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Half-Life 25th Anniversary Update

half-life.com

181–190 of 266 posts

Re: Half-Life 25th Anniversary Update

#182

Earlier quoted context omitted.

You're trying to reason with a person who can't even complete a captcha.

the captcha on https://archive.ph is an endless loop of clicking the "I'm not a robot" reCAPTCHA checkbox for me. sometimes i'm lucky enough to get to the "click all boxes that have a bus" and i never know if the one tile that has a fraction of the side mirror counts as being a bus or not. sometimes i guess correctly, and sometimes i find myself in another endless loop of identifying objects. i suspect it's a nanny s…

That’s usually because you’re using Cloudflare’s DNS, either explicitly or implicitly via Apple private relay (long saga you can easily search for)

Re: Half-Life 25th Anniversary Update

#183

This is cool , Im just really confused, I somehow coincidentally was JUST playing Black Mesa this evening, ( Hl1 redone in Half-life Source Engine apparently by a fan base with permission) and I am ofcourse a bit surprised to hear this news ( as I rarely play games ) , but also because I don't understand how it relates to Black Mesa. Black Mesa clearly seems to look better basically as its in the new engine ( but I n…

It's just the original game touched up to work on modern systems. It's still the original experience. Black Mesa is a full reimplementation (and partly reimagination) by a fan team, with large changes, while keeping the feel mostly intact.

Unless you are looking for the full-on nostalgia trip, I think Black Mesa is how people should play the game today. Many quality of life improvements and stream-lining decisions. Except for Xen. Worst part of the game, and they made it longer.

Re: Half-Life 25th Anniversary Update

#186

No raytracing / RTX support? :(

There is a mod for that, unsure if it works with this new release though, but try it out and report back :) https://github.com/sultim-t/xash-rt

Oh neat, thanks! I followed standard insertion procedures and everything turned out fine!

Re: Half-Life 25th Anniversary Update

#187
I have to say, I had HL - bought it, and a few other games - moved to Steam, moved the games there, then in the end, few years later, bailed on Steam. Customer service was appalling. I lost everything.

I love HL, and if I could get hold of it without Steam, I'd have it, but I don't know of a way to do that, and I've lost the copy I originally bought because leaving Steam meant loosing everything.

Re: Half-Life 25th Anniversary Update

#188
post #9

It's also free until Monday (as in free to get, not just limited free play) https://store.steampowered.com/app/70/HalfLife/

I grabbed the free copy…and then fell down the rabbit hole and bought a bunch of other HL games for $6. I'm just now getting into PC gaming via Linux. I've always had a Mac, so I missed a bunch of games like Half Life. Now I'm wondering when I'll get to play any of them…

Half Life was one of the games that has native ports an run fine on OSX before Catalina.

Re: Half-Life 25th Anniversary Update

#189

I got my first real introduction to first person shooters with Quake II. I used keyboard only, with page up/down keys for vertical look. When Half-Life came out my friend would only let me play if I looked with the mouse instead. I thought that was so dumb. Why not just use both sides of the keyboard? Why split controls across two devices? But I relented and picked up this wonky control scheme pretty quickly. Then I…

Quake 2 just had a remaster released a few months ago, and Quake 1 had one too a few years ago by the same team. The remasters were put into the existing Steam releases, work great on the Deck too, and were also released on consoles. It's really cool to see all these classic shooters get updated to work well on modern systems.

Re: Half-Life 25th Anniversary Update

#190

Earlier quoted context omitted.

I grabbed the free copy…and then fell down the rabbit hole and bought a bunch of other HL games for $6. I'm just now getting into PC gaming via Linux. I've always had a Mac, so I missed a bunch of games like Half Life. Now I'm wondering when I'll get to play any of them…

Half Life was one of the games that has native ports an run fine on OSX before Catalina.

One of the worst things that happen to MacOS is cutting support. Apple really is careless about gaming :(
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