Live data from Hacker News

First impressions: Yes, Apple Vision Pro works and yes, it’s good

techcrunch.com

191–200 of 562 posts

Re: First impressions: Yes, Apple Vision Pro works and yes, it’s good

#191

I don't understand why there is no AR or VR killer app for this thing. Their sales pitch was "it makes it amazing to read articles in safari"? https://www.youtube.com/watch?v=GYkq9Rgoj8E&t=5410s $3500 to... look at a floating web browser? Surely they can come up with something. Give me UV/IR vision, let me see the pipes under the ground, show me how to assemble the furniture I'm looking at, give me a template to pain…

This was a reported rumour prior to the reveal yesterday: no significant use case. This is a significant departure from Apple's usual MO: find a USP and NAIL the implementation. They're using a scattergun approach here and it's risky. They better be sending these headsets free of charge to thousands of studios in the hopes that some of them develop THE killer app, because this is the only way I see this succeeding. E…

I will buy it for my entire team just for the video conferencing - assuming it is actually as good as promised, of course. Anything beyond that is gravy.

Re: First impressions: Yes, Apple Vision Pro works and yes, it’s good

#192

Earlier quoted context omitted.

I think 'killer app' is missing the point. Looking for a killer app you are looking at this to be a traditional VR or even AR device, that is not what this is. This is about having a screen anywhere, multiple screens and turning anything into a screen and any environment into one, hence the name Vision Pro, that is how Apple are trying to sell it. If you watched the keynote I think that was clear, everyone else seems…

Paradigmatically that's of little to no value to anyone beyond an amusement. It's Project Looking Glass 2.0 https://en.wikipedia.org/wiki/Project_Looking_Glass

I suppose Project Looking Glass was more of a demo of Java. Maybe because Java on the desktop had a bad name? Such DEs and WMs already existed (3DWM, for example), and Compiz was also taking off back then.

However, Vision Pro is by Apple. The first iteration is probably as useless as the first iPhone and first Apple Watch. Its for early adopters, and it just has to be Good Enough (tm), with prospect to become better. Compared to say AirPower, the hurdles were purely technical, and couldn't be solved for the first iteration to be Good Enough (tm); so it was canned. Also, once its a commodity, Apple seems to shy away. See AirPort.

Re: First impressions: Yes, Apple Vision Pro works and yes, it’s good

#193

Earlier quoted context omitted.

is it really this difficult to project 3-5 years into the future where this thing is cheaper, more powerful, and has an app library ... because all of the actual pros bought the launch model to develop software for it in 2024? then give it a 24-36 app dev cycle and you're going to hit the adoption curve. in about 5 years. this is literally how every single thing has worked in this industry for like 50 years now. are…

>>. am i REALLY that old? am i taking crazy pills? What you are, is snarky. The only times Apple ever did this in the past, the product flopped because it was too expensive. Maybe other companies have been leading with expensive tech waiting for the market to catch up, but Apple hasn't - not since the Lisa anyway. And yes I am on old fogey - ol enough to remember that the industry has been waiting for consumers to "c…

> Ordinary people don't want to put a VR headset on - they just don't.

Why not? Because it's heavy, sweaty, smelly, expensive, uncomfortable for the eyes, or some other reason?

I doubt people have real ideological aversion towards headsets. If people don't want them it's probably because of one of the practical reasons above. And honestly most of those are likely to be alleviated in the near future.

Re: First impressions: Yes, Apple Vision Pro works and yes, it’s good

#194

Earlier quoted context omitted.

>This is about having a screen anywhere, multiple screens and turning anything into a screen and any environment into one Which is what traditional VR and AR devices offer. Being able to use apps in VR or AR isn't new.

Exactly. The Quest 2 has offered this for years and cost $300 at launch.

Theoretically yes, you can have large multiple screens on the quest 2

In reality, they are worthless, it's like looking at a CRT from 1995

At a certain point higher resolution changes how you can use it

Re: First impressions: Yes, Apple Vision Pro works and yes, it’s good

#195
post #23

24 million pixels across the two panels, orders of magnitude more than any headsets most consumers have come in contact with The Quest 2 has about 4 million, which is undoubtedly more than 0.24 million. Has "order of magnitude" joined "exponential" as another math expression stolen as a synonym for "rilly rilly rilly"?

When you're talking about computer systems, it's pretty normal for a bit to represent an order of magnitude. Even the Wikipedia page makes reference to this: https://en.wikipedia.org/wiki/Order_of_magnitude "Similarly, if the reference value is one of some powers of 2, since computers store data in a binary format, the magnitude can be understood in terms of the amount of computer memory needed to store that value. "…

Hahaha yes I'm sure that's what they meant.

Re: First impressions: Yes, Apple Vision Pro works and yes, it’s good

#196

I don't understand why there is no AR or VR killer app for this thing. Their sales pitch was "it makes it amazing to read articles in safari"? https://www.youtube.com/watch?v=GYkq9Rgoj8E&t=5410s $3500 to... look at a floating web browser? Surely they can come up with something. Give me UV/IR vision, let me see the pipes under the ground, show me how to assemble the furniture I'm looking at, give me a template to pain…

What killer app did laptops have that made them the success they are today? Does new technology necessarily need a killer app if the ergonomics end up being more desirable to a broad range of users? I don't necessarily know the answer here, but my gut feeling is that defining this device based on a "killer app" is like trying to define the original iPhone as needing a "killer app". It didn't necessarily have such a t…

That's a good point.

Those form factors were massive improvements in portability and accessibility, without necessarily having a killer app compared to its predecessor (laptop not doing anything a desktop didn't do, iphone didn't do much new at first but now has translator apps and GPS and stuff)

The headset, though, seems clunkier (awkward non-flat shape, has cables, no keyboard) and you trade that off for... a bigger, 3D screen that shows you mostly the same thing.

I could be wrong, but it feels like an expensive regression in portability.

If it has no killer app and isn't a revolutionary form factor in terms of portability and ease of access, can it win? Maybe it's easier to access than I'm imagining. Maybe I'm wrong. We'll have to wait and see, I guess.

Re: First impressions: Yes, Apple Vision Pro works and yes, it’s good

#197

Earlier quoted context omitted.

Because no one will really do the stuff you suggest. All the things you describe just take too much effort to make Assembling furniture - 1d written description : 1 person half a day - 2d illustration : ~2 people and a 3 days - 3d animation : ~3 people and 2 weeks - 3d interactive thing : a small team and a month.. At least ? Is it really going to yield a ton more sales? You can see it in other media. Zillions of cre…

But people still do shoot movies and make video games. It takes more work, but also (hopefully) provides an additional value. At sufficient scale it might make sense to do this (something like IKEA).

> But people still do shoot movies

There are at least 1,000 books written for every movie shot, even including material shot by amateurs with their phones.

Figures range from 500,000 to one million books published annually.

However, if you include self-published authors you’re looking at close to 4 million new book titles published each year.

Re: First impressions: Yes, Apple Vision Pro works and yes, it’s good

#198
post #191

Earlier quoted context omitted.

This was a reported rumour prior to the reveal yesterday: no significant use case. This is a significant departure from Apple's usual MO: find a USP and NAIL the implementation. They're using a scattergun approach here and it's risky. They better be sending these headsets free of charge to thousands of studios in the hopes that some of them develop THE killer app, because this is the only way I see this succeeding. E…

I will buy it for my entire team just for the video conferencing - assuming it is actually as good as promised, of course. Anything beyond that is gravy.

Having to wear this for Zoom calls would be some kind of wagie humiliation ritual

Re: First impressions: Yes, Apple Vision Pro works and yes, it’s good

#199

Earlier quoted context omitted.

But people still do shoot movies and make video games. It takes more work, but also (hopefully) provides an additional value. At sufficient scale it might make sense to do this (something like IKEA).

> But people still do shoot movies There are at least 1,000 books written for every movie shot, even including material shot by amateurs with their phones. Figures range from 500,000 to one million books published annually. However, if you include self-published authors you’re looking at close to 4 million new book titles published each year.

Yes but what's your point? The movie market is comparable to the book market, probably larger. The video game market is much larger than both combined.

Therefore the effort people put into making the complicated products (movies, games) pay off despite the initial expense.

Re: First impressions: Yes, Apple Vision Pro works and yes, it’s good

#200
post #63
post #54

Earlier quoted context omitted.

It's more than one order magnitude, less than two. So, plural!

It's less than one order of magnitude. 4 million vs. 24 million is a factor of 6, not 10.

orders of magnitude don't have to be base 10

It's 2.5 more base 2 orders of magnitude

Post reply on HN