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Launch HN: Senpai.gg (YC S21) – Personal gaming coach for PC gamers

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191–200 of 215 posts

Re: Launch HN: Senpai.gg (YC S21) – Personal gaming coach for PC gamers

#191

Earlier quoted context omitted.

Yep, for any sort of eSport you can’t have outside help/information outside of designated times if the format allows it, but also this isn’t targeted at eSports.

But cheating can happen (and be prosecuted) outside of eSports. The founders should be careful.

[deleted]

Re: Launch HN: Senpai.gg (YC S21) – Personal gaming coach for PC gamers

#192
post #162

Earlier quoted context omitted.

This is akin to saying "if you practice with a cheat so you can see through walls, it'll train you to know where players are likely to be standing". No, it's cheating. It provides an unfair advantage by replacing a skill with a technology. There may be good intentions, but if so they are founded on a total misunderstanding of competition.

I don't think it's quite that cut and dry - it appears to only be using data already available to the player. If anything it seems like a training queue to notice the information that's already present instead of passing it over.

Chess engines also only use data already available to the player. That simply has no bearing on whether or not it's cheating.

Re: Launch HN: Senpai.gg (YC S21) – Personal gaming coach for PC gamers

#193

Earlier quoted context omitted.

Cheating in video games is a growing industry. But if they push boundaries and are a US or EU company they will be sued to splinters for it.

What tort is "helping someone cheat at a video game"?

Cheating in a game ruins other customers experience so does have a direct monetary impact which is why games companies care about it so much.

Re: Launch HN: Senpai.gg (YC S21) – Personal gaming coach for PC gamers

#194
post #122

Earlier quoted context omitted.

If you’re providing something in game, regardless of what it is, and not all players have equal access without external software too .. it’s an unfair advantage.

Just to play devil's advocate here what about somebody who has a superior DPI laser mouse versus somebody who has a standard rollerball mouse. What about people who use monitors with higher refresh rates like 144 Hertz, what about keyboards that have no ghosting and unlimited key rollover. Do players who can afford these premium gaming and hardware devices have an unfair advantage? Just to be clear I don't really hav…

That comparison is like comparing someone in average tennis shoes and a cheap racket with someone using pro-level gear. It’s generally accepted that the better stuff does give you an advantage but that it is within the rules of the game to be able to use it. Particularly as the advantage is generally pretty small and mostly open to people playing at higher levels anyway. Some sports do bracket people by the equipment they use.

Whereas most software cheats like these audio cues deliberate subvert the rules to give a significant advantage even to the clueless. And aids like aimbots even more so.

But fundamentally the rules of any one game and therefore what is considered to be cheating are pretty arbitrary. However there is a strong cultural component to the rule sets that will actually be appealing for people to play.

Re: Launch HN: Senpai.gg (YC S21) – Personal gaming coach for PC gamers

#195

Earlier quoted context omitted.

Yep, for any sort of eSport you can’t have outside help/information outside of designated times if the format allows it, but also this isn’t targeted at eSports.

But cheating can happen (and be prosecuted) outside of eSports. The founders should be careful.

[deleted]

Re: Launch HN: Senpai.gg (YC S21) – Personal gaming coach for PC gamers

#196

Earlier quoted context omitted.

I'm not exaggerating: https://www.pcgamer.com/south-korea-makes-cheating-in-online... https://kotaku.com/forget-banning-online-gamers-are-in-legal... https://gizmodo.com/chinese-police-bust-alleged-76-million-v...

This only applies to Asia. Nobody gets sued for cheating in US/UK/Can. Cheat sellers being the exception.

Blizzard have sued cheat makers outside Asia before.

Re: Launch HN: Senpai.gg (YC S21) – Personal gaming coach for PC gamers

#197
Not knocking the product, which I'm sure does what it says on the tin and will be popular amongst gamers (at least until Riot either bans them or implements all of their features in the main game), but I really lament the death of old multiplayer game culture.

I miss the days when online gaming was less about studying optimal strategies to increase your rank, and more about just killing random dickhead and then shit-talking them in all chat.

Re: Launch HN: Senpai.gg (YC S21) – Personal gaming coach for PC gamers

#198

Earlier quoted context omitted.

Speaking as a league player and a game developer, the audio cues are 100% cheating and also explicitly against Riot's ToS as stated here: https://support-leagueoflegends.riotgames.com/hc/en-us/artic... The relevant excerpt: "Exposing information that’s intentionally obfuscated (cooldowns or timers)" As for all of the other match data mining, that's par for the course in competitive games these days.

> "Exposing information that’s intentionally obfuscated (cooldowns or timers)" Doesn't this just benefit people who are good at counting ?

That's the way games work.

Doesnt having a good memory give advantage to chess players?

Or having good reflexes benefit shooter player?

Re: Launch HN: Senpai.gg (YC S21) – Personal gaming coach for PC gamers

#199
As a regular overwatch player I instinctively don't like this product. It is cheating and will help certain people over others.

However...

I also see a huge gap in the market for automated video game coaching and think people will pay good money for this.

If you can move more in the direction of the latter (coaching) and less in the former (in-game assistant), I think this can be wildly successful.

Otherwise, I hope all the anti-cheat products put you on the ban list. Sorry!

Re: Launch HN: Senpai.gg (YC S21) – Personal gaming coach for PC gamers

#200

Not knocking the product, which I'm sure does what it says on the tin and will be popular amongst gamers (at least until Riot either bans them or implements all of their features in the main game), but I really lament the death of old multiplayer game culture. I miss the days when online gaming was less about studying optimal strategies to increase your rank, and more about just killing random dickhead and then shit-…

Streaming probably ruined that forever
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