[1] https://apps.apple.com/us/app/gif-memes-maker/id1644501716
Apple doesn’t want you developing hobby apps
181–190 of 535 posts
Re: Apple doesn’t want you developing hobby apps
#182Earlier quoted context omitted.
> When I want a "computer" I open up my MacBook. That Macs are still somewhat open is just a happy historical accident. Enjoy it while it lasts :/
This is slippery-slope fearmongering. In reality, Apple has gone out of its way to ensure that Apple Silicon Macs can boot other operating systems if the user so desires, and can do so without sacrificing security.
Re: Apple doesn’t want you developing hobby apps
#183"I should be thankful they don’t make me pay a yearly developer fee for making python apps on my Macbook." Just wait a few years... I predict that they'll charge to develop anything.
What makes you say this? Is there any reason they would do that?
Re: Apple doesn’t want you developing hobby apps
#184Earlier quoted context omitted.
Don't you have to re-upload the app every week as this article is complaining about?
There was a somewhat recent change that "on-device testing" only requires a regular Apple Id account (and you even get the privilege to report bugs for free to Apple! /s). Only works for up to 8 apps per device installed at the same time (which sucks for my case because I have dozens of small demos to test). But yeah, those "on device testing apps" expire pretty fast if I remember correctly (I mostly just debug on th…
Re: Apple doesn’t want you developing hobby apps
#185What bothers me about this -- and it bothered me enough to leave the platform -- is not fees, or "hobby computing," or "it's just for my own use," or trying to figure out why this or that would be in Apple's interest. What bothers me is that it feels like an offense against the entire notion of what a computer is. I am, of course, aware that many (perhaps most) computers in the world are effectively appliances, but a…
I grew up at a time when a computer was a thing that any website you accidentally clicked on could totally and permanently hijack. I don't miss it. One-click zero-friction execution of arbitrary code with the full privileges of your user account was a bad and wrong design. Malware scanning, signatures, and heuristics were a hilariously inadequate answer to the risks. One of the best things that's ever happened in com…
Re: Apple doesn’t want you developing hobby apps
#186Earlier quoted context omitted.
> When I want a "computer" I open up my MacBook. That Macs are still somewhat open is just a happy historical accident. Enjoy it while it lasts :/
This is slippery-slope fearmongering. In reality, Apple has gone out of its way to ensure that Apple Silicon Macs can boot other operating systems if the user so desires, and can do so without sacrificing security.
Just give me a simple checkbox in the system settings that this is a "developer machine and I know what I'm doing" which disables all that stuff and it would be fine.
Re: Apple doesn’t want you developing hobby apps
#187The relationship some developers have with Apple should be a case-study with multiple PhD thesis in psychology. Not even in movies I've seen so many cases of children desperately chasing their emotionally unavailable parent. Apple is a trillion dollar company, it's the "parent" who sells you +$40 dongles for everything. "Hobbies" are only good if they make them money AND doesn't increase their risk or any liability.…
If he were a farmer writing angry blog posts about how VW has made it damned-near impossible to plough a field with a VW beetle, it wouldn't be any more absurd.
The simple truth of the matter is that Linux and other open source OSes are the only compute platforms that can still meaningfully be thought of as providing "general purpose computing". ...maybe the JVM does, too, but that's more like a general purpose computing sandbox within appliances that's under heavy guard and for some reason tolerated by appliance makers.
Re: Apple doesn’t want you developing hobby apps
#188Earlier quoted context omitted.
How does letting people freely sideload apps conflict with this philosophy? You can still use your iPad as the world's most expensive e-reader if you want, letting other people run Linux on it doesn't somehow ruin your experience.
[flagged]
Re: Apple doesn’t want you developing hobby apps
#189What bothers me about this -- and it bothered me enough to leave the platform -- is not fees, or "hobby computing," or "it's just for my own use," or trying to figure out why this or that would be in Apple's interest. What bothers me is that it feels like an offense against the entire notion of what a computer is. I am, of course, aware that many (perhaps most) computers in the world are effectively appliances, but a…
First, you are right. Jobs himself said that he wanted to go beyond selling computers, and sell information appliances. In that respect, he and Woz were diametrically opposed. When he was squeezed out of management in his own company, it is not a coïncidence that he elbowed his way into Jef Raskin's Macintosh project: Raskin was also interested in building information appliances, the difference between the two men wa…
Back in the beginning there was lots of talk of "toasters" as an appliance every household has and even a child can use (to the point there was a famous screensaver of flying toasters).
The Mac 512, Plus, and SE were embodiments of this. (The Apple //c with LCD attachment and carry handle was an earlier attempt.) Note that all of those included portability as a feature, while the all-in-one Macs (not the Apple //c) emphasized usability by non-tech and non-tech job people. Their spiritual successor is the last 3 years of iPad Pro w/ magnetic magic keyboard/stand.
It's pretty clear there's only a relatively short period of time the hobby shop and hackers are "changing the world", while the real shift comes when "everyone" can access and leverage the new tech (like a toaster, or fluoride in water).
---
* There's another subtle difference between "bicycles for the mind" and "a computer on every desk and in every home." One of those is vendor centric, the other is user outcome space.
Re: Apple doesn’t want you developing hobby apps
#190I’m not defending this, but after 15 years, I don’t see the point in complaining. We complain (rightfully) about the amount of crap in the App Store and Apple's capricious review policies that don’t stop the scammers, but for better or worse, the $99 fee IS a barrier to entry that I would argue has made the iOS ecosystem better than Android. I’ve been paying $99 a year for early access to iOS betas and for my own tes…
[flagged]
Citation needed.
Are you seriously asking them for a citation on their own opinion?