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Nvidia won, we all lost

blog.sebin-nyshkim.net

181–190 of 599 posts

Re: Nvidia won, we all lost

#181

I am a volunteer firefighter and hold a degree in electrical engineering. The shenanigans with their shunt resistors, and ensuing melting cables, is in my view criminal. Any engineer worth their salt would recognize pushing 600W through a bunch of small cables with no contingency if some of them have failed is just asking for trouble. These assholes are going to set someone's house on fire. I hope they get hit with a…

Apparently somebody did sue a couple years back. Anyone know what happened with the [plaintiff] vs. nVidia lawsuit?

EDIT: Plantiff dismissed it. Guessing they settled. Here are the court documents (alternately, shakna's links below include unredacted copies):

https://www.classaction.org/media/plaintiff-v-nvidia-corpora...

https://www.classaction.org/media/plaintiff-v-nvidia-corpora...

A GamersNexus article investigating the matter: https://gamersnexus.net/gpus/12vhpwr-dumpster-fire-investiga...

And a video referenced in the original post, describing how the design changed from one that proactively managed current balancing, to simply bundling all the connections together and hoping for the best: https://youtu.be/kb5YzMoVQyw

Re: Nvidia won, we all lost

#182
post #70

Earlier quoted context omitted.

[flagged]

> https://linustechtips.com/topic/1497989-amd-caught-cheating-... The forum post you linked was an april fools joke.

Egg, meet face. Pretty funny that this was obviously "Google, find posts that prove my point" with nary a further shred of investigation.

Re: Nvidia won, we all lost

#183

Earlier quoted context omitted.

I think the reason you see things like Blizzard killing off Overwatch 1 is because the Lindy effect applies in gaming as well. Some things are so sticky and preferred that you have to commit atrocities to remove them from use. From a supply/demand perspective, if all of your customers are still getting high on the 5 (or 20) year old supply, launching a new title in the same space isn't going to work. There are not an…

I purchased "approximately $0.00" in TF2 loot boxes. How much exactly? Left as an exercise to the reader.

This is too clever for me, I think - 0?

Re: Nvidia won, we all lost

#184

Earlier quoted context omitted.

Not quite $500, but at $650, the 9070 is an absolute monster that outperforms Nvidia's equivalent cards in everything but ray tracing (which you can only turn on with full DLSS framegen and get a blobby mess anyways) AMD is truly making excellent cards, and with a bit of luck UDNA is even better. But they're in the same situation as Nvidia: they could sell 200 GPUs, ship drivers, maintain them, deal with returns and…

I have a 2080 that I'm considering upgrading but not sure which 50 series would be the right choice.

I went from a 2080 Ti to a 5070 Ti. Yes it's faster, but for the games I play, not dramatically so. Certainly not what I'm used to doing such a generational leap. The 5070 Ti is noticeably faster at local LLMs, and has a bit more memory which is nice.

I went with the 5070 Ti since the 5080 didn't seem like a real step up, and the 5090 was just too expensive and wasn't in stock for ages.

If I had a bit more patience, I would have waited till the next node refresh, or for the 5090. I don't think any of the other current 50-series cards are worth besides the 5090 it if you're coming from a 2080. And by worth it I mean will give you a big boost in performance.

Re: Nvidia won, we all lost

#185
with Intel also shitting the bed, it seems like AMD is poised to pick up “traditional computing” while everybody else runs off to chase the new gold rush. Presumably there’s still some money in desktops and gaming rigs?

Re: Nvidia won, we all lost

#186

Earlier quoted context omitted.

The sad truth is that with rasterization every renderer needs to be designed around a specific set of antialiasing solutions. Antialiasing is like a big wall in your rendering pipeline, there's the stuff you can do before resolving and the stuff you can do afterwards. The problem with MSAA is that it is pretty much tightly coupled with all your architectural rendering decisions. To that end, TAA is simply the easiest…

There's another path, which is to raise the pixel densities so high we don't need AA (as much) anymore, but I'm going to guess it's a) even more expensive and b) not going to fix all the problems anyway.

That's just called super sampling. Render at 4k+ and down sample to your target display. It's as expensive as it sounds.

Re: Nvidia won, we all lost

#187

The thing is, company culture is a real thing. And some cultures are invasive/contagious like kudzu both internally to the company and into adjacent companies that they get comped against. The people get to thinking a certain way, they move around between adjacent companies at far higher rates than to more distant parts of their field, the executives start sitting on one another's boards, before you know it a whole s…

Nice advertorial. I hope you got paid for all of those plugs.

Re: Nvidia won, we all lost

#188
post #92

Earlier quoted context omitted.

Why not? This is the exact model in which WWII operated. Car and plane supply chains were practically nationalized to support the military industry. If drones, surveillance, satellites become the main war tech, they'll all use silicon, and things will be fully nationalized. We already have all sorts of hints of this. Doesn't need a genius to predict that it could be what happens to these industries. The balance with…

CPU and GPU compute will be needed for military use processing the vast data from all sorts of sensors. Think about data centres crunching satellite imagery for trenches, fortifications and vehicles.

> satellite imagery for trenches, fortifications and vehicles

Dude, you're describing the 80s. We're in 2025.

GPUs will be used for automated surveillance, espionage, brainwashing and market manipulation. At least that's what the current batch of technologies implies.

The only thing stopping this from becoming a full dystopia is that delicate balance with food and fuel I mentioned earlier.

It has become pretty obvious that entire wealthy nations can starve if they make the wrong move. Turns out GPUs cannot produce calories, and there's a limit to how much of a market you can manipulate to produce calories for you.

Re: Nvidia won, we all lost

#189
post #54
post #33

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Do you have a timeframe for the pop? I need some excitement.

More a sequence of potential events than a timeframe. High-end GPUs are already useless for gaming (a low-end GPU is enough), their traditional source of demand. They're floating on artificial demand for a while now. There are two markets that currently could use them: LLMs and Augmented Reality. Both of these are currently useless, and getting more useless by the day. CPUs are just piggybacking on all of this. So, l…

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Re: Nvidia won, we all lost

#190
post #54
post #33

Earlier quoted context omitted.

Do you have a timeframe for the pop? I need some excitement.

More a sequence of potential events than a timeframe. High-end GPUs are already useless for gaming (a low-end GPU is enough), their traditional source of demand. They're floating on artificial demand for a while now. There are two markets that currently could use them: LLMs and Augmented Reality. Both of these are currently useless, and getting more useless by the day. CPUs are just piggybacking on all of this. So, l…

Local LLMs are becoming more popular and easier to run, and Chinese corporations are releasing extremely good models of all sizes under MIT or similar terms in many cases. There amount of VRAM is the main limiter, and it would help with gaming too.
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