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Thoughts and feelings around Claude Design

samhenri.gold

181–190 of 253 posts

Re: Thoughts and feelings around Claude Design

#181

Earlier quoted context omitted.

> It will never be cheaper than what it is today. Anthropic is heavily subsidizing. We don't know that for sure—they've dropped prices before: 1. Claude 3 → Claude 3.5/3.7 generation (mid-2024 to early 2025): Haiku went from $0.25/$1.25 to $0.80/$4.00 per MTok — this was actually a price increase for Haiku, but Sonnet stayed flat at $3/$15 while delivering significantly better performance, effectively a price-per-cap…

They're definitely not subsidizing API pricing, can't believe how prevalent that fallacy is on HN of all places. The question is how profitable Claude Code is. Your example 2 is real and major but your example 1 is ridiculous, almost any new model from any company is better at the same price, and how is increasing the price an example of decreasing prices?? BTW, Github Copilot is pricing Opus 4.7 at 2.5x the cost of…

They're definitely not subsidizing API pricing

The cost of a thing, is relative to its source costs. They are subsidizing API pricing, if you consider all the costs to provide the service, including all model creation, training, etc costs.

But that doesn't mean they will be more expensive, longer term. The cost of compute will go down as time goes on. Each year it will get cheaper. Same for power requirements, computing density, cooling, and so on.

I remember trying to store and play mp3 files on older computers. I could typically hold a few on a disk, and if I wasn't doing anything else I could play one. Barely. Now you'll be hard pressed to play an mp3 and see the load results in top or what not.

The same will be true of AI in 20 years.

Re: Thoughts and feelings around Claude Design

#182
post #117

Earlier quoted context omitted.

> I used it today to take a look at my previously built design system with Logos, branding, fonts, and everything else. The fact that you are using this language tells me you are probably more advanced than the average individual, and likely have higher expectations. My sister-in-law has a small apparel company. She’s developed quite a bit of skill over the past six years but she really struggled at the start. She ha…

> The fact that you are using this language tells me you are probably more advanced than the average individual, and likely have higher expectations. I am terrible at frontend, but I’m a decent engineer, and I needed to do frontend with AI a few weeks ago. The first thing I did is figure out how other people manage this; apparently there’s a whole design system made of atoms, molecules and organisms that works well.…

I've never heard of this design system. Do you have any decent referencs?

Re: Thoughts and feelings around Claude Design

#183

Earlier quoted context omitted.

> It will never be cheaper than what it is today. Anthropic is heavily subsidizing. We don't know that for sure—they've dropped prices before: 1. Claude 3 → Claude 3.5/3.7 generation (mid-2024 to early 2025): Haiku went from $0.25/$1.25 to $0.80/$4.00 per MTok — this was actually a price increase for Haiku, but Sonnet stayed flat at $3/$15 while delivering significantly better performance, effectively a price-per-cap…

They're definitely not subsidizing API pricing, can't believe how prevalent that fallacy is on HN of all places. The question is how profitable Claude Code is. Your example 2 is real and major but your example 1 is ridiculous, almost any new model from any company is better at the same price, and how is increasing the price an example of decreasing prices?? BTW, Github Copilot is pricing Opus 4.7 at 2.5x the cost of…

> can't believe how prevalent that fallacy is on HN of all places

AI is very emotional for a lot of people leading to bias takes in both directions. We like to think HN is more rational than average, but we’re all human.

Re: Thoughts and feelings around Claude Design

#184
post #157

Earlier quoted context omitted.

Damn you just made me realize. We used to have everything having personality but being consistent as far as UX goes. Now everything looks like tax forms and the UX is all over the place.

That’s because designers stopped caring about following each platform’s guidelines because they want to spread “brand recognition” or some shit like that.

It’s not the designers pushing that, it’s the product managers and marketers. UXDs generally roll their eyes at pure branding stuff.

Re: Thoughts and feelings around Claude Design

#185

Earlier quoted context omitted.

@kevinsync's answer is 100% correct and it's been this way for the last ~~~20? years? at least - only it was "Photoshop files hold the (design) truth" before - now it's figma. But yes, the "design to code" gap has always been where designers' intentions were butchered and/or where frontend developers would discover/have to deal with designs that didn't take into account that some strings need more space, or what to d…

> only it was "Photoshop files hold the (design) truth" before You mean Fireworks. Photoshop was for graphic design. Web designers used Adobe Fireworks. Figma is a successor to Fireworks, not Photoshop.

I've seen the front end devs get PSD files as recently as 2021.

Re: Thoughts and feelings around Claude Design

#186

Basic web development is completely over, and will be automated end to end, product, ux, design, and the code. I have a complicated nextjs webapp, and I havent had to write front end code in six-nine months now.

Congrats? You did what my manicurist could do 5 years ago with Wix.

Re: Thoughts and feelings around Claude Design

#187

Earlier quoted context omitted.

> The fact that you are using this language tells me you are probably more advanced than the average individual, and likely have higher expectations. I am terrible at frontend, but I’m a decent engineer, and I needed to do frontend with AI a few weeks ago. The first thing I did is figure out how other people manage this; apparently there’s a whole design system made of atoms, molecules and organisms that works well.…

I've never heard of this design system. Do you have any decent referencs?

https://atomicdesign.bradfrost.com/

Re: Thoughts and feelings around Claude Design

#188
post #70

I tried yesterday for about an hour to have Claude design make me a simple logo (just the symbol) and didn’t get anywhere good. I’m sure for certain things like UI it’s great, and so is just Claude code, but this Claude Design thing very much to me feels like a demo and not a product. Maybe one day!

Claude Design is just a big opinionated prompt: https://www.lobsterpack.com/blog/claude-design-trenchcoat/ . Among other things, it knows it isn't that great at drawing SVGs, so it won't try unless you force it to. For a logo, try drawing it with vanilla Claude Code as if it was a separate project: ask a "design agency" to ask you questions, answer them, then make a detailed brief of what you want to draw, then make…

[flagged]

Re: Thoughts and feelings around Claude Design

#189

Some good points, but as a whole - I'm not sure if I agree. Sketch lost to Figma because of it's design tooling & multiplayer. Physical products still get designed before being constructed - I don't see that going away. If anything, I think Figma should stop trying to play both sides of the field and decide what it wants to be.

> Sketch lost to Figma because of it's design tooling & multiplayer.

Or maybe because you could just send a Figma link to anyone in your org and it opened in the browser vs having to tell them to download some Mac app and open a specific file that will get outdated over time.

Re: Thoughts and feelings around Claude Design

#190
post #48

Earlier quoted context omitted.

I've been a developer for over 2 decades and I've been using AI in our react codebase for the past 3 months. Outside of some optimizations there's not much a designer couldn't debug through Claude Code. 90% of the industry is toast. I want to be wrong because I'm watching the death of my entire career, but everything I've seen is pointing to this as an inevitability. We are shipping better and more secure code, and d…

AI is impressive but this same sea-change happened at least twice before - the era when computers went from being rooms full of women(354) to machines programmed in machine language(892) to those with screens, keyboards and even assemblers (assembly language, especially macro assemblers, were considered seriously high level at a time), to mid-level languages like C (considered needlessly complex and slow at one time,…

You don't see any way that this is different?
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