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Liquid Glass Is Cracked, and Usability Suffers in iOS 26

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Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#181

Earlier quoted context omitted.

Is it even possible?

It was, but Apple is no longer signing the old releases. ( https://ipsw.me/iPhone14,4 ). I downgraded about 10 minutes after trying iOS 26. Sorry to all who missed the window.

Wow, didn’t know that. Really ticks me off.

Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#183
post #72

All these threads about iOS 26 reminded me about something long forgotten like... the release of iOS I suggest to check the comments in this 12 years old thread [1], replace version number 7 with 26 there and realise that some things never change [1] https://news.ycombinator.com/item?id=5856398

The transition with iOS 7 was a usability downgrade, and iOS 26 is now another usability downgrade. That people are complaining about both of them is perfectly justified.

Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#184
In many of the examples the new UI doesn't actually show true liquid glass but just bad blurry recreations of the basic shapes of it or even better contrast on the icons on the iOS 26 screenshots. Some of it is clearly a matter of taste (spacing in Photos for example) and iOS 26 often has the bigger hitbox for input elements. I wouldn't want to use an iPhone right now regardless until they fixed all the inconsistencies, with the changing Safari ui elements for example.

Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#185

Seems like I'm against the trend here in HN, but I personally like it more the more I use it. (Admittedly I don't have any accessibility issues which may come up for others) Also, I appreciate the UX improvements (as opposed to the pretty glass effect), such as the much improved menu system and the generally (IMO) improved changes in layout in Calendar, Mail, Safari, etc. That said I do find it a bit more annoying to…

I must be in the minority because I actually kinda like liquid glass. I find the effect tasteful.

Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#186
As I read through the complaints, I'll note that two of my (younger) colleagues love it (mostly). I haven't updated yet, but when I made some observations about what I was seeing, it was defended as "making all the products the same".

It made me wonder if the whining is less about the particulars of liquid glass (I mean, remember the aquagel days of early mac os x), and more of lamenting the unification of design. I personally, just do not believe that there is a design aesthetic where formfunction have a balanced interplay, and users of 8K desktop screens and handheld iPhones are going to want the exact same experience. Similiarities maybe. But not the same thing.

Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#187
I've actually pointed out some of the issues right after that first trailer myself [1].

Back then, I was sure Apple's designers (who I would see as very competent) would course-correct. What has been shown clearly was a "mood trailer" to me. Actually implementing this design would surely make them understand that they would need to dial back some of those effects for readability.

For a while, they seemed to have done that, utilizing frosted glass more than in the initial trailers. Recent betas however seemed like they are slowly converting back to full-glass with all the known usability issues.

I really don't know who at Apple thought "dark text on almost fully transparent button with dark background" was a good idea.

[1] https://laura.media/blog/liquid-glass-is-unreadable-now-what...

Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#189
post #31

This update is one of the rare cases where I really dislike the new version. I’m usually happy with Apple updates, even ones the commentators dislike. This time I’m sorta agreeing with them: I don’t like the new iOS. Same with the Mac and iPad: other than being glitchy, I just don’t like the changes. It feels like my screen real estate isn’t as efficiently used, UI elements feel jumbled and the transparency makes thi…

I suppose an upvote should be sufficient, but I am so unhappy with the new UI I am actually holding off switching to a new M4 MBP and sticking to my old M1 still on Sequoia 15.7.1. I also try to give these things time and I am usually ok with the changes eventually, but the new UI elements are so incredibly distracting it's actually affecting my ability to focus on what I'm actually doing.

At least with Macs you are free to choose and downgrade to any OS version that you like, so long as that version supports your hardware. macOS 15.7.1 will run just fine on any M4 Mac, and Apple will likely continue to release 15.x updates for a year or so yet, and security updates even beyond that.

It's not like iOS where, once updated, you're generally blocked from ever downgrading back to a previous OS version.

Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#190
post #31

This update is one of the rare cases where I really dislike the new version. I’m usually happy with Apple updates, even ones the commentators dislike. This time I’m sorta agreeing with them: I don’t like the new iOS. Same with the Mac and iPad: other than being glitchy, I just don’t like the changes. It feels like my screen real estate isn’t as efficiently used, UI elements feel jumbled and the transparency makes thi…

It honestly wouldn't bee too bad on macOS if they kept this mostly to the window chrome, or things that really need to float. But adding this to all the toolbar buttons, in Safari and Finder looks just like some 3rd party theme hack, it's really tacky. They also didn't seem to consider dark mode well or at all.
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