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DaVinci Resolve for iPad

blackmagicdesign.com

191–200 of 239 posts

Re: DaVinci Resolve for iPad

#191
I love the idea of editing on an iPad if it means not always having to carry a laptop around, especially on set or while out shooting. But there’s a pretty significant roadblock preventing that workflow- there’s still no way to get your footage off of your camera and on to an external drive (to plug into the iPad) without a laptop.

Re: DaVinci Resolve for iPad

#192

Earlier quoted context omitted.

That the name of the company giving something away should be accurately noted. DaVinci is no longer a company. It is a brand owned by a company. The brand doesn't set the pricing. The company does.

In the case of Blackmagic, the company doesn't set the price either. It's 100% Grant (Petty, CEO). Long live the king.

If you think the CEO does not set the direction for the company, then you need to study up on some things on how businesses operate.

psst, rumors say that Grant Petty wrote the original drivers for AJA. wikipedia doesn't even seem to have an entry for AJA the company.

Re: DaVinci Resolve for iPad

#193

This is "only" two of the seven modules included in the desktop version, but even just one would be a breakthrough on the iPad. The full DaVinci Resolve is nuts: it covers a complete, Hollywood-level workflow of DAM, editing, grading, sound, and VFX (with probably the most generous freemium model in existence, by a good margin). The iPad version covers one of the two edit workflows (the one more tailored to broadcast…

I will admit I have never used it but Puget lists insane hardware recommendations, like RTX 3090 and a Threadripper. https://www.pugetsystems.com/recommended/Recommended-Systems...

How is a tablet going to fare?

Re: DaVinci Resolve for iPad

#194
post #105

Earlier quoted context omitted.

The "Cut Page" has been a godsend for me. I'm going through about 1500 hours of footage right now and that editing mode is the only thing that has made my task even remotely possible for me to pull off.

You need a Speed Editor. I don't know if you ever played FPSes in the early days of Quake, Doom, etc. but remember how you used to just play with a keyboard and it was okay, but then you switched to mouselook and it was just a whole 'nother world? That's what the Speed Editor does.

That's what I use -- the Speed Editor with the "Cut Page."

Re: DaVinci Resolve for iPad

#195

I love the idea of editing on an iPad if it means not always having to carry a laptop around, especially on set or while out shooting. But there’s a pretty significant roadblock preventing that workflow- there’s still no way to get your footage off of your camera and on to an external drive (to plug into the iPad) without a laptop.

Most cameras can plug directly into the iPad.

Re: DaVinci Resolve for iPad

#196
post #116
post #99

I tried it something like 1 or 2 years ago, it crashed. I don't if there are CPU or GPU requirements.

How could you try something that didn't exist?

As a pro developer you should have known that he is talking about the famous

Error 666: Software does not exist yet - exiting

This crash was annoying so many people - finally BMD did something about it!

Re: DaVinci Resolve for iPad

#197

> Supported file formats include H.264, H.265, Apple ProRes and Blackmagic RAW, with clips able to be imported from the iPad Pro internal storage and Photos library, or externally connected iCloud and USB-C media disks. Since it runs on an iPad, I assume it uses the system libraries to support H.264 files properly, but I can't pass up the chance to grumble about the HyperDeck Studio Mini. It says it supports H.264 fi…

H.264 playback for generally rendered content was improved in release 8.1.1, according to the release notes.

Re: DaVinci Resolve for iPad

#198

This is incredible on so many fronts. 5-10 years ago, I would choose my computer based on it's potential to edit video. A decade ago, most laptops couldn't handle the load of uncompressed video. 5 years ago, having iMovie on your Ipad allowed us to make sub <5 minute videos of low-res/processed files. Now we have an intersection of 1. an Ipad is powerful enough to handle this type of data processing and 2. BMD has fo…

Yes, pretty incredible considering most of iPad's limitations are artificially imposed by the OS. If Apple would just allow it to be used as a general purpose PC, something they heavily market it as anyway, or gave us the ability to install macOS on it, we probably would've seen announcements like this sooner. The iPad hardware is quite capable, but it's a shame that it's restricted by the OS.

Re: DaVinci Resolve for iPad

#199
post #193

This is "only" two of the seven modules included in the desktop version, but even just one would be a breakthrough on the iPad. The full DaVinci Resolve is nuts: it covers a complete, Hollywood-level workflow of DAM, editing, grading, sound, and VFX (with probably the most generous freemium model in existence, by a good margin). The iPad version covers one of the two edit workflows (the one more tailored to broadcast…

I will admit I have never used it but Puget lists insane hardware recommendations, like RTX 3090 and a Threadripper. https://www.pugetsystems.com/recommended/Recommended-Systems... How is a tablet going to fare?

If you have a complicated enough project, Davinci will happy eat all the hardware you can throw at it (well, up to 3-4 GPUs at least). Puget Systems of course wants to recommend you buy the most expensive thing they can convince you to buy from them.

DaVinci's own hardware requirements listing are considerably tamer. For Mac users, they want 8GB ram minimum and a Metal or OpenCL GPU. Reportedly it works really well on entry level M1 Mac Minis. 2 versions ago worked pretty well on my 2012 Mac Mini with 16GB RAM, and supposedly newer versions run better. I've also run it on Windows with Intel graphics and it worked (not great but it worked), and on a Windows PC with an 2014 mid range GPU works extremely well for HD projects.

It isn't hard to picture them being able to tune it down to use less RAM, especially considering that that removed Fusion from the iPad version which is the most RAM intensive part of the program.

I'm not sure how well I will like using it from touch, but since the basic version for iPadOS will be free, I'll be tempted to try it on my iPad Air.

Re: DaVinci Resolve for iPad

#200
post #198

This is incredible on so many fronts. 5-10 years ago, I would choose my computer based on it's potential to edit video. A decade ago, most laptops couldn't handle the load of uncompressed video. 5 years ago, having iMovie on your Ipad allowed us to make sub <5 minute videos of low-res/processed files. Now we have an intersection of 1. an Ipad is powerful enough to handle this type of data processing and 2. BMD has fo…

Yes, pretty incredible considering most of iPad's limitations are artificially imposed by the OS. If Apple would just allow it to be used as a general purpose PC, something they heavily market it as anyway, or gave us the ability to install macOS on it, we probably would've seen announcements like this sooner. The iPad hardware is quite capable, but it's a shame that it's restricted by the OS.

Not many know this but the “walled garden” built around the Apple ecosystem is actually functional as a séance ring keeping the soul of Steve Jobs at peace so it doesn’t rise up from the grave to turn us all into fruitarians.
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