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Finish your projects

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Re: Finish your projects

#181
post #133

Earlier quoted context omitted.

Caffeine though really is a jackpot for humanity, it has realistically speaking no negative side effects. Even serious physical symptoms from withdrawal are basically just a week of headaches and other minor things.

> it has realistically speaking no negative side effects. Realistically speaking, that's not true. I did some voluntary experiments on myself during Ph.D. corrections process and, besides resistance, when coupled with a lot of hard work for a prolonged time, it's certainly very unhealthy for the body. If you regulate your consumption and pair it with good sleep, it's a boon. Otherwise, it's a slow-killing drug.

From most studies I saw, moderate consumption (Could you expand on what you found and what were the specifics?

Re: Finish your projects

#182
post #176
post #171

About a decade ago, I was working on a mobile RPG game. I invested six industrious months, building it up to the brink of completion—just 3% short of its final version. The unpredictability of life, however, has its own plans. An unforeseen circumstance led the company I was collaborating with to dissolve, and simultaneously, a tech startup I had founded began to show the sprouts of success. Faced with this duality,…

I'm curious, does the 3% number for how (relatively) close you were to finishing the game come from hindsight, or did you know that number while in the process of making the game (and if so, how?)

The 3% completion figure initially came from my estimate that only the outro was left to be done, which could feasibly be considered as around 3% of the overall game. However, I hadn't taken several factors into account:

- Releasing on platforms and setting up a Steam account.

- Marketing and creating promotional graphics.

- Bug fixes that were discovered by hardcore gamers, who we didn't have access to for testing a decade ago.

- After 10 years, some Unity plugins needed to be updated and adapted.

- Also important to consider is that I ultimately decided against a mobile version and had to rework the game for desktops.

These factors ended up extending the process much more than I initially thought, but the figure of 3% had stuck with me from the beginning, illustrating how finishing touches often require a lot more time and effort than we might initially anticipate.

Re: Finish your projects

#183
Could be this a sign of a shortage of open source programmers willing to work for free anymore, so a big company can mix and sell their code ignoring the license?

It seems that the early times of open source were much more idealistic and less corporative. This zeigeist will not return, I'm afraid.

Re: Finish your projects

#184
post #171

About a decade ago, I was working on a mobile RPG game. I invested six industrious months, building it up to the brink of completion—just 3% short of its final version. The unpredictability of life, however, has its own plans. An unforeseen circumstance led the company I was collaborating with to dissolve, and simultaneously, a tech startup I had founded began to show the sprouts of success. Faced with this duality,…

I definitely agree on the regret front. I can't pinpoint the source of the regret, after all I still learned a lot along the way and spent my time working on something interesting, but somehow it's there. Just recently I picked up a project I had almost finished and then put aside for a year — mostly just to close that chapter up.

Re: Finish your projects

#185
post #17
post #16

> Sometimes finishing is just the beginning: You release the library, the package, the SaaS product, and your work is really just beginning. Users have issues, customers have feedback, and dependencies need upgrading. In some sense, there is no finished software; there is only released software. Translation: "Please get locked in to using GitHub"

Ha. I don't work for GitHub tho! I'm just a guy writing about my feelings

> Ha. I don't work for GitHub tho! I'm just a guy writing about my feelings

And this is exactly the problem. GitHub uses you as a free writer to promote its making money goals, instead to pay somebody. You are just another case of "working for the exposure". You in fact were working for Github, you just not realized it, and weren't paid.

Open source in late 90's was not about making a personal brand -> to make merits -> so the companies will hire you -> so you don't need to do open source anymore. Some people maybe, but the majority were driven by personal hobbies and "I'll fix it because I can, in a context of mutual benefit, and feels good helping somebody like me somewhere".

Now the mutual benefit in both parts feel much more unbalanced.

Re: Finish your projects

#186
post #181

Earlier quoted context omitted.

> it has realistically speaking no negative side effects. Realistically speaking, that's not true. I did some voluntary experiments on myself during Ph.D. corrections process and, besides resistance, when coupled with a lot of hard work for a prolonged time, it's certainly very unhealthy for the body. If you regulate your consumption and pair it with good sleep, it's a boon. Otherwise, it's a slow-killing drug.

From most studies I saw, moderate consumption ( Could you expand on what you found and what were the specifics?

I think moderate consumption is a function of tolerance and the specific metabolism of the person combined. I remember reading a comment in HN, where the commenter had a genetic trait which slowed caffeine metabolism by 4 times. So, he had it inside his system 4 times longer, and caffeine had no positive effect on him. However, let's not digress.

I'm not a body hacker, and I don't like to mess with my body much, however I had limited time, this was once in a lifetime situation, so I had to put some regular hours to finish my Ph.D. corrections.

Also, it's worth noting that I'm an avid black tea drinker since 6 or so. I didn't change my tea consumption habits through my life.

First, I read about resetting caffeine resistance/dependence. The method is simple and clear: "Give up coffee for a week. You'll have headaches in day 3-4. Endure. You'll be fine". Then I started to consume coffee to the point where I felt productive, yet not tipsy. I have a Starbucks mug, it's "Tall" in Starbucks parlance. I started with two cups. One morning, one after lunch. As the resistance built up, I started to increase in a controlled manner, to the same line. Productive, but not tipsy. I was putting 10-12 Pomodoros a day (250+ minutes of truly deep work), and my mind was mushy and tired everyday at ~5PM. I never pushed my body beyond that point, because I needed that brain tomorrow. Left my desk and got rest.

I finished everything on time, left coffee for ~3 months, had the headache on day 4, alleviated with 2 sips of coffee that day.

As of today, I drink half a "Tall" every day, and feels enough. If it's too stressful, I also drink another half on the other half of the day, and these are my findings about my body.

Considering I'm not in "battle mode", I can really work well with half a mug of coffee/day.

Coffee shorts my hunger regulation and appetite, and makes me lean to sugar. That's not good. Considering my brain has less brakes and way higher idle than most people (per my doctor's words), this is double bad. So regulating coffee has a net positive effect on everything.

I can reliably build and reset coffee reliance/resistance now, since I know how my body reacts to caffeine.

I always think 10-12 hours ahead since it's caffeine's life in your body. Will I be awake 10 hours later, or will I be battling against caffeine to sleep? This is important for me.

Coffees with mild/mild-high caffeine concentrations works best for me. I don't like high-caffeine or ultra-caffeinated coffees. They make me tipsy causes heart palpitations and creates stress for no reason.

Black tea is a good aid for sustaining my focus. It improves focus, but doesn't create the same stress on my body. I can almost drink infinite amount of coffee until 2 hours before sleep, and it'll keep me collected and focused. What I live is it doesn't create an illusion of being not-tired by priming the body, so I can reliably feel how tired I am and plan accordingly.

Hope this helps, and please don't hesitate to ask for further specifics.

Re: Finish your projects

#187
post #95

Earlier quoted context omitted.

As an aside, when I see people beat themselves up for not being able to face their struggles with the stoic reflection of Marcus Aurelius, I want to remind them that unlike them, Mr Aurelius was extremely wealthy, one of the most powerful men in the world, and absolutely blasted on opium for most of his day.

That sounds like it would complicate life, not make it easier? His wealth and power is predicated on him being the leader of the friggin’ Roman Empire. I don’t see that as an easy life. Being an emperor and even trying to do a good job is damn near impossible in my eyes. Lot of respect for that. My tiny life sometimes overwhelms me already.

> My tiny life sometimes overwhelms me already.

Because you (presumably) have to deal with every tiny thing in your life. Even having to buy and cook food can feel overwhelming when you’re busy trying to accomplish other things.

Marcus Aurelius had slaves. He was the emperor. He did not have to worry about the multitude of minutiae required just to continue to exist.

When it seems to you rich people are able to achieve more, remember that’s because they need to do less. If you did not have to think about basic necessities, you too could do more of what you dream about.

Re: Finish your projects

#188
post #180
post #109

Earlier quoted context omitted.

Of course that's your prerogative, but their claim still holds true. If you never ship your own projects, you're still a person that never ships. What you do at your day job doesn't matter, (unless you work for yourself), if you ship while at work, your work is a place that ships. Not you.

Don’t worry, there’s no conflict there. We don’t ship at my day job either ;) But really my point was that you can still derive a lot of satisfaction from a project without shipping it.

Absolutely!

Re: Finish your projects

#189
post #95

Earlier quoted context omitted.

When I read Meditations by Marcus Aurelius, the book was written in second person point of view (using you/your vs I/my or they/theirs). It sounded like the former emperor was talking directly to me, but later I found he was writing to himself. He never intended for his works to be published. With that in mind, it may be possible the blogger, Aaron Francis, in this case is also speaking to himself.

As an aside, when I see people beat themselves up for not being able to face their struggles with the stoic reflection of Marcus Aurelius, I want to remind them that unlike them, Mr Aurelius was extremely wealthy, one of the most powerful men in the world, and absolutely blasted on opium for most of his day.

When Marcus Aurelius' status gets mentioned as a counterpoint to his philosophy, I like to remind people of Epictetus, which, born a slave, arguably lived the very opposite life of Aurelius and still ended up with a similar outlook on life.

Re: Finish your projects

#190
post #171

About a decade ago, I was working on a mobile RPG game. I invested six industrious months, building it up to the brink of completion—just 3% short of its final version. The unpredictability of life, however, has its own plans. An unforeseen circumstance led the company I was collaborating with to dissolve, and simultaneously, a tech startup I had founded began to show the sprouts of success. Faced with this duality,…

Ever since I can recall, I've wanted to write a novel. After a few unsuccessful attempts, about a decade ago I started one and it turned out to be a very long process, especially the editing phase. At one point, I was on the verge of giving up because I was unsure of myself and naturally started having doubts, amidst my solitude. However, I couldn't bear the thought of the lingering regret of not finishing it and the cycle of starting new ones just to complete one. So I persisted, did everything, saw it through to the end, even though I've never really had the courage to show it to others (except a couple of friends and I published the first few pages) - I'm delighted that I did:

I know I've written a novel; I no longer have to start another just to prove to myself that I can finish one. My writing has tremendously improved and I believe if I decided to write another, it would be significantly better than the first one. So, in a way, I agree: if you're almost done, persisting to the end could be a good idea, even if it's just to free yourself from obsession.

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