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Valve's latest Steam Deck trailer briefly plugs a Nintendo Switch emulator

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Re: Valve's latest Steam Deck trailer briefly plugs a Nintendo Switch emulator

#181
post #151

Earlier quoted context omitted.

I think this is incorrect. I believe most Steam releases do require the Steam runtime to be present. Trying to open the game directly will "work", but that's because it's invoking the Steam runtime - just without showing the launcher. Examples: * Dead Cells has Steam DRM: https://www.pcgamingwiki.com/wiki/Dead_Cells * Hollow Knight does not (will run without Steam if you copy just the game files): https://www.pcgamin…

can confirm, I was trying to set up my(is it really mine?) copy of obra dinn for my mother to play. and was unable to get it to run given the time I was willing to invest in it. I was vaguely surprised because I figured that obra dinn being a small single player indie title would not have any drm. and I don't think it does. I think just linking it to the steam dll(for steam integration) makes the check occur. I suspe…

I think https://gitlab.com/Mr_Goldberg/goldberg_emulator is what you're looking for?

Re: Valve's latest Steam Deck trailer briefly plugs a Nintendo Switch emulator

#182

Earlier quoted context omitted.

Yeah, no one really believes that.

In the same way that nobody torrents linux isos? Just because it's less popular than other uses doesn't mean it doesn't happen.

Torrenting is a pretty standard, official, way of distributing Linux ISOs. Linux' license also doesn't really stop anyone from doing so, as it very much wants its users to share it with others (GPL v2, see the 4 freedoms of the FSF). There could be problems distributing e.g. Red Hat-owned stuff (trademarks, copyrighted things, non-FOSS software and such) without permission, but Linux itself is completely legal to share.

Torrenting also isn't illegal by itself or a direct link to pirating, it is just a very common way of sharing pirated data.

Re: Valve's latest Steam Deck trailer briefly plugs a Nintendo Switch emulator

#183
post #161

Earlier quoted context omitted.

Steam dont require games to have any DRM. Developer might avoid Steamworks altogether and can also make it degrade gracefully: for instance disable online features if Steam API is not available. This is entirely up to developer to decide how they use Steam. PS: I am game developer.

Right, but OP said Steam "doesn't enforce DRM". Saying they don't require developers to implement it is different than saying they don't enforce it.

Different how? If it's not required, then it's not enforced, no?

Re: Valve's latest Steam Deck trailer briefly plugs a Nintendo Switch emulator

#184

Earlier quoted context omitted.

Emulation of a device is totally legal. For instance, I run qemu all the time to emulate various android devices. I suspect that you're thinking specifically of game emulation though. Running software on an emulated device is fine legally as long as it doesn't violate copyright law. For instance, you can legally backup software that you own in the US [1] - that extends to games as well - and because emulators themsel…

>it is not legal to distribute backups in the US, even if both parties have legitimately acquired copies of the source material.// Do you (or anyone) know if caselaw on this point and which USC this position relies on, thanks.

https://en.wikipedia.org/wiki/Video_game_console_emulator#Le...

Re: Valve's latest Steam Deck trailer briefly plugs a Nintendo Switch emulator

#185

Earlier quoted context omitted.

Wait, why should Valve not have done this? I know Nintendo likes to bully smaller folks but it's not like Valve is small or that they rely on keeping good terms with Nintendo, right? Edit: I guess I didn't realize Portal was on Switch.

Because it ruins their relationship with Nintendo.

The only reason anybody buys their terrible consoles is because Nintendo doesn't have a relationship with anybody. They're always exclusive.

Re: Valve's latest Steam Deck trailer briefly plugs a Nintendo Switch emulator

#186

Emulation aside, the Steam Deck has been compared to the Switch in some capacity or another in almost every single review I have ever seen of it. While I wouldn't think it's had any negative impact on Switch sales, it's a absolute fact that the Deck can emulate a multitude of games at performance parity or better than the Switch itself. The deck is constantly lauded as an emulation powerhouse and the Switch appears f…

ultimately the iwata strategy of 'sell hardware that is underpowered compared to the competition & and bank on 1st party titles & exclusives to stay competitive' was going to create this problem sooner or later, even 10 years ago it was relatively trivial to run games in dolphin that offered parity if not better performance than official nintendo hardware (not to mention far superior netplay with less headaches). unl…

They sell hardware that is very competitive in price, and I thank that was one of the biggest selling points of the switch

Re: Valve's latest Steam Deck trailer briefly plugs a Nintendo Switch emulator

#188

Earlier quoted context omitted.

Right, but OP said Steam "doesn't enforce DRM". Saying they don't require developers to implement it is different than saying they don't enforce it.

Different how? If it's not required, then it's not enforced, no?

Game developers are not required to implement Steam DRM to sell their games on the Steam store.

If a game developer chooses to implement Steam DRM, Valve will enforce it.

Re: Valve's latest Steam Deck trailer briefly plugs a Nintendo Switch emulator

#189

Earlier quoted context omitted.

Different how? If it's not required, then it's not enforced, no?

Game developers are not required to implement Steam DRM to sell their games on the Steam store. If a game developer chooses to implement Steam DRM, Valve will enforce it.

Yes. What is the other meaning? DRM that doesn't enforce protection?

Re: Valve's latest Steam Deck trailer briefly plugs a Nintendo Switch emulator

#190

Earlier quoted context omitted.

Right, but OP said Steam "doesn't enforce DRM". Saying they don't require developers to implement it is different than saying they don't enforce it.

Different how? If it's not required, then it's not enforced, no?

I guess "Steam doesn't enforce DRM" can be understood to mean that Steam doesn't enforce DRM regardless of whether the game uses its API.
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