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Meta is raising the price of the Quest 2 to 400 USD

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181–190 of 361 posts

Re: Meta is raising the price of the Quest 2 to 400 USD

#181

Earlier quoted context omitted.

Alyx is probably one of the greatest gaming experiences I've had... but I was also able to borrow a Vive from a friend to play it. I'm a Half-Life nut so I would have bought a headset anyway, but I'm glad I haven't bought a Quest.

The immersiveness is fantastic, but movement feels like trying to use a 1970's pong controller while something is strapped to your head. I want standard joystick-based movement. I suppose too many get motion sickness, or that joysticks are ergonomically awkward to place onto motion controllers while maintaining the "pointing" and "picking up" metaphors. VR's "aim and teleport" mechanic is the worst, though. It ruins…

As others have said, true movement and turning is an option in a good number of games. Having tried it myself, I won't do it again. I had a headache that lasted several hours as a result. Honestly, I was surprised how much it affected me, given that I've never had any form of motion sickness before or since. My brain did not like the perception of movement disconnected from sensing that movement.

Now, when omnidirectional treadmills become a thing so I can literally walk / run places in games, I'm onboard.

Re: Meta is raising the price of the Quest 2 to 400 USD

#182

As much as I wanted to get into VR, Meta taking over the Quest has thankfully saved me countless sunken dollars and hours.

VR wouldn’t even be a thing anymore without their efforts. PC Tower VR is a dead end where the complexity and hardware costs will never take it the customer base size that justifies developing non-indie content. I don’t think Valve would have even bothered building Index without the Oculus threat.

> VR wouldn’t even be a thing anymore without their efforts.

As long as Facebook owns it, it may as well not be a thing to me. Facebook "saving" VR is a utterly pyrrhic victory. If facebook owns it then it wasn't worth saving.

Re: Meta is raising the price of the Quest 2 to 400 USD

#183

As much as I wanted to get into VR, Meta taking over the Quest has thankfully saved me countless sunken dollars and hours.

You're missing out, Quest 2 was one of the best purchases I've made in the last year.

I also don't think VR is good enough to be worth investing $1k+ into a VR headset like Vive. $300 seemed like a very high return on investment for what I got. Not sure about $400 since I already have one but I'd probably still do it.

I also made a fake, empty Facebook account to use the Oculus store, so I don't feel like it's a privacy invasion.

Re: Meta is raising the price of the Quest 2 to 400 USD

#184
post #84

I would like to declare a new internet law: "VR will have become mainstream when someone posts a VR-related link to HN and the resultant discussion is about the article itself rather than VR in general"

VR will never become mainstream. I’ve been working in VR since 2015 and I don’t use it daily. I don’t know a single person who uses it daily. Maybe if you’re mildly autistic or remarkably introspective it works for you. For most people it’s a fundamentally alienating experience, like taking LSD but with none of the joy. VR is fundamentally an industrial technology, good for training and other purposes. For entertainm…

VR is extremely purposeful in my simracing rig

Re: Meta is raising the price of the Quest 2 to 400 USD

#185
post #34

Earlier quoted context omitted.

By requiring a Meta account as I recall. Not much of an improvement.

Presumably this would mean if you’re banned on Facebook, that wouldn’t lock you out of your device. That was one of the bigger sticking points at least.

Personally, I never want Meta to leverage my game usage on Facebook or any of their other platforms. I like Steam being an independent platform that has no motivation to share my information with socials - I really don't want random relatives asking me about my gaming habits.

The fact that it was made by Facebook was worrying - the fact that it required a Facebook account made it a non-starter.

For the same reason, while I do enjoy the occasional twitch stream - some of my favorite streamers have moved to FB... thus I have stopped watching them because I don't like making it easy for socials to track and broadcast my every waking moment.

Re: Meta is raising the price of the Quest 2 to 400 USD

#186

I feel like an old grumpy man saying this, but I hate the idea of wearing a device on my face to literally hijack one of the precious senses one has. I'm sure over time I'll look back and laugh at myself for thinking that way.

As opposed to staring at a screen desperately trying to mimic what a VR headset can do much better anyway?

Re: Meta is raising the price of the Quest 2 to 400 USD

#187
post #7

It's a strange move given Facebook changed their name to promote VR and the Quest is their flagship device. Also surprised that after mass producing this device for almost 2 years their manufacturing and supply chain costs aren't dialed in enough to maintain the current price. The message here is that VR is 'failing'. I hope it's not, but that's the message with this backwards move.

I suspect the quest 3 is more expensive to produce than the 2 so they’re raising prices now so that they can price the 3 the same as the 2 on launch. They may also want people to wait for the 3 because they feel it’ll do a better job of showcasing vr potential.

Isn't this cutting off your nose to spite your face?

Re: Meta is raising the price of the Quest 2 to 400 USD

#188
post #47

Am I the only one who struggles to take the name 'Meta' seriously, and still calls Zuckerberg's empire Facebook? Its a name that straddles pretentiousness and inanity ('That is sooo meta.') too acutely, and I resent them adopting a name of a broader movement of engineering for themselves. Or rather stealing it from https://meta.is/ .

I'll probably call it facebook forever. But I don't know if it's because the new name is Meta. I call Alphabet Google.

Re: Meta is raising the price of the Quest 2 to 400 USD

#189

Earlier quoted context omitted.

I have a Vive and have played a decent number of hours in VR, and overall like it quite a lot. It's really amazing how readily our brain will "adopt" two floating hands as your own body. I'm bullish on the future of VR gaming. But I do think there's a big hurdle, and that's our inner ear. Teleport-based controls are jank but it seems really difficult to prevent motion sickness when using any kind of movement that tra…

Same here, I can definitely handle games in which objects move towards you like Beat Saber or Thrill of Fight. However, if I am moving through environment, I end up becoming motion sick very quickly. In some games like The Climb, I am actually okay with it. Because anytime I fall and forget to close my eyes, I will end up becoming motion sick. It sort of make me try harder to not make a mistake. On other hand, I am t…

I'm not sure if this is what you were getting at with your last paragraph or not, but I wouldn't be surprised if people who get motion sickness from VR are less likely to want to be VR devs. And that would likely influence the type of content being made.

That's my case at least. I was so thrilled that VR was finally becoming somewhat practical now and I wanted to get into VR dev. I got an Oculus Go when they came out as a cheap test, and discovered that I get sick when my viewpoint moves in VR. That pretty much killed my desire to invest more time or money into VR development.

Re: Meta is raising the price of the Quest 2 to 400 USD

#190
post #175

Earlier quoted context omitted.

Not at all. Slightly tangential, but I still see news headlines use "Facebook" where it technically should be "Meta". I assume this is because only techies know what Meta is; everybody knows what Facebook is.

It's been 7 years since Google rebranded and everyone still calls it Google.

Google (company) didn't rebrand. They are now part of Alphabet (conglomerate).

Facebook (company) is now called Meta (company) and continues work on Facebook (product).

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