves up for that? Scalpers are a retail wide problem. A…
Nvidia won, we all lost
191–200 of 599 posts
Re: Nvidia won, we all lost
#192Earlier quoted context omitted.
Frame per watt they aren't as good. But they are still decent.
They seem to be close? The RX 9070 is the 2nd most efficient graphics card this generation according to TechPowerUp and they also do well when limited to 60Hz, implying their joules per frame isn't bad either. Efficiency: https://tpucdn.com/review/gigabyte-geforce-rtx-5050-gaming-o... Vsync power draw: https://tpucdn.com/review/gigabyte-geforce-rtx-5050-gaming-o... The variance within Nvidia's line-up is much larger…
Re: Nvidia won, we all lost
#193High end GPU has over the last 5 years slowly turning from an enthusiast product into a luxury product. 5 or maybe 10 years ago, high-end GPU are needed to run games at reasonably eye candy setting. In 2025, $500 mid-range GPUs are more than enough. Folks all over can barely tell between High and Ultra settings, DLSS vs FSR, or DLSS FG and Lossless Scaling. There's just no point to compete at $500 price point any mor…
Re: Nvidia won, we all lost
#194I am a volunteer firefighter and hold a degree in electrical engineering. The shenanigans with their shunt resistors, and ensuing melting cables, is in my view criminal. Any engineer worth their salt would recognize pushing 600W through a bunch of small cables with no contingency if some of them have failed is just asking for trouble. These assholes are going to set someone's house on fire. I hope they get hit with a…
Apparently somebody did sue a couple years back. Anyone know what happened with the [plaintiff] vs. nVidia lawsuit? EDIT: Plantiff dismissed it. Guessing they settled. Here are the court documents (alternately, shakna's links below include unredacted copies): https://www.classaction.org/media/plaintiff-v-nvidia-corpora... https://www.classaction.org/media/plaintiff-v-nvidia-corpora... A GamersNexus article investigat…
Sounds like it was settled out of court.
[0] https://www.docketalarm.com/cases/California_Northern_Distri...
Re: Nvidia won, we all lost
#195Re: Nvidia won, we all lost
#196Earlier quoted context omitted.
There's another path, which is to raise the pixel densities so high we don't need AA (as much) anymore, but I'm going to guess it's a) even more expensive and b) not going to fix all the problems anyway.
That's just called super sampling. Render at 4k+ and down sample to your target display. It's as expensive as it sounds.
SSAA is an even older technique than MSAA but the results are not visually the same as just having a really high-DPI screen with no AA.
Re: Nvidia won, we all lost
#197Earlier quoted context omitted.
The guy accuses Nvidia of not doing anything about that problem, but ignored that they did with the 12V-2x6 connector, which as far as I can tell, has had far fewer issues.
It still has no fusing, sensing, or load balancing for the individual wires. It is a fire waiting to happen.
That said, the industry seems to be moving to adding detection into the PSU, given seasonic’s announcement:
https://www.tomshardware.com/pc-components/power-supplies/se...
Finally, I think there is a simpler solution, which is to change the cable to use two large gauge wires instead of 12 individual ones to carry current. That would eliminate the need for balancing the wires in the first place.
Re: Nvidia won, we all lost
#198I guess the author is too young and didn't go through iPhone 2G to iPhone 6 era. Also worth remembering it wasn't too long ago Nvidia was sitting on nearly ONE full year of GPU stock unsold. That has completely changed the course of how Nvidia does supply chain management and forecast. Which unfortunately have a negative impact all the way to Series 50. I believe they have since changed and next Gen should be better prepared. But you can only do so much when AI demand is seemingly unlimited.
>The PC, as gaming platform, has long been held in high regards for its backwards compatibility. With the RTX 50 series, NVIDIA broke that going forward. PhysX.....
Glide? What about all the Audio Drivers API before. As much as I wish everything is backward compatible. That is just not how the world works. Just like any old games you need some fiddling to get it work. And they even make the code available so people could actually do something rather then emulation or reverse engineering.
>That, to me, was a warning sign that maybe, just maybe, ray tracing was introduced prematurely and half-baked.
Unfortunately that is not how it works. Do we want to go back to Pre-3DFx to today to see how many what we thought was great idea for 3D accelerator only to be replaced by better ideas or implementation? These idea were good on paper but didn't work well. We than learn from it and reiterate.
>Now they’re doing an even more computationally expensive version of ray tracing: path tracing. So all the generational improvements we could’ve had are nullified again......
How about Path Tracing is simply a better technology? Game developers also dont have to use any of these tech. The article act as if Nvidia forces all game to use it. Gamers want better graphics quality, Artist and Graphics asset is already by far the most expensive item in gaming and it is still increasing. What hardware improvement is allowing those to be achieved at lower cost. ( To Game Developers )
>Never mind that frame generation introduces input lag that NVIDIA needs to counter-balance with their “Reflex” technology,
No. That is not why "Reflex" tech was invented. Nvidia spend R&D on 1000 fps monitor as well and potentially sub 1ms frame monitor. They have always been latency sensitive.
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I have no idea how modern Gamers become what they are today. And this isn't the first time I have read it even on HN. You dont have to buy Nvidia. You have AMD and now Intel ( again ). Basically I can summarise one thing about it, Gamers want Nvidia 's best GPU for the lowest price possible. Or a price they think is acceptable without understanding the market dynamics and anything supply chain or manufacturing. They also want higher "generational" performance. Like 2x every 2 year. And if they dont get it, it is Nvidia's fault. Not TSMC, not Cadence, not Tokyo Electron, not Issac Newton or Law of Physic. But Nvidia.
Nvidia's PR tactic isn't exactly new in the industry. Every single brand do something similar. Do I like it? No. But unfortunately that is how the game is played. And Apple is by far the worst offender.
I do sympathise with the Cable issue though. And not the first time Nvidia has with thermal issues. But then again they are also the one who are constantly pushing the boundary forward. And AFAIK the issues isn't as bad as the series 40 but some YouTube seems to be making a bigger issue than most. Supply issues will be better but TSMC 3nm is fully booked . The only possible solution would be to have consumer GPU less capable of AI workload. Or to have AI GPU working with leading edge node and consumer always be a node lower to split the capacity problem. I would imagine that is part of the reason why TSMC is accelerating 3nm capacity increase on US soil. Nvidia is now also large enough and has enough cash to take on more risk.
Re: Nvidia won, we all lost
#199This really makes no sense: > This in turn sparked rumors about NVIDIA purposefully keeping stock low to make it look like the cards are in high demand to drive prices. And sure enough, on secondary markets, the cards go way above MSRP Nvidia doesn't earn more money when cards are sold above MSRP, but they get almost all the hate for it. Why would they set themselves up for that? Scalpers are a retail wide problem. A…
> Scalpers are a retail wide problem. Acting like Nvidia has the insight or ability to prevent them is just silly. Oh trust me, they can combat it. The easiest way, which is what Nintendo often does for the launch of its consoles, is produce an enormous amount of units before launch. The steady supply to retailers, absolutely destroys folks ability to scalp. Yes a few units will be scalped, but most scalpers will be…
Re: Nvidia won, we all lost
#200Earlier quoted context omitted.
The guy accuses Nvidia of not doing anything about that problem, but ignored that they did with the 12V-2x6 connector, which as far as I can tell, has had far fewer issues.
The 50 series connectors burned up too. The issue was not fixed.