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YouTube to Acquire Videogame-Streaming Service Twitch for $1 Billion?

variety.com

181–190 of 245 posts

Re: YouTube to Acquire Videogame-Streaming Service Twitch for $1 Billion?

#181

It's worth noting that Twitch partially became popular because it wasn't YouTube , and gamers could stream without content restrictions (e.g. copyright and region) Miraculously, this could end up making YouTube comments even worse .

This could backfire hard, if youtube try to enforce same restrictions to streamers as they enforce to youtube videos, a lot of famous streamers would just jump out to another alternatives like azubu for example.

Agreed. I'm interested to how they will implement copyright issues too.

What I'm also worried about is design changes. YouTube had some poor decisions in this domain and if Twitch experiences stuff like this, it may turn to a rather unpleasant platform.

Re: YouTube to Acquire Videogame-Streaming Service Twitch for $1 Billion?

#183
post #170
post #168

Earlier quoted context omitted.

Surely, YC knows whether this is true or not :) But in all seriousness, shouldn't it just say the original title - "YouTube to Acquire Videogame-Streaming Service Twitch for $1 Billion: Sources". The Sources implying it's not publically confirmed, right?

That headline still seems overstated given that other stories are contradicting it. I suppose I should mention that I have zero information about this, other than what's appeared on HN.

Fair enough - I've just seen the contradicting stories as well. Would this fall under sensationalist or link-bait then?

Re: YouTube to Acquire Videogame-Streaming Service Twitch for $1 Billion?

#184
post #180

Earlier quoted context omitted.

I agree. I play an MMORPG called Runescape which has millions of players, I've been playing it since I was 12 and now I'm 21. I stream on Twitch once every few days and frequently have 1,000+ people watching me, subscribing, following and most importably putting eyeballs on Twitch's adverts (which is one of the largest concurrent none-featured community.) If this happens I lose my anonymity (because Google+) which pr…

Why do you have to use copyrighted background music for streaming of a game?

Because part of listening to music is that I listen to music which I like, which means Rise Against, the Red Hot Chili Peppers, et al.

Re: YouTube to Acquire Videogame-Streaming Service Twitch for $1 Billion?

#185

It's worth noting that Twitch partially became popular because it wasn't YouTube , and gamers could stream without content restrictions (e.g. copyright and region) Miraculously, this could end up making YouTube comments even worse .

First of all, you need Google+ in order to use Youtube (very hard without it) while people just want to watch streams, they don't care about failed social networks. This is why twitch was great.

IIRC (but correct me if I'm wrong), Youtube works just fine without a login; 18+ content, rating and commenting won't work though.

Re: YouTube to Acquire Videogame-Streaming Service Twitch for $1 Billion?

#186
post #180

Earlier quoted context omitted.

I agree. I play an MMORPG called Runescape which has millions of players, I've been playing it since I was 12 and now I'm 21. I stream on Twitch once every few days and frequently have 1,000+ people watching me, subscribing, following and most importably putting eyeballs on Twitch's adverts (which is one of the largest concurrent none-featured community.) If this happens I lose my anonymity (because Google+) which pr…

Why do you have to use copyrighted background music for streaming of a game?

what kind of a question is that? Are you a human being?

Re: YouTube to Acquire Videogame-Streaming Service Twitch for $1 Billion?

#187

Earlier quoted context omitted.

First of all, you need Google+ in order to use Youtube (very hard without it) while people just want to watch streams, they don't care about failed social networks. This is why twitch was great.

IIRC (but correct me if I'm wrong), Youtube works just fine without a login; 18+ content, rating and commenting won't work though.

Well its possible, but its certainly not easy. It asks you to merge your G+ account all the time and is generally just annoying.

I ended up creating 3 pages in g+ for my channel that I don't even use, when trying to avoid G+ Youtube integration.

Then I just gave up and merged them.

Re: YouTube to Acquire Videogame-Streaming Service Twitch for $1 Billion?

#188
post #52

I wonder how companies like Sony feel about this considering a part of their service is now owned by Google.

I hadn't even considered this, as both the PS4 and Xbox One have stuff in the core system for streaming to twitch (though PS4 also has UStream IIRC). That's an... interesting wrinkle.

Yes, this could be really interesting. Microsoft's Xbox One has Twitch integration, while Google refuses to make a YouTube app for Windows phone. I could imagine Microsoft looking for alternative streaming services.

Re: YouTube to Acquire Videogame-Streaming Service Twitch for $1 Billion?

#189
post #8

Earlier quoted context omitted.

...a publicly traded company like Google is not going to comment on acquisition rumors, for many, many reasons. Variety normally has good sources - if they're reporting it, a deal is almost certainly being discussed. Maybe it won't complete, but this isn't some random posting on Secret here.

Your comment made me wonder. Is there any site where people (users or editors) track and check up on predictions like this made by various media outlets? I'd find it really helpful if I could point to a database showing that Variety or WSJ had a 90%+ accuracy in predictions like this, whereas another site might have a 50% accuracy.

The thing is that this report is that it is being discussed, that doesn't mean it will complete, and if it doesn't then this would lower Variety's "accuracy" %, even if they were entirely accurate about the discussion going on.
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