Earlier quoted context omitted.
Ex-animator from the US here. Most Western animation has historically been done at 12fps ("on twos"); you go to 24fps for very fast motion or stuff you want to be super-smooth. This holds even in big-budget 2D theatrical features[1]. You will also find no small amount of super-stylized motion - dig up "The Dover Boys" (dir. Chuck Jones), commonly cited as the first cartoon to experiment with the smears, multiple imag…
Thank you for sharing your experience. Pencil mileage is a great way to sum up the difference between the two traditions. Sorry for sounding so down on Western animation; it's true that I'm more used to the look of Eastern animation, having invested much more time invested in it (hence my mistake about Western films animating on ones vs. twos; it's been a while since I watched one of the classic Western animated film…
I was thoroughly impressed Knights of Sidionia on Netflix, and though it can match some feature animation, it is still far from Ghibli/Disney. And it isn't even 2D!
The other day someone posted a gallery from Ghost in the Shell on Reddit and I thought "When was the last time we saw art like this on the big screen?"