I misread and thought it said Sextris. Which makes me wonder how a Tetris flavor like that would look like!
Setris – Tetris with Sand Physics
181–190 of 191 posts
Re: Setris – Tetris with Sand Physics
#182Cool game, pretty hard too, I love it! If you are trying to get it running on Linux (e.g. in WSL), you need libfontconfig, libxrender and libxtst installed. This worked for me on Ubuntu: sudo apt install libfontconfig1 libxrender1 libxtst6 export LIBGL_ALWAYS_INDIRECT=0 ./Setris-1.2 (I use WSL as a more powerful sandbox to run things. Windows Sandbox is, unfortunately, not capable enough to run graphics-heavy stuff a…
And this is why gaming on Linux never took off.
Re: Setris – Tetris with Sand Physics
#183Cool game, pretty hard too, I love it! If you are trying to get it running on Linux (e.g. in WSL), you need libfontconfig, libxrender and libxtst installed. This worked for me on Ubuntu: sudo apt install libfontconfig1 libxrender1 libxtst6 export LIBGL_ALWAYS_INDIRECT=0 ./Setris-1.2 (I use WSL as a more powerful sandbox to run things. Windows Sandbox is, unfortunately, not capable enough to run graphics-heavy stuff a…
And this is why gaming on Linux never took off.
Re: Setris – Tetris with Sand Physics
#184Earlier quoted context omitted.
That's not true at all. The whole reason why graphics on the original NES were so compact is because the color palette was so limited. Not only that, but tiles could only have a maximum of 4 colors within them, one of which was considered the "transparent" color if you wanted blending. So they were only 2 bits. So yes, it does absolutely and unequivocally affect the binary size. Having made NES games for fun before,…
I disagree. A comparison of "higher resolution" in the terms of NES would only mean an increase in nametable size, not in binary size of program. Of course if "increase in resolution" also meant increase in CHR size or sprite count, or color palette size then you would be correct. My point in NES or in modern software, the target resolution you want wouldn't have an affect on binary size. Having made NES games for fu…
Re: Setris – Tetris with Sand Physics
#185Cool game, pretty hard too, I love it! If you are trying to get it running on Linux (e.g. in WSL), you need libfontconfig, libxrender and libxtst installed. This worked for me on Ubuntu: sudo apt install libfontconfig1 libxrender1 libxtst6 export LIBGL_ALWAYS_INDIRECT=0 ./Setris-1.2 (I use WSL as a more powerful sandbox to run things. Windows Sandbox is, unfortunately, not capable enough to run graphics-heavy stuff a…
And this is why gaming on Linux never took off.
Re: Setris – Tetris with Sand Physics
#186I misread and thought it said Sextris. Which makes me wonder how a Tetris flavor like that would look like!
Re: Setris – Tetris with Sand Physics
#187I misread and thought it said Sextris. Which makes me wonder how a Tetris flavor like that would look like!
Re: Setris – Tetris with Sand Physics
#188This is nutty, I love it. One word of caution, I wouldn't mention the word Tetris anywhere, just use "falling block classic game" or whatever else, as it's one of the most trigger happy IP I know of after Nintendo. That said it's so far detached from the original you might be fine.
Re: Setris – Tetris with Sand Physics
#189This is nutty, I love it. One word of caution, I wouldn't mention the word Tetris anywhere, just use "falling block classic game" or whatever else, as it's one of the most trigger happy IP I know of after Nintendo. That said it's so far detached from the original you might be fine.
Re: Setris – Tetris with Sand Physics
#190Earlier quoted context omitted.
Depends how it's backed, how static it is, and so on. The lisp runtime may fit in 20 MB, but not every language's runtime is so compressible. It may be smaller if one used something like C#/.NET where it's reasonable to assume, on windows, that everyone has specific common versions of the runtime laying around. And then there are things like libraries. How dependent on the state of the OS do you want to be? Do you br…
Custom Java runtimes can be generated using jlink [1] which take a fraction of the space needed for a “full” JRE. I have some applications packaged like this and the Windows installer exe, generated using NSIS, is under 15 MB. [1]: https://docs.oracle.com/en/java/javase/11/tools/jlink.html