I don't agree. I think the author is conflating two things:
1. learning Rust, and
2. using Rust.
If you take away "Rust made us slow because our team had to learn how to use it and thus we had slow iterations and it's harder to find hires with Rust knowledge" from the equation, then you aren't left with much argument against using Rust early.
The iteration time issue with Rust is solved by experience. We use Rust and our iteration times are average. What we gain is not performance, that's not a reason we use Rust (for an early stage startup, totally agree you burn credits until you can afford to care). We gain correctness. And at an early stage, correctness without paying for a massive QA team is a huge boon.
There are definitely more mature tools for quickly standing up CRUD APIs. If you want a framework that can bootstrap you into an OpenAPI with docgen, swagger, all the bells and whistles, Rust doesn't do that. But Rust will help force you to write correct code that never crashes and handles edge cases it's easy to forget about when moving fast in a duck typed language.
The only language we seriously considered over Rust was Swift. But Swift's just wasn't quite there yet. It might be today. If I was starting something from ground zero today, I'd probably lean towards Swift and need to be argued down back to Rust or Python.