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UI redesigns are mostly a waste of time

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191–200 of 290 posts

Re: UI redesigns are mostly a waste of time

#191

> To preface the article, I primarily work on, and prefer, back-end code. I've been involved in both web and software development for over 4 years now Cool, cool. To preface this comment, I'm a user experience designer, and I've been doing web software development and design for over 20 years. In reality, your conjecture turns out to be largely untrue. Visual design quality does have an impact. Main principle you wan…

> In reality, your conjecture turns out to be largely untrue. Visual design quality does have an impact.

Did you read the article? The author specifically says, "Before all of the UI designers that read this go out and riot and champion against me for saying UI redesigns are a waste of time, let me say that I do value design. I think at the bare minimum, a product or website needs to be usable, and if you possess a good eye and steady hand, you should feel compelled to create something that looks pleasing."

He then goes on to say, "Just stop redesigning the UI all the time. UI redesigns, in my opinion, are a waste of time 95% of the time. Let me explain further."

That's not so contentious IMO. Redesigns can be too frequent and the purported purpose of redesigns is typically nebulous, and can be driven more by politics than any of the objective metrics that you describe.

> People aren't idiots. They don't do this work for no reason. Try to understand and respect the work outside your own department and specialty.

Of course they have reasons. That doesn't make those reasons objectively correct. Maybe you should try to understand and respect the point the article is trying to convey, that perhaps the pendulum on UI redesign has swung a little too far one way.

Re: UI redesigns are mostly a waste of time

#192
post #95

Earlier quoted context omitted.

Redesigns tend to happen because someone in management decides they want to remake the UI in a way that appeals to them, whether or not it makes sense to anyone else. The MS ribbon was a classic redesign. It broke the standard menu metaphor and crashed productivity for no good reason. Flat design was in a similar league, but not quite as bad. Is that a button or a text element? How can anyone tell? Refinement is a mu…

I am guessing that only Office power users hated the MS ribbon. I loved it, it's do much easier to find stuff if you already don't know where it is. Great design for the casual Wordster.

Only a specific set of grumpy people of a specific age give any shits about it.

The real difference with the ribbon is that computing shifted from professionals and workers to everyone. The audience that cares about old style windows menus is vocal and tiny. Users struggled to discover, locate and remember items in the old menus. Many users struggled to find the menu.

That said, the Mac menu system is the best implementation of that type of menu delivery.

Re: UI redesigns are mostly a waste of time

#193
The OP article is criticism-lite, but the topic is never more important with multi-platform phone, tablet, and web development. I believe we're post App-Gold-Rush era. You're not so excited anymore to run off and join a startup and leave a good paying job at a steady corporate gig. In that setting who's going to rock the boat? Who's going to stand up and question, Is this really the right direction? Everyone is getting paid.

Currently my own whipping post example is the smart phone app, Transit [1]. A redesign last fall hobbled several key features,

- transit line on-time status only shows when there is a problem, but it's reassuring to see the status has updated and is OK.

- map scrolling is key for wayfinding, now only half of the screen real estate is scrollable before you accidentally cancel your line selection, and exit the screen.

These fracking UI changes are worse than useless, and just the few that come to mind. What they should have done was tackle real issues,

- Chaining transfers--How long is the wait for my next connection at a future destination? Currently, the future destination shows the connection clock from _now_, and now when I get there. I can think of at least 3 reasons why this is important.

- In a loop line, you can't see the next bus when you're at the start/end. During commute times on the busiest lines delays have a ripple effect. The schedule is blown. How long is the wait? Can I do something else while I wait?

I was an avid evangelist for Transit. Now, I just wish a competitor would hit the scene and bury that turd.

[1]: https://transitapp.com/

Re: UI redesigns are mostly a waste of time

#194
post #165

Earlier quoted context omitted.

Round rects are better. Apple established that 30 years ago. Sharp corners are a fad that Microsoft(!) started with Windows Phone/10 just to be different from Apple (their chronic problem of trying to compete by doing randomly different things) and the Googlee going for it with cards, before they realized rounded rects are preferred for a reason. (And cards, what an innovation, copying the original desktop applicatio…

Why is it better? What is the reason it's preferred?

It’s less visually jarring and doesn’t feel malleable.

Find another human interface that consists of sharp edged shapes. That design aesthetic is like brutalist UI. Pretty for the architect, but few others are moved.

Re: UI redesigns are mostly a waste of time

#195

Earlier quoted context omitted.

How does the Aesthetic Usability Effect account for the success of websites like Amazon, Wikipedia, Craigslist, Hacker News, classic Reddit, and LinkedIn, to name a few? There seems to be no correlation between aesthetic quality and use of these sites. I'm not sure what that indicates about the "usability" of these sites. If the goal is to maximize the number of users, it would seem that there is some evidence that a…

I know this will never happen, but it would be interesting to see the percentage of Reddit users who took the time to opt out of the new "improved" interface. I suspect that number is small, because most people have learned to just quietly sigh and accept random UI changes, but larger than the Reddit UI team would care to admit.

If you are a moderator of a reasonably popular subreddit, you can find out by checking the traffic statistics which breaks out old vs new! For example, for my little link-sharing subreddit (https://www.reddit.com/r/gwern/) : https://imgur.com/a/sUcEQeQ

You can see a large fraction of the users have taken the time to optout, perhaps as much as a third (!) of those who can. Considering how passive most users are, this tells me that the new & expensive Reddit design is indeed loathed.

Re: UI redesigns are mostly a waste of time

#196
post #18

What some people will think: "Improving your UI is a waste of time" "UI is pointless" What the author is actually saying (imo): "UI redesigns create costs that should warrant them. There are a lot of times when a website makes radical redesigns for comparatively marginal improvements. These improvements are not always worth it for reasons like existing userbase having to relearn the new ui." This is a fair point and…

There is also a lot unnecessary fear of change when it comes to design and UI.

I used to have the same fears, but after working with analytics and AB testing, I realize that they are mostly unfounded.

90% of the time the changes are not going to have much of an impact either way outside of superficial user behavior that doesn't impact the bottom line.

It doesn't matter nearly as much as you think in most cases. A lot of design is BS but there is even more BS coming from those fearing change.

Re: UI redesigns are mostly a waste of time

#197

The OP article is criticism-lite, but the topic is never more important with multi-platform phone, tablet, and web development. I believe we're post App-Gold-Rush era. You're not so excited anymore to run off and join a startup and leave a good paying job at a steady corporate gig. In that setting who's going to rock the boat? Who's going to stand up and question, Is this really the right direction? Everyone is getti…

Do you think they prioritized the newest users/prospects versus power users?

Re: UI redesigns are mostly a waste of time

#198

Earlier quoted context omitted.

Coders can only code, so that's what they do. Even if there's no new features needed or the old software is working fine as is, they will keep refactoring. Gotta keep up with the trends.

I'd agree. Given the opportunity, programmers will often work without regard to business needs. For example, rewriting an old codebase using their favourite new stack.

Totally agree, and for managers who have programmers on staff they will keep making up features without thinking about whether it is a good idea. You start getting "features" crammed in because they have to pay the programmers to do _something_.

Re: UI redesigns are mostly a waste of time

#199

> To preface the article, I primarily work on, and prefer, back-end code. I've been involved in both web and software development for over 4 years now Cool, cool. To preface this comment, I'm a user experience designer, and I've been doing web software development and design for over 20 years. In reality, your conjecture turns out to be largely untrue. Visual design quality does have an impact. Main principle you wan…

> In reality, your conjecture turns out to be largely untrue. Visual design quality does have an impact. Did you read the article? The author specifically says, "Before all of the UI designers that read this go out and riot and champion against me for saying UI redesigns are a waste of time, let me say that I do value design . I think at the bare minimum, a product or website needs to be usable, and if you possess a…

> That doesn't make those reasons objectively correct.

You don't even need to appeal to some 'objective correct' standard. You can just look more basically at "what is the purpose?" Usually, it's "increase sales". So... determine baseline metrics, perhaps implement some testing to see what changes have what effect, and then push forward a larger redesign effort if the tests moved towards the goal/purpose.

Perhaps the goal is 'reduce number of clicks'. Is that really important? Or is it 'reduce user frustration'? How will you measure that?

"Reduce page load time" - should be pretty easy to measure, but will it have an impact on other things (sales, support, etc)?

People may have 'good reasons' for a redesign. Without a measurable goal, they're a waste of time, imo, and I've often seen them do more harm than good (measurable harm, like reduced sales, customer drop off, etc). But hey - those front page pictures looked really nice in the photoshop mockups sent over...

Re: UI redesigns are mostly a waste of time

#200
post #30

I've noticed that it's a commonly accepted fact in most other areas of software development that mass rewriting of large and extensively-used pieces of code is a bad idea precisely because it'll probably introduce plenty of new bugs that were either never a problem in the existing code, or was noticed and already fixed there in the past. Yet when it comes to UI, those introduced bugs --- breakages of users' existing…

Many creative professionals (that includes programmers) will go and do the thing they like instead of doing the thing that is needed. For architects that could be a ron of glass and open spaces while the people who use this space would rather have a space with lots of cosy private corners and spots, for programmers it is insisting on certain frameworks, languages or patterns despite hurting the project. For sounddesi…

> will go and do the thing they like instead of doing the thing that is needed

You know, it's funny. Just this morning I was thinking about how companies are often cheats and liars, and how the capital growth motive often discourages innovation after a certain point--ie, directing workers to do the thing the company likes, rather than what's useful to users.

A trivial example would be Spotify's music genealogy and recommendations. How good does it have to be, for users to keep paying? Not very. So perhaps there's a lot of room to improve it, but because the profit margins are so slim, it won't get done--even if a Spotify engineer is personally motivated.

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