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A WebGL game where you deliver messages on a tiny planet

messenger.abeto.co

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Re: A WebGL game where you deliver messages on a tiny planet

#181
post #35

Earlier quoted context omitted.

ktx2 = textures drc = 3d shapes (I think) ogg = audio All of these would normally be bundled in the game installer, but are sent down piece by piece over the network in this case. Then there's some wasm and js for the game's business logic. The browser has WebGL APIs that enable running all of this. I'm assuming they used a library or engine like Unity, Godot or Three.js that supports WebGL as an execution target.

Definitely Three.js or at least something similarly low-level. I doubt you can get this kind of performance with Godot or Unity on the web.

There is Needle.Tools for porting Unity projects to WebGL/3js

Re: A WebGL game where you deliver messages on a tiny planet

#182
Absolutely love this. The art is gorgeous and it runs beautifully on mobile. But the best part is the silent communication with other players—jumping around and using emojis really captures that magical feeling from games like Journey. Brilliant design.

Re: A WebGL game where you deliver messages on a tiny planet

#183

Woah, is this the same author as https://summer-afternoon.vlucendo.com ?

An interesting contradiction is that, in Summer Afternoon, you are in a wide empty town, but, in Messenger, you're stuck in a small planet AND limited vision. You can only see near-by stuffs and never the whole town.

The design of the latter allows packing more details in a smaller space. Also, players are forced to face a lot of unexpectedness, as navigation becomes a natural challenge (which isn't difficult to overcome, which is exactly the point). It's like the blind men and the elephant, and can feel very limited, but you end up using your brain, and, in that process, you fully embrace the world details.

Re: A WebGL game where you deliver messages on a tiny planet

#184
What an inspirational work of art. Thanks for making this and sharing it.

I've only played a few minutes (will have to revisit with more time). On first impression, the art style / characters / dynamics feel like a mix of "Little Kitty, Big City" and "Olli Olli World". Really great vibes!

Re: A WebGL game where you deliver messages on a tiny planet

#186

Earlier quoted context omitted.

Return of the Obra Dinn! https://store.steampowered.com/app/653530/Return_of_the_Obra...

Haven't played Obra Dinn yet (it's on my list of games to play together with my wife), but anything by its developer Lucas Pope is a masterpiece. Papers Please, while it infuriated me at times (apparently I suck at following rules and spotting differences) was just amazing. Available on mobile and PC. https://en.m.wikipedia.org/wiki/Papers,_Please

Also if you have the delightful "Playdate" game console, his game Mars After Midnight is charming and not stressful.
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