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Slide to Unlock

cs.uwaterloo.ca

181–190 of 231 posts

Re: Slide to Unlock

#181

Earlier quoted context omitted.

That's not really what I meant. I was talking user flow, CTA placement, sizing, color, presentation medium (such as video versus text), length of text content (toddlers find lots of words less attractive than colorful drawings and big letters), ad placement and design, recommendation algorithms biasing towards repetition, whimsical animal and "America's funniest home videos" style content, animations, bright colors,…

> That's not really what I meant. I wasn't trying to mirror your opinions, I just gave my own thoughts. If toddler's usage in analytics can drive UI design, I don't see why would it be implausible that it also drives content policies. I get reminded of it every time I open youtube from a fresh browser - all I get is a bunch of toddler-level videos with people doing stupid shit like spilling a barrel of hot chocolate…

Yeah it's freaking ridiculous.

There's an alternative world of frontends that don't suck. Check here

https://github.com/mendel5/alternative-front-ends

Re: Slide to Unlock

#182

Earlier quoted context omitted.

Oh my god. As a father of two small kids (4 y.o. and ~1.75 y.o), I've been watching this happen in front of me every day for years, yet somehow the implications never registered. Thank you for writing this - and yes, I absolutely, wholeheartedly agree. Even though we're way below what seems to be average in terms of exposing kids to digital content, at this point my wife's digital activity on Spotify, YouTube, Netfli…

Right, the vast invisible army of 30-something suburban female gamers playing Roblox and Minecraft on weekdays between 3-5pm. It's worth noting adult advertising fetches a higher rate than child advertising and ad networks will fill at a much greater rate, especially in RTB systems. So even if they do realize it, it's um, better to stay quiet and pretend.

> Right, the vast invisible army of 30-something suburban female gamers playing Roblox and Minecraft on weekdays between 3-5pm.

Yeah, when you put it that way... I really feel ashamed now, because as I said, I actually believed that, back when it was not Minecraft and Roblox, but a some random mind-dumbingly stupid casual games. I explained it to myself as those women using those games to relax or wind down after a hard day of work (at home, at dayjob, or most likely both). It was almost believable with simple causal games - ones that you can pick up at any moment and play 5 or 15 minutes at a time.

Good point about advertising rates. This seems like a good explanation why this isn't talked about more.

Re: Slide to Unlock

#183
post #106

Earlier quoted context omitted.

The next version: When you touch an item in a photo you automatically buy it. There is supposedly a way to see that this is happening and cancel it, but that part of the interface isn't intuitive and attempts to cancel more often result in additional purchases. This cannot be turned off, and the new phone can't be used in the first place until you set up credit card billing. It also seems to trigger "automatically" a…

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Re: Slide to Unlock

#184

Earlier quoted context omitted.

That's the whole point of the game, no? It was what I expected. Are some slide to unlock bars "ratchets" that stay where you left them?

I think it is less intuitive to non-iOS users... Android has "swipe up to unlock" and there isn't really a UI element.

Android stock maybe. Android as delivered by various vendors? It depends. I've seen variations of this mechanism pop up - including ones requiring to keep the finger on the path or else you "lose the ball", and that one was in the phone UI, where you needed to swipe to accept or reject a call!

Re: Slide to Unlock

#185

Earlier quoted context omitted.

Right, the vast invisible army of 30-something suburban female gamers playing Roblox and Minecraft on weekdays between 3-5pm. It's worth noting adult advertising fetches a higher rate than child advertising and ad networks will fill at a much greater rate, especially in RTB systems. So even if they do realize it, it's um, better to stay quiet and pretend.

> Right, the vast invisible army of 30-something suburban female gamers playing Roblox and Minecraft on weekdays between 3-5pm. Yeah, when you put it that way... I really feel ashamed now, because as I said, I actually believed that , back when it was not Minecraft and Roblox, but a some random mind-dumbingly stupid casual games. I explained it to myself as those women using those games to relax or wind down after a…

> Yeah, when you put it that way... I really feel ashamed now, because as I said, I actually believed that,

Companies with millions in funding and probably hundreds of people were based on this assumption.

Irrational exuberance is complicated. Don't be hard on yourself

Re: Slide to Unlock

#186
post #63

Earlier quoted context omitted.

The same, my S23 doesn't recognise 4 touches.

Does it really not? I remember a lot of years back everyone was boasting how they can recognize 10 touches at the same time. Perhaps try an app, to see if the limitation comes from hardware or software? My Note9 is able to register at least 10 separate touches in Chwazi app (just tested). Seems weird a newer phone in the basically same line would downgrade to three.

> Seems weird a newer phone in the basically same line would downgrade to three.

You have data scientists busy analyzing telemetry all the time. It's conceivable someone figured "the data shows" most people don't even use 3 fingers at a time, much less 5+, so why not simplify the screen driver / hardware to save costs (or trade it for some improvement elsewhere)...

Newer phones are more optimized than older ones. On the market, optimized doesn't mean better.

Re: Slide to Unlock

#187
post #63
post #58

Earlier quoted context omitted.

Had the same problem at first, but moving one finger before the others made it work. At four fingers my phone can't do it anymore. It seems that it can only detect 3 pressure points at a time.

The same, my S23 doesn't recognise 4 touches.

[dead]

Re: Slide to Unlock

#188
post #138

Earlier quoted context omitted.

Stop. Do you mean that the fridge has Google Photos app running? Or do you mean that your phone is not locked when given to the enterprising toddler in question?

Sorry for the confusion, the fridge was just part of the photo he was looking at. We gave him the phone to look at photos, thinking he couldn’t make too much trouble with that app. But while looking at a photo of himself with ketchup, he managed to complete the ordering process for ordering a photo canvas - a feature of the photos app I had always ignored until I saw the email that the order had shipped.

Marvel now at the streamlined ordering process, which even a toddler can complete successfully and in no time!

Re: Slide to Unlock

#190
post #132

Errors in Firefox 114.0b9 (Windows), both using mouse and touchscreen: Uncaught TypeError: can't access property Symbol.iterator, _0x2129b3.changedTouches is undefined touchEnded https://cs.uwaterloo.ca/~csk/slide/slide.js:1 _onmouseup https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.6.0/p5.min.js...

Doesn't work on Firefox for android either.

On my Android phone it does work in Firefox.
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