Live data from Hacker News

Windows 10 wallpaper was physically built and photographed (2015)

gmunk.com

181–190 of 291 posts

Re: Windows 10 wallpaper was physically built and photographed (2015)

#181
post #171

Earlier quoted context omitted.

Here's someone recreating the same wallpaper on Blender in 13 minutes: https://youtu.be/EIfrP365iTQ

Looks good but rather too foggy and not as crisp as the original which is much more detailed. Video artifacts notwithstanding. blender: https://i.imgur.com/0BjMWi3.jpeg original: https://i.imgur.com/GGwVibG.jpeg

IMHO it's not even close.

Re: Windows 10 wallpaper was physically built and photographed (2015)

#182
post #82

I've been spending a lot of time on photography (though mostly w/ film cameras) during recent years, and only recently realized this is actually photographed. (It took long because I'm a long-time Linux user, so I barely seen the image.) Many people say this would've been easier with VFX, but I disagree. The image has highly convincing details that would take a long time even for highly talented VFX artists to nail.…

>you can let the world do the work for you. Reminds me of the Spaghetti Sorting algorithm. https://en.wikipedia.org/wiki/Spaghetti_sort

Spaghetti Sorting is just one of the Analog Gadgets called out in Dewdney's "The Armchair Universe" (originally in his Computer Recreations column in "Scientific American"). There are many other cool ones (beginning on page 28):

https://archive.org/details/armchairuniverse0000dewd_x2e7/

Re: Windows 10 wallpaper was physically built and photographed (2015)

#183
post #82

I've been spending a lot of time on photography (though mostly w/ film cameras) during recent years, and only recently realized this is actually photographed. (It took long because I'm a long-time Linux user, so I barely seen the image.) Many people say this would've been easier with VFX, but I disagree. The image has highly convincing details that would take a long time even for highly talented VFX artists to nail.…

Here's someone recreating the same wallpaper on Blender in 13 minutes: https://youtu.be/EIfrP365iTQ

Regardless, the photographers may well encounter those amazing "happy accidents" (something that so rarely happens when I use software).

Re: Windows 10 wallpaper was physically built and photographed (2015)

#185
Also interesting: Brian Eno on his work composing one of the Windows startup sounds:

> Q: How did you come to compose "The Microsoft Sound"?

> A: The idea came up at the time when I was completely bereft of ideas. I'd been working on my own music for a while and was quite lost, actually. And I really appreciated someone coming along and saying, "Here's a specific problem -- solve it."

https://www.sfgate.com/music/popquiz/article/q-and-a-with-br...

Re: Windows 10 wallpaper was physically built and photographed (2015)

#186

When I saw the headline I confused it with the one from XP [0], and was imagining a team constructing that hill, laying the grass, etc. [0] https://en.wikipedia.org/wiki/Bliss_(image)

More details about the Bliss wallpaper: https://windowswallpaper.miraheze.org/wiki/Bliss > With Bliss, Microsoft went a step further than merely licensing it: they bought the full rights to the image meaning no company would ever be able to license the photo from Corbis again, as the image was often used as part of XP's marketing and the Luna theme is modelled around its color scheme. It was purchased for an undisclo…

I mean, that's not surprising at all that they would want to own the image. It would be ridiculous if that was also being used to advertise vaping or Bitcoin or something.

Re: Windows 10 wallpaper was physically built and photographed (2015)

#187
post #8

The technical ingenuity is impressive. I personally find this visual quite cold and soulless, compared to previous Windows wallpapers, mostly XP's of course. For me this also coincided with Windows becoming completely useless and my moving to a Mac.

I feel the other way around. Windows 10 with WSL, Power Toys and many other things sold me on windows for development. I still use a MacBook on the move, but if I work from home I would never swap to OSX. Way too many things annoy me: the filesystem, the file explorer, poor windows and multi monitor handling (to this date OSX sucks with 3 monitors and switches the output randomly when coming back from sleep/rebooting…

> OSX sucks with 3 monitors and switches the output randomly when coming back from sleep/rebooting

This drives me nuts with my Mac at my workplace. It's mostly an awesome workhorse, but when I switched to Mac I was flabbergasted that this can be an issue.

The window-management I find also rather awful. When I asked the Mac-nerds I knew they all had their custom setup that includes some third-party-tooling, the built-in mission-control or whatever they call it didn't exactly receive favorable remarks...

Re: Windows 10 wallpaper was physically built and photographed (2015)

#188

Earlier quoted context omitted.

I would have used VFX for this as I'm pretty sure it would have been more cost effective to achieve a similar result. Most people, like me, probably just assumed this was VFX anyway. But I'm glad Microsoft didn't though, as this is a fascinating story and case study.

Microsoft surely wasn’t too worried about the cost.

the ironic thing is they have all those photos of real life places they use for wallpaper those are all photshopped to an insane degree to remove the ugly trees and clouds and other natural formations and make the colors extremely different

Re: Windows 10 wallpaper was physically built and photographed (2015)

#189
post #105
post #82

I've been spending a lot of time on photography (though mostly w/ film cameras) during recent years, and only recently realized this is actually photographed. (It took long because I'm a long-time Linux user, so I barely seen the image.) Many people say this would've been easier with VFX, but I disagree. The image has highly convincing details that would take a long time even for highly talented VFX artists to nail.…

Which details are you thinking of? I was under the impression that with ray tracing, physically based materials, and fluid dynamics our computers wouldn't be hard-pressed to realistically render a static scene with light (of varying coherence and other properties) going through a piece of plastic and hitting swirling fog. The parameters of the scene need to be set up, yes, but then it would be just as easy to generat…

Yes. But why would you do all these computer-ish things to provide a backdrop for a computer? Where is the creativity in that? Where is the attitude, the whimsy, the irony, the juxtaposition?

Considering how much of current technology stems from geeks just proving that their crazy idea could work and looking for money for it afterwards, the disrespect here for another geek's craft and intuitions is wild.

Re: Windows 10 wallpaper was physically built and photographed (2015)

#190
post #82

I've been spending a lot of time on photography (though mostly w/ film cameras) during recent years, and only recently realized this is actually photographed. (It took long because I'm a long-time Linux user, so I barely seen the image.) Many people say this would've been easier with VFX, but I disagree. The image has highly convincing details that would take a long time even for highly talented VFX artists to nail.…

> with a camera, you can let the world do the work for you

How do you let the "world" remove your greasy fingerprints from the glass?

Post reply on HN