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Show HN: I made a flight simulator, except you're just a passenger

inflightsimulator.com

181–190 of 211 posts

Re: Show HN: I made a flight simulator, except you're just a passenger

#181
post #121

Earlier quoted context omitted.

I have a few suggestions: - as I mentioned above, the shadow map is drawn twice, probably it's being auto updated by three.js at some point - the entire cabin has a lot of triangles while the player only sees a small portion of it - cabin lighting could be baked - a lot of triangles seem to be rendered without backface culling, that's probably not intentional - don't run GTAO at full resolution, try half And also, us…

fixed the shadow map being drawn twice, and have deployed that. going through each of these and considering. thank you for your suggestions.

Cool! And sorry if my original comment came across as overly harsh. It’s a fun side project!

Re: Show HN: I made a flight simulator, except you're just a passenger

#186
post #126
post #87

Wow, this is so unbelievably unoptimized. The sound of my computer fans makes it so immersive. The shadow map is being rendered twice with 300+ draw calls and 1M+ triangles. Full resolution GTAO is probably even more expensive with a lot of fetches per texel. I'm sure there are a ton of low hanging optimization fruits and I'm confident claude et. al can fix all those issues, but if you don't know where to look and ne…

Googling "gtao graphics" results in "Grand theft auto online" "Gtao technique" was more helpful: Ground Truth Ambient Occlusion

The crossover potential here might get you a visit from the FBI

Re: Show HN: I made a flight simulator, except you're just a passenger

#187

I'd pay $1 to upgrade to first class. $2 if I get a hot towel, a pre-departure beverage, and warm nuts.

I always have warm nuts on a plane...

Joe always wants a second cup of coffee at home...

Re: Show HN: I made a flight simulator, except you're just a passenger

#190
The comments asking for more misery are hilarious. Armrest thieves, crying babies, the guy coughing without covering his mouth, tiny cans of Coke. But honestly, the most realistic thing would be the seatback map being wrong and the flight path not matching the real world. That's the true passenger experience
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