TUI Studio – visual terminal UI design tool
181–190 of 304 posts
Re: TUI Studio – visual terminal UI design tool
#182Re: TUI Studio – visual terminal UI design tool
#183Earlier quoted context omitted.
You can tunnel a port over SSH and get a web UI locally, though it's not commonly done. I feel like more people would actually do this if tunneling a port was just ever so slightly easier (like, you're already SSH'd into a box, then you run a command, then you somehow automatically get a tunnel for that command's UI port plus a local browser window open to the page)
While in an SSH session, press enter, then type tilde and capital C (enter ~C) and you can add command line options to the current session. To add a port forward from your local 8080 to the remote port 80 without closing the connection, do: enter ~C -L 8080:localhost:80
Re: TUI Studio – visual terminal UI design tool
#184Re: TUI Studio – visual terminal UI design tool
#185TUIs built today should be usable by AI agents. I'm not sure exactly what it looks like but I'm imagining that every UI view has an associated CLI command that can yield precisely that view. Maybe like formally structured breadcrumbs, or maybe like Emacs "keyboard macros".
Re: TUI Studio – visual terminal UI design tool
#186Re: TUI Studio – visual terminal UI design tool
#187Earlier quoted context omitted.
This? Alpha notice: Code export is not functional yet. We're actively working on it — check back soon.
Exactly, don't know why people are acting like actually makes TUIs, it's just a rough mockup of a TUI for now, with a convoluted figma-like UI. I guess the headline and website was enough to get all these upvotes. Quite disappointing as someone in the early stages of making a TUI tutorial myself.
Re: TUI Studio – visual terminal UI design tool
#188I really don't want my TUI's to look like GUI's rendered in low res. The appeal to me of a TUI is that it is built specifically to be a TUI, and that means eschewing complexity and detail , and favouring compact text.
> GUI's rendered in low res That's literally what TUI's looked like starting from the late 1980s and throughout the 1990s... You have a pointing device, might as well make use of it to enhance discoverability.
Re: TUI Studio – visual terminal UI design tool
#189This is nonsensical, there is nothing textual about the UIs being shown here. It doesn't stop being a GUI if you have a 1:1 representation of the concept within character cells. The UX actually matters, and TUIs are generally built for effectiveness and power (lazygit being an excellent example). But once you start adding mouse clickable tabs, buttons, checkboxes etc. you left the UX for TUIs behind and applied the U…
Re: TUI Studio – visual terminal UI design tool
#190This is nonsensical, there is nothing textual about the UIs being shown here. It doesn't stop being a GUI if you have a 1:1 representation of the concept within character cells. The UX actually matters, and TUIs are generally built for effectiveness and power (lazygit being an excellent example). But once you start adding mouse clickable tabs, buttons, checkboxes etc. you left the UX for TUIs behind and applied the U…
I like TUIs keyboard-centric. Mouse can be a plus, but it should never be necessary.
I admit I don't always pay the most attention to it, as the UI components I tend to use do a good enough job of this. But I'm usually pretty consistent with it.