Earlier quoted context omitted.
Nintendo/TPC just turns a blind eye, i suppose
Nintendo is probably THE most aggressive company in the industry in terms of going after people for using their IP in unauthorized ways. They don't have a blind eye.
Turtle WoW classic server announces shutdown after Blizzard wins injunction
181–190 of 303 posts
Re: Turtle WoW classic server announces shutdown after Blizzard wins injunction
#182It's important to understand it's not just the Turtle WoW people who violated Blizzard's copyrights, it's also anyone who played on Turtle WoW. They don't have licenses to use the clients, and downloading and running those clients is in violation of Blizzard's copyrights. I wonder if Blizzard got a customer list from Turtle WoW as a result of the settlement. At the least, they could permanently ban any WoW player who…
Re: Turtle WoW classic server announces shutdown after Blizzard wins injunction
#183Same with emulation, really; had that not been developed, I doubt Nintendo would care about their back catalogue.
Re: Turtle WoW classic server announces shutdown after Blizzard wins injunction
#184Just background in case you don't know: Turtle WoW tried to turn Classic World of Warcraft into a Roguelike, but in doing so wound up creating a bunch of new mechanics, and a gameplay loop that was quite unique even relative to other Roguelikes. So my position on this is; two things can be true at the same time: - Turtle WoW violated Blizzard's copyright, tried to charge money for some services, and Blizzard are well…
That's one of the things that Blizzard does so bad and private servers try to solve, which is previous expansion content: Let's say you loved playing Battle for Azeroth. Later Blizzard launches Shadowlands, the content for BfA gets irrelevant, the raids are not doable anymore at the same difficult, the power creep feeds in. Even if you buy the expansion just to get the “feel” on how it was, it's impossible. MMOs like…
> Even if you buy the expansion just to get the "feel" on how it was, it's impossible.
You don't buy previous expansions after a new one launches - they roll into the base subscription. After Shadowlands released, buying BfA separately wasn't even an option.
> MMOs like GW2 and even SWTOR do it way better
“Keep every expansion fully relevant forever” sounds nice until you think through what that actually means for an MMO like WoW. You would either fragment the player base across twenty years of content or turn gearing and balance into a complete circus.
Imagine your best-in-slot trinkets from the current raid and Siege of Orgrimmar, your tier set from Dragon Soul, the weapon from Hellfire Citadel. Try organizing a group when other classes need gear from Icecrown Citadel, The Everbloom, Argus and Ahn'Qiraj.
The point of "current expansion content is relevant" is that it funnels the player base into a fairly narrow area of the theme park. That is important, because if you spread out the population over 20 years worth of content, you risk making the world feel incredibly empty, which is a death sentence for a theme park MMORPG.
Blizzard’s actual approach is much more sane: older content comes back in controlled ways. Timewalking reopens older expansion content with scaling and relevant rewards, and Mythic+ seasons already rotate older dungeons into the current endgame pool. Midnight's Season One, for example, features dungeons from Wrath of the Lich King, Warlords of Draenor, Legion, and Dragonflight.
Re: Turtle WoW classic server announces shutdown after Blizzard wins injunction
#185What keeps warmane alive?
Re: Turtle WoW classic server announces shutdown after Blizzard wins injunction
#186I'm fairly certain there would be no Classic WoW without private servers to show Blizzard there was a demand. They seemed embarrassed about the entire concept. Same with emulation, really; had that not been developed, I doubt Nintendo would care about their back catalogue.
Re: Turtle WoW classic server announces shutdown after Blizzard wins injunction
#187Earlier quoted context omitted.
On the client side how did they do this? I worked with a team reverse engineering another MMO a few years ago and it was because of a plain XML config and game launch args that we could make the client connect to a private server easily without modifications. Blizzard could just implement DRM and put an end to all this, right?
WoW (classic era through MoP) stores all game assets in MPQ archives. The client has a built-in override system it loads patch files in order (patch-1.mpq, patch-2.mpq, ... patch-A.mpq, patch-B.mpq etc...) and later patches override earlier ones. So to add custom content, you just drop a new patch-X.mpq into the Data/ folder with your modified files and the client picks them up automatically. For something like Turtl…
Re: Turtle WoW classic server announces shutdown after Blizzard wins injunction
#188Re: Turtle WoW classic server announces shutdown after Blizzard wins injunction
#189I tried Twow, and the experience blew me away. Awesome community, TONS of new content that not only expanded the endgame, but the leveling experience as well (I don't have time for raiding, so I really appreciated what they did with new quests, new zones etc.) True Classic+ experience that Blizzard will never match, because if they could, they would already.
Re: Turtle WoW classic server announces shutdown after Blizzard wins injunction
#190* Open Letter to Blizzard Entertainment - https://forum.turtlecraft.gg/viewtopic.php?t=22444&sid=72e3e...
* A Journey's End - https://forum.turtlecraft.gg/viewtopic.php?t=24891&sid=72e3e...