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OBS – Open Broadcaster Software

obsproject.com

191–200 of 249 posts

Re: OBS – Open Broadcaster Software

#191
post #28

Earlier quoted context omitted.

We need to find a way to better integrate UI/UX designers into open source.

We have actually just launched a user survey[1] today hoping to get some feedback about how people use OBS, with the goal of improving UX. No telemetry makes it difficult to get an idea of which features users actually use or find important. [1] https://obsproject.com/survey

I'd love it if you guys pinched inspiration from the middle alignment lines from whatever streamlabs calls itself these days (lines that extend to the edge of the scene when moving elements so you can more easily eyeball where things should go, snapping to other element edges/middles is a bonus). Literally the only thing I missed switching out slobs for OBS.

Love OBS, everyone involved in it should legitimately feel proud of their work. Great software.

E: Survey done :)

Re: OBS – Open Broadcaster Software

#192
I remember using a host of god awful screen capture software as a kid. All of it was poor quality, except for a few that cost more money than 11 year old me could afford (Fraps was ~$40, Camtasia was ~$200 if I recall).

Then OBS stepped in and changed the game. Not only is it open source and free, but it's debatably the best out there. Super easy to start with, and there's enough of a community that you can figure out the advanced stuff as an amateur like myself.

Re: OBS – Open Broadcaster Software

#193
post #65

OBS is quite useful for recording Spout or NDI video streams. I use these two OBS plugins often - https://github.com/Off-World-Live/obs-spout2-plugin https://github.com/Palakis/obs-ndi

what do you use Spout for

An interesting use-case is to inject a webcam feed into the Milkdrop engine (alpha channel included) https://vimeo.com/599028390

Also useful for recording the visuals of a VJ performance at full resolution without needing to sacrifice a whole monitor.

But typically Spout is used to share a video steam directly on the GPU between apps, such as Resolume and MadMapper.

Re: OBS – Open Broadcaster Software

#194

When I was half my age, OBS was unfathomable. I was shooting video on digital 8, editing in Final Cut Pro 4 which was the new hotness, and trying but failing to use DSS on my college network. Actual streaming at scale required a massive server and a massive license from RealNetworks. If I wanted to do anything with animation, it was all $$$$$ software. This all took place in a shared lab at my college with stuff I co…

I was born in 86 and started to use the internet in 1998 on a 56k modem. First thing I learned was how to join IRC, Usenet and later napster/dc++/torrent to download and use cracked software and copy games from my uncle and use no d-keys.

It helped me to become fluent in early animation in Macromedia flash, photo editing in Adobe products and html in Dreamweaver and Frontpage or music production with the earliest versions of pro tools and cubase.

All long gone and failed tech, but since then I was able to pursue a career in IT and ever since using proper licensing for those enterprise products we use at all those projects. (btw circumventing and copying is legal in Switzerland for private use)

I don't think kids should get a free pass to pirate software but software houses should be a bit smarter and make this software available to the youth for free. They will mostly become lucrative clients in the future.

Re: OBS – Open Broadcaster Software

#195

Have been using OBS for over a year coz Grabilla is not supported on my new company laptop. A huge learning curve is needed to understand OBS. For ex - I have still not been able to figure out how to record audio using AirPods Pro Secondly, whenever I connect an external monitor to my primary laptop, the audio is not recorded. Some challenges I face while using OBS. Many a times it's really frustrating

[deleted]

Re: OBS – Open Broadcaster Software

#196

When I was half my age, OBS was unfathomable. I was shooting video on digital 8, editing in Final Cut Pro 4 which was the new hotness, and trying but failing to use DSS on my college network. Actual streaming at scale required a massive server and a massive license from RealNetworks. If I wanted to do anything with animation, it was all $$$$$ software. This all took place in a shared lab at my college with stuff I co…

I was born in 86 and started to use the internet in 1998 on a 56k modem. First thing I learned was how to join IRC, Usenet and later napster/dc++/torrent to download and use cracked software and copy games from my uncle and use no d-keys. It helped me to become fluent in early animation in Macromedia flash, photo editing in Adobe products and html in Dreamweaver and Frontpage or music production with the earliest ver…

> All long gone and failed tech

Macromedia Flash is still going strong, just rebranded as Adobe Animate. The web use-case vanished, but it's still one of the top 3 tools for making 2d animation (including for TV shows).

Re: OBS – Open Broadcaster Software

#197

Earlier quoted context omitted.

I came here to say the same. My son (10) uses it a lot, he's figured it all out by just trying things. The other day he had an issue with a slight echo in the audio. He mentioned it when we were out of the house. When we got home I had the idea that maybe he'd added the Audio Input Capture twice ... but I couldn't think of why that would happen. When i mentioned it to him, he'd already figured it out and solved it. H…

I think "polished" UX usually requires a dumbed down interface and is otherwise exceedingly difficult for necessarily complex workflows such as broadcasting. If your product isn't quite opinionated on the one right way to do things (and only a specific kind of thing) you can create a really shiny UX. If your product needs to be many things to many kinds of people, stuff ends up a bit messy but only to the detriment t…

The first comparison that comes into mind is old.Reddit vs new Reddit

If that's what polishing is please leave OBS all smudged and gross haha

Re: OBS – Open Broadcaster Software

#199
post #159

Earlier quoted context omitted.

Gotta check recording laws, of course! But I’ve done the same. I recorded a transaction between me and another person using OBS. OBS made it easy to add in the discord chat overlayed with our zoom call. It recorded everything to disk in one file, audio video and the chat overlay. All in real time. OBS is just an amazing product.

> Gotta check recording laws, of course! There's a weekly online meeting for work that I record, and the first thing on every recording is me saying, "Right, so I've started recording." Probably overkill, but it takes almost no effort, and prevents just about any possible misunderstandings. The only thing that's a bit of a pain is that the meeting app (understandably) doesn't reflect my own sound back to me; so I hav…

i think there's Loopback or something similar from Rogue Ameoba that does the sound reflection. have yet to try it myself.

Re: OBS – Open Broadcaster Software

#200
post #26
post #23

Earlier quoted context omitted.

Oldie? Goodie? OBS is currently the defacto standard in streaming software. There is no real alternative. Any alternative is a reskinned OBS. Streaming aside, it's a (the?) category leader in screen recording and audio manipulation.

There are plenty of real alternatives. I'm partial to vMix for live-streaming; I ran Demuxed 2020 and 2021 through my vMix deck from the comfort of my office and through 2020-21 ran about sixty high-production fighting game tournaments off of the same. I like vMix because its audio mixing is excellent and WebRTC-integrated chat comes out of the box, plus data-driven lower thirds and good remoting solutions and MIDI c…

vMix managed to crash during nearly every event produced with it that I watched in 2021. Not the most solid software in the world, as nice as it is to use.
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