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Juno – A YouTube Client for Vision Pro

christianselig.com

181–190 of 370 posts

Re: Juno – A YouTube Client for Vision Pro

#181
post #27

Christian isn’t charging enough! This could easily be $10 or more. I still grumble every time I use the Reddit app. RIP Apollo.

I basically just stopped using Reddit after that whole fiasco. I had already been drifting away for years. The site has changed. It was time to move on.

I still selfhost a libreddit instance for search results but no more browsing

Re: Juno – A YouTube Client for Vision Pro

#182
post #141

I think $5 is _beyond_ fair, considering every user will have dropped >$3k on hardware.

With that logic every app that is free on an iPhone pro max must be unfair.

If developers could price apps differently for the cheap Vs expensive iPhones, they would.

Re: Juno – A YouTube Client for Vision Pro

#183
post #65

Just wait until Google blocks Juno, just like they did to Microsoft on Windows Phone when they created their own client.

To be fair, there were plenty of 3rd party YouTube clients on Windows Phone that they didn't block (I even payed for one). They only really didn't want an official YouTube app to exist on Windows Phone, and the same will likely be true for VisionPro (even assuming that Google wants to try to bury VisionOS like they did with Windows - which is not clear yet). And a payed YouTube app will obviously have a tiny install base on any platform, so they don't really care.

Re: Juno – A YouTube Client for Vision Pro

#184
post #21

> So I dunno, if you can afford an expensive Apple Vision Pro, I’d really consider treating yourself to YouTube Premium! The reason I don't have premium (and one of the reasons I block ads) is that I don't want YouTube tracking my viewing habits, which I cannot prevent if I'm forced to log in to access premium. It has nothing to do with monetary cost. I'm always surprised when I see statements like this one that appe…

I think most people log in to YouTube specifically so YouTube can see what they look at and show them more content like that and sync across their device, even when they don't have Premium. Yours is a tiny tiny niche use case, even among people who would pay for a YT app.

Re: Juno – A YouTube Client for Vision Pro

#185
post #91
post #77

Earlier quoted context omitted.

I think running the biggest video platform on the planet entirely for free is not realistic. Why are you so against Google charging a minimum fee for doing that while still giving you the opportunity to watch for free in exchange for being shown a few ads? Do you think they should be run as a charity?

> Why are you so against Google charging a minimum fee for doing that while still giving you the opportunity to watch for free in exchange for being shown a few ads? I'm against it because advertising is not the only business model that works at scale. Google effectively introduced itself as a middleman between content creators and consumers, which they continue to do whether you pay with your attention/data or cash.…

What would be your ethical business model alternative to maintain YoutTube's staff, engineering, energy bill and hardware costs? Just to break even.

Re: Juno – A YouTube Client for Vision Pro

#186
post #31
post #27

Christian isn’t charging enough! This could easily be $10 or more. I still grumble every time I use the Reddit app. RIP Apollo.

Seriously, what percentage of people who just spent at least $3,500 on the hardware would quibble over an extra $5 when it comes to as essential a native app as Youtube?

I didn't buy the hardware, but if I had, I would quibble over the extra $5.

No, seriously. I would.

Here's the basic problem:

* I wouldn't mind spending $10 on something which I know I'm using.

* Most apps sit on my phone unused. Most are horrible. I have no idea before I buy whether it's good or horrible for me.

* I often don't mind spending a buck or two on something to see if I'll use it. $10 is right above that threshold.

* No apps do a decent free trial. I'm busy, so one of the 30-day things doesn't work for me. I'll install it, and when / if I get around to using it, the trial is already done. My life doesn't revolve around the app. Likewise, many apps will limit functionality to where the free trial is basically an advertisement, and I don't see if it's something I'd use.

I think what would work for me (n=1) is:

* The app is free for the first 40 hours of actual use. Or perhaps some annual quota.

* Continuing using it beyond that costs e.g. $20 for something simple like a video player and e.g. $100 for something complex like a video editor.

That aligns incentives right too.

For a video player, I don't think I'd use one without the option for an ad blocker. I'm not getting Youtube Premium no matter how cheap or expensive it is, since I don't think it'd be unethical for me to do so (it's a bit of a broken social contract by Google). That's another story (and I'm not trying to push my values on anyone else).

Re: Juno – A YouTube Client for Vision Pro

#187
post #17

Earlier quoted context omitted.

I'm amazed that someone who has been this badly burned by a corporation controlling their API access would even think about writing another app that uses third-party APIs, to be honest.

It seems that he found a (momentary?) gap in the Vision Pro app market and promptly seized the opportunity.

Absolutely. He's an indie product hacker who we could all learn from.

"oh, he's entirely reliant on the platforms!"

Meanwhile, his cap table is himself, he does quite well, and doesn't owe anything to anybody.

https://www.cbc.ca/news/canada/nova-scotia/largest-spca-fund...

Re: Juno – A YouTube Client for Vision Pro

#188

So nice to see a YouTube client that makes sense on the platform it’s on. Compare to the official YT client for iPad, for example, which bizarrely uses the same tiny Material touch targets as on phones.

This strategy has changed now as far as I can remember. Google used to have a strategy of using material on iOS, but has decided to switch to a more native UIKit feel. I imagine that will be a long transition, but it's promising.

Re: Juno – A YouTube Client for Vision Pro

#189

So nice to see a YouTube client that makes sense on the platform it’s on. Compare to the official YT client for iPad, for example, which bizarrely uses the same tiny Material touch targets as on phones.

The YouTube app on our Sony TV kills me. Out of a variety of apps installed (Netflix, HBO, Disney, Apple, Prime) it's the only one that we need to adjust volume for EVERY SINGLE TIME because they decided 15 should be loud vs 30 on all the other apps. Especially frustrating when a lot of the time the first play experience in YouTube is being blasted with some kind of rapid-fire ad sequence.

Re: Juno – A YouTube Client for Vision Pro

#190
post #39

Earlier quoted context omitted.

If you had read the article you would find that this app doesn't really need YouTube API access. It's just an iframe. It's 1998 tech.

In that case, isn’t it a race to the bottom with just someone else doing something similar? What makes this special?

"There are three ways to make a living in this business: be first, be smarter, or cheat."
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