Besides the low brow "wen half-lyf-3?" comment, is valve planning on releasing any other games like hf? Anyone in the industry have anything to spill regarding this?
def no insider info on my side but from what I've heard/read they pretty regularly have a team spun up to explore a half life 3 but at this point they're afraid of a duke nukem forever (not that they'd make a shitty game like that) and that even if it's a great game it'd be seen as underwhelming because the community has hyped itself up so much on it over the nearly 20 years.
Half-Life 25th Anniversary Update
191–200 of 266 posts
Re: Half-Life 25th Anniversary Update
#192Earlier quoted context omitted.
Valve isn't beholden to any external shareholders, and Steam is as close to a money-printing machine a private company can have. Combine that with the fact that Gabe and company seem to have pretty decent values in line with their customers' interests, and you get nice outcomes like this.
And let's be realistic, this is going to sell an absolute crapload of HL2 to a whole new generation of gamers.
Re: Half-Life 25th Anniversary Update
#193Re: Half-Life 25th Anniversary Update
#194I love the fact that on the games requirements on the Steam page it still says it runs on Windows XP when in fact all support has been cut for long now, leaving out many of us who got into Steam on the first place because we either wanted a legal digital copy of our physical collection or because many physical game keys WOULD also activate a digital license. I still keep Windows 8 because it's still supported on Stea…
Re: Half-Life 25th Anniversary Update
#195Love this. I do wonder how the bug fixes will affect speedrun attempts, and if people will start using this for speedrunning or if they'll stay on the prior version.
For those curious, you can download WON from https://www.speedrun.com/hl1/resources ("GoldSrc Package" and "Half-Life 2005 Package" are the builds allowed in the WON categories). You will need Half-Life on Steam to run them (which is currently free until Nov 20 - get it while you can).
Re: Half-Life 25th Anniversary Update
#196Earlier quoted context omitted.
Interesting. I do have a steam account, haven't used it for a long time, it doesn't seem to be in my password manager So I went to reset my password, but got thwarted by the captcha. To email me a password reset link. I think Ill just torrent it.
There have been CAPTCHA problems with Steam for at least a year. Search "steam captcha broken" and you'll see endless Reddit threads about it. Last week it took me two days to get it to work - the only solution was to solve the CAPTCHA from a mobile device in order to do a password reset. CAPTCHA just did not work on MacOS or Windows at all. After solving the CATPCHA on mobile and resetting the password, I was able t…
Re: Half-Life 25th Anniversary Update
#197Earlier quoted context omitted.
Presumably the same captcha nonsense.
Is it ok to steal from a liquor store because they require a license shown to buy it and for some reason you can't get yours?
It's also a free giveaway so it's more like grabbing some of the free tasting samples without approval.
Re: Half-Life 25th Anniversary Update
#198Earlier quoted context omitted.
Why not make a new account? Valve is giving this out for free, partially to get people to use their program more. Why not support them in that small way at least?
You're trying to reason with a person who can't even complete a captcha.
Re: Half-Life 25th Anniversary Update
#199It's also free until Monday (as in free to get, not just limited free play) https://store.steampowered.com/app/70/HalfLife/
Is it possible to play it off-line though? I remember that was an issue when I got The Orange Box with Half-Life 2.
Re: Half-Life 25th Anniversary Update
#200Earlier quoted context omitted.
Valve isn't beholden to any external shareholders, and Steam is as close to a money-printing machine a private company can have. Combine that with the fact that Gabe and company seem to have pretty decent values in line with their customers' interests, and you get nice outcomes like this.
I like Valve / Gabe / Steam, but let’s not be false and pretend that they weren’t coasting before the build-up to the Deck release. Steam had gone without significant updates for almost half a decade.
* - big picture mode - steamlink - vr integration (somewhat successful)