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Bose has released API docs and opened the API for its EoL SoundTouch speakers

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Re: Bose has released API docs and opened the API for its EoL SoundTouch speakers

#181

Earlier quoted context omitted.

I'm not even sure what you're complaining about here.

Everyone here thinks that everyone="all hacking-experienced people", where I mean everyone is the whole world. MOST people are not going to hack their device.

And therefore nobody would be allowed to?

Re: Bose has released API docs and opened the API for its EoL SoundTouch speakers

#184
post #8

This is how "end of support" should be handled. Instead of turning devices into e-waste, open-source them and let the community extend their life. Kudos to Bose for setting a good example. More companies should follow this approach - especially as right-to-repair becomes a bigger issue.

Looking at you, Sonos.

Re: Bose has released API docs and opened the API for its EoL SoundTouch speakers

#185

This is not open sourcing any actual software or hardware it is “open-sourcing the API documentation for its SoundTouch smart speakers”. You might be able to point them at an alternative back-end¹ if you want the cloud features, but that will need to be written from scratch rather than being forked from code provided by Sonos. > When cloud support ends, an update to the SoundTouch app will add local controls to retai…

One thing nobody is touching on: since it's not actually open source, when this thing is found to have dozens of security holes (or any bugs), they are not going to be patched. ( Their announcement: https://www.bose.com/soundtouch-end-of-life The API doc: https://assets.bosecreative.com/m/496577402d128874/original/... )

Also, when the likes of Spotify change their APIs, the integration will likely stop working too.

Re: Bose has released API docs and opened the API for its EoL SoundTouch speakers

#186

Earlier quoted context omitted.

A better way to say that is "This will boost the second-hand value of older Bose speakers". Budget-aware folks will buy these second-hand, neophiles will buy new, confident that long term solutions will exist even after "long term support" is over. Heck, even knowing there's a second-hand market makes me more likely to buy Bose new.

Many companies miss how important this is, too: they get caught up in "but if they buy it second-hand, they're not buying our new stuff!". When people buy the stuff second-hand, though, they become Bose fans — that means when the second-hand Bose stuff dies, they're more likely to replace it with new Bose stuff. That's particularly true with audio equipment, where people become attached not only to how something work…

Another thing companies miss is that the second-value is priced in to the price. If I know I can resell a thing for some value, that makes it more valuable than if I can't resell it all, and I can pay more for it. Contrary to what the companies think, they were in fact compensated for the after market value, and it's even better then they hoped, because that compensation occurred at time of first sale rather than some random time years later.

The most amusing anti-example of this was the Switch generation: $60 for a cartridge, or $60 for a digital license. Guess which is actually more valuable? Guess which you were more likely to find discounted, even if only by a marginal amount, by some store desperate to move stock out of the way?

By contrast, I'm not worried about the fact I can't resell my copy of Game X I got on Steam when I only paid $5 for it in the first place.

Re: Bose has released API docs and opened the API for its EoL SoundTouch speakers

#187
post #8

This is how "end of support" should be handled. Instead of turning devices into e-waste, open-source them and let the community extend their life. Kudos to Bose for setting a good example. More companies should follow this approach - especially as right-to-repair becomes a bigger issue.

This this also good marketing, if other companies I currently buy speakers from follow their footsteps I'll keep supporting them, but I might otherwise just move towards Bose in the future. I wish Apple would do this for their ultra legacy stuff, Microsoft does it for their legacy stuff. Not sure if we'll ever get a fully open sourced legacy version of Windows (ignoring the source code leak) but it would be cool to o…

It would be an unwise business move. The moment that is done, Linux/WINE will be able to run the bulk of the software that keeps a substantial number of people locked into Windows. Most people don't need the newest version of their software to stay productive.

Re: Bose has released API docs and opened the API for its EoL SoundTouch speakers

#188
post #8

This is how "end of support" should be handled. Instead of turning devices into e-waste, open-source them and let the community extend their life. Kudos to Bose for setting a good example. More companies should follow this approach - especially as right-to-repair becomes a bigger issue.

> More companies should follow this approach No, the law must mandate that. You either provide active support, or if you end it you must open-source all tools necessary to perform maintenance. It's one of those things that has to be mandated by law to provide a uniform floor on all companies and manufacturers, like food safety laws, fire codes, or accessibility for the physically disabled.

This comment strikes me as absurd. How exactly would you propose that something like that be done?

Re: Bose has released API docs and opened the API for its EoL SoundTouch speakers

#189
ianal and kudos to Bose for their relatively graceful hardware depreciation approach and releasing their API documentation; the license for said documentation does not appear to be easily recognized as "open source" by using a standard GPL, MIT, Apache, etc license.

Has anyone read the API documentation EULA and can comment on if it really meets some recognizable standard for "open source?"

Re: Bose has released API docs and opened the API for its EoL SoundTouch speakers

#190

Earlier quoted context omitted.

> But sound quality in general is absolutely objectively measurable. Sound quality is not the same as music quality. To be more specific, Sound Reproduction Fidelity is not the same as Pleasant Music To be even more specific, Signal Reproduction is not the same as "Pleasant Sounds* The goal of music is not always high fidelity of reproduction; if it were, over-driven valve amps would never have been a thing. The only…

> To be more specific, Sound Reproduction Fidelity is not the same as Pleasant Music If a speaker reproduces some music with 100% accuracy and the result is unpleasant, doesn’t that just mean the original music—as created by the artist—is unpleasant? Where possible, I’d prefer a speaker that respects the artist’s decisions instead of inserting itself into the creative process.

Unless you are listening through the same studio monitors in the same room or headphones as the mixing engineer, it will never be the same.

IMHO, people place too much importance on "accuracy". While accuracy might be objectively measured, it means nothing when it comes to individual taste.

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