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Penpot: The Open-Source Figma

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181–190 of 213 posts

Re: Penpot: The Open-Source Figma

#181

Earlier quoted context omitted.

I think it would help to open an issue on github making explicit the following three points explicit in the report: - steps to reproduce from scratch; - what you expected to happen; - what you actually observed (include the screenshot or video capture in addition to a textual description). Otherwise, you might risk your report being ignored due to a silent misunderstanding about the mismatch between your expectations…

I hate how every time someone even talks about an issue with an open source project, some smart alec replies "well did you raise an issue?" - or worse - "did you send a PR to fix it?". We are all very aware how bug reporting works. And user criticism of bugs isn't somehow invalidated just because the users didn't go to the sometimes very large effort to report bugs. I wouldn't have reported this bug either. If the ex…

"And user criticism of bugs isn't somehow invalidated just because the users didn't go to the sometimes very large effort to report bugs."

Yes, it is.

Re: Penpot: The Open-Source Figma

#182

Hi, Pablo from Penpot here. - New rendering engine should fix the performance issues. See https://www.youtube.com/watch?v=ciG0U5jJtHY (older reference https://community.penpot.app/t/its-time-for-penpot-to-almost... ) Open beta coming in the next few weeks, finally! - Our business model is Open Nitrate (see https://community.penpot.app/t/penpots-upcoming-business-mod... ). For the impatient, think of it as a reverse o…

Hello. I was delighted to see Penpot get a lot of traction when Adobe were going to buy Figma. I'm not a fan of Adobe because they killed so many of my favourite products. I switched from Macromedia (acquired by Adobe) Fireworks to Sketch to Figma and probably would have moved from Figma to Penpot already but I simply don't need Figma anymore. I use Shadcn UI and Claude Code to do my design these days without every having to touch Figma. All I need is a lightweight image editor that can crop and optimise some vectors and bitmaps now and again. I'd like if I had a lightweight design system that syncs designs with my code and the code with my design but I don't really need it. It looks like you are building something like this. Your MCP should be more usable with the new Claude Opus model and their new advanced tool use https://www.anthropic.com/engineering/advanced-tool-use but it would be useful to package that functionality into a tool that can call servers without needing MCP. Then I would give it to my Claude Code design subagent without worrying about it polluting my context window. I took the time to write this because I really like what you are trying to do and your new Open Nitrate business model is wonderful. I wish you lots of luck. If you ever want to chat about AI feel free to get in touch at tony@one.ie

Re: Penpot: The Open-Source Figma

#183

Also, when it comes to UI elements this is my go to vector editor. Keeps things simple, has good ways of handling units and layout. A pleasure designing custom icons, or quick graphical elements. Plus a great export system to keep things organized. There are many things you can do besides full app flows, it doesn't dictate how you use it. Really reminds me of early Sketch and how productive I was with it. Its wild th…

It is my go-to vector editor as well. But a large pain point is that text elements cannot be vectorized or converted to paths or shapes. So your designs cannot be exported meaningfully because there is no guarantee that the receiving end will have the same fonts you designed with. Exporting to svg may look completely different when opened elsewhere if your designs have any text elements.

This is why I dismissed Penpot as even the simplest tool for quick, basic prototyping. I could tolerate some visual and workflow bugs, but encountering this limitation was a deal breaker.

Re: Penpot: The Open-Source Figma

#184
post #73

Earlier quoted context omitted.

At least the linked repository contains 0% Java. Clojure 79.2% JavaScript 7.2% SCSS 6.0% Rust 4.7% HTML 1.4% Shell 0.4% Other 1.1%

They are referring the Clojure, which is hosted on the JVM.

In this case it compiles to JS

Re: Penpot: The Open-Source Figma

#185
post #32
post #9

Unstable, very crash prone with just a few users designing 10 plus pages. And a huge memory hog too. I run it on Dedicated server with 64GB Ram , it starts to lag as soon as a 5-6 pages and memory 20GB, lagging out the whole team and then crashes.

> very crash prone > And a huge memory hog On the server side or the frontend side?

What we tested is both. It start to choke on Browser and then server side.

Re: Penpot: The Open-Source Figma

#186
post #13
post #9

Unstable, very crash prone with just a few users designing 10 plus pages. And a huge memory hog too. I run it on Dedicated server with 64GB Ram , it starts to lag as soon as a 5-6 pages and memory 20GB, lagging out the whole team and then crashes.

Figma is a huge memory hog, too...

Figma can handle unlimited amount of screens in one huge canvas

Re: Penpot: The Open-Source Figma

#187

Earlier quoted context omitted.

> offering up a reproducible example on the correct forum is the least you could do I suggested someone do that 8 hrs ago: https://news.ycombinator.com/item?id=46069471 So far no takers. Just people saying what they would do instead of actually doing it :)

I've done it: https://github.com/penpot/penpot/issues/7850 Thanks for sharing all the details about the issue, and shame on all the armchair critics :D

Thank you :)

Re: Penpot: The Open-Source Figma

#188

Earlier quoted context omitted.

"Content not available in your region" So, given that Penpot appears to mostly be developed in the EU, you'd need to fix that part first.

I’m not sure what you are referring to. If you mean the video link, I am in the EU and can see it.

Doesn't work in Austria, doesn't work from the UK, doesn't work from Finland.

Re: Penpot: The Open-Source Figma

#189

Earlier quoted context omitted.

I hate how every time someone even talks about an issue with an open source project, some smart alec replies "well did you raise an issue?" - or worse - "did you send a PR to fix it?". We are all very aware how bug reporting works. And user criticism of bugs isn't somehow invalidated just because the users didn't go to the sometimes very large effort to report bugs. I wouldn't have reported this bug either. If the ex…

"And user criticism of bugs isn't somehow invalidated just because the users didn't go to the sometimes very large effort to report bugs." Yes, it is.

No it isn't.

Re: Penpot: The Open-Source Figma

#190

Hi, Pablo from Penpot here. - New rendering engine should fix the performance issues. See https://www.youtube.com/watch?v=ciG0U5jJtHY (older reference https://community.penpot.app/t/its-time-for-penpot-to-almost... ) Open beta coming in the next few weeks, finally! - Our business model is Open Nitrate (see https://community.penpot.app/t/penpots-upcoming-business-mod... ). For the impatient, think of it as a reverse o…

Hello. I was delighted to see Penpot get a lot of traction when Adobe were going to buy Figma. I'm not a fan of Adobe because they killed so many of my favourite products. I switched from Macromedia (acquired by Adobe) Fireworks to Sketch to Figma and probably would have moved from Figma to Penpot already but I simply don't need Figma anymore. I use Shadcn UI and Claude Code to do my design these days without every h…

Thanks for you comment! I might reach out to you for some AI chat, sure! Can I ask you a question? What's the size of your team, the team uses Shadcn UI and Claude Code?

See, when you said "I don't need Figma anymore" I thought "that's why I don't really like the open-source Figma label" because we're building a different UI design tool, more like a platform, that's so close to code (also, open source, self-hostable, etc, etc) that you might want to use Penpot for the same reasons you didn't want to use Figma.

Anyway, thanks for the nice words!

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