Any idea why south korea is particularly cost prohibitive? i would assume twitch would be very keen to have a presence there.
Twitch to Cut 500 Employees, About 35% of Staff
181–190 of 482 posts
Re: Twitch to Cut 500 Employees, About 35% of Staff
#182Earlier quoted context omitted.
What happened to the ad policy?
You can't show female-presenting cleavage, for one. They change their "attire policy" on a near-weekly basis. Is it exploitative? Empowering? Toxic? Who knows! Everyone argues about everything. Twitch is ban happy with anything even remotely controversial. Things that can be suggestive or comments that can be interpreted as offensive will garner a ban. And they hate anything even remotely sex-related. Honestly, this…
Re: Twitch to Cut 500 Employees, About 35% of Staff
#183Earlier quoted context omitted.
I've worked for a major streaming company and with several other major streaming companies (including Twitch); I'd like to think I have a pretty good understanding of streaming costs. > Youtube (very profitable) The "very" part is probably not true, and that's with Google's massive advertising empire behind it. There's a good reason why Google is going so hard at anti-adblocker initiatives. You can't run a profitable…
Why does “content is essentially free” apply to TikTok and not Twitch?
Re: Twitch to Cut 500 Employees, About 35% of Staff
#184Earlier quoted context omitted.
I've worked for a major streaming company and with several other major streaming companies (including Twitch); I'd like to think I have a pretty good understanding of streaming costs. > Youtube (very profitable) The "very" part is probably not true, and that's with Google's massive advertising empire behind it. There's a good reason why Google is going so hard at anti-adblocker initiatives. You can't run a profitable…
Why does “content is essentially free” apply to TikTok and not Twitch?
People choose what they want to watch on Twitch, which they have to pay as a portion of subscription costs to the channel.
Re: Twitch to Cut 500 Employees, About 35% of Staff
#185Re: Twitch to Cut 500 Employees, About 35% of Staff
#186Earlier quoted context omitted.
It’s too bad they are so unimaginative when it comes to that. I mean at the very least they should hand controls to the streamer to run an ad: right now it’s the algorithm that does it. Also they should primarily look at other ways to monetize. Subs are still the best way, but not everyone has that kind of money. One other big problem is that there former heads just didn’t get streamers and they ran a lot of big ones…
They do give streamers a button to run an ad break, but they force ads on you if you don't run them often enough. That is very common for many streamers, because the ad breaks hit a large fraction of your viewers and it sort of kills the conversation for everyone.
Re: Twitch to Cut 500 Employees, About 35% of Staff
#187Earlier quoted context omitted.
1. I think the infrastructure costs is probably more than you think. It’s probably the single biggest line item. They have to encode every video stream to multiple formats, and then deliver it globally. 2. The core product is pretty mature. 3. Elon raised the bar for how large of a staff cut you can make. 4. Most of their revenue is split with content creators. 5. They lost their CEO about a year ago. New guy has to…
>3. Elon raised the bar for how large of a staff cut you can make. Did he? Their revenue is way down, and they've had a lot of downtime. Unlike Netflix, they make most of their money on ads, not subscriptions, so more downtime is more money lost. They're also on a huge hiring spree right now. Go look at how many roles they're hiring for. I don't think they'd be hiring that much if everything was fine and dandy.
Re: Twitch to Cut 500 Employees, About 35% of Staff
#188Earlier quoted context omitted.
Several years ago I cobbled together all the pieces to make a live video streaming website [1] like Twitch.tv, et al. It's impossible to actually run at any kind of scale without being an ISP or Google-scale peer. Not to mention the enormous amount of DMCAs when people are trying to stream live sports, Pay-per-view, etc. It was fun to play with it for a couple months. But there's no business here. Twitch.tv is also f…
What about all the pirate websites? There's hundreds of them all around the world, some supported with ads, others with subscriptions. How do they manage the bandwidth problems?
b) you find the hosting where you can just pay for bandwidth
c) the bandwidth is actually cheap, until you hit petabytes of traffic or dozens gb/s of BW
d) you don't scale for millions, you scale for hundreds, maybe thousands
EDIT:
e) most users of such sites aren't demanding for quality nor service, therefore you can compress a lot more and if you overloaded they would come to other sites (which could be operated by the same people just serving from the other place)
Re: Twitch to Cut 500 Employees, About 35% of Staff
#189Earlier quoted context omitted.
Several years ago I cobbled together all the pieces to make a live video streaming website [1] like Twitch.tv, et al. It's impossible to actually run at any kind of scale without being an ISP or Google-scale peer. Not to mention the enormous amount of DMCAs when people are trying to stream live sports, Pay-per-view, etc. It was fun to play with it for a couple months. But there's no business here. Twitch.tv is also f…
What about all the pirate websites? There's hundreds of them all around the world, some supported with ads, others with subscriptions. How do they manage the bandwidth problems?
Re: Twitch to Cut 500 Employees, About 35% of Staff
#190Earlier quoted context omitted.
Several years ago I cobbled together all the pieces to make a live video streaming website [1] like Twitch.tv, et al. It's impossible to actually run at any kind of scale without being an ISP or Google-scale peer. Not to mention the enormous amount of DMCAs when people are trying to stream live sports, Pay-per-view, etc. It was fun to play with it for a couple months. But there's no business here. Twitch.tv is also f…
What about all the pirate websites? There's hundreds of them all around the world, some supported with ads, others with subscriptions. How do they manage the bandwidth problems?