Earlier quoted context omitted.
Even more fundamental than science, there is missing philosophy, both in us regarding these systems, and in the systems themselves. An AGI implemented by an LLM needs to, at the minimum, be able to self-learn by updating its weights, self-finetune, otherwise it quickly hits a wall between its baked-in weights and finite context window. What is the optimal "attention" mechanism for choosing what to self-finetune with,…
I found it strange that John Carmack and Ilya Sutskever both left prestigious positions within their companies to pursue AGI as if they had some proprietary insight that the rest of industry hadn't caught on to. To make as bold of a career move that publicly would mean you'd have to have some ultra serious conviction that everyone else was wrong or naive and you were right. That move seemed pompous to me at the time;…
He's been effectively retired for quite some time. It's clear at some point he no longer found game and graphics engine internals motivation, possibly because the industry took the path he was advocating against back in the day.
For a while he was focused on Armadillo aerospace, and they got some cool stuff accomplished. That was also something of a knowing pet project, and when they couldn't pivot to anything that looked like commercial viability he just put it in hibernation.
Carmack may be confident (ne arrogant) enough to think he does have something unique to offer with AGI, but I don't think he's under any illusions it's anything but another pet project.