Earlier quoted context omitted.
> I would insist Apple conforms to the industry standard Insisting Apple conforms to anything is useless, unless you're in control of government regulations. You can stick to Apple's ridiculous custom APIs, or you can release your software without Apple support. Luckily, VisionOS seems to have gone the way of the Apple Pippin, so I don't think many people will care much about Apple's headsets not being supported by V…
Apple wants Godot to support the Vision Pro, hence the PR. Hence Godot has some leverage here (though possibly not enough).
That is my recommendation.
Heck, the PR comment even asks that someone creates a vision OS logo (you would think Apple would include it)!