Can we get a $50/mo Starlink Budget?
There will definitely eventually be cheaper options. But not for a while and likely not in America. The satellites are unused over Africa etc, and they can't pay $100 per month. But until the manufacturing cost of the dishes comes down, a cheaper option is unlikely.
Starlink Premium
181–190 of 223 posts
Re: Starlink Premium
#182Re: Starlink Premium
#183Earlier quoted context omitted.
Starlink is limited by the FCC to only use one satellite at a time (technically called Nco=1).
no, the antenna is cheap and cannot receive from more than one at a time. nothing to do with fcc.
Re: Starlink Premium
#184Earlier quoted context omitted.
Starlink blows competitor offerings out of the water. Starlink has higher speeds, lower latency, and no data cap.
because they have no users yet. once the satellites are filled you're back to the status quo.
Re: Starlink Premium
#185Re: Starlink Premium
#186Earlier quoted context omitted.
because they have no users yet. once the satellites are filled you're back to the status quo.
That's not true. The biggest problem with other satellite internet is ping, which has nothing to do with # of users (it's just that geostationary is really far away). Starlink satellites are 100x closer (so 10000x stronger signal), and there are well over 100x as many starlink satellites, so Starlink has roughly 1 million times the capacity as the other satellite internet providers.
your capacity math is so far off it's just crazy. if they had a million times the capacity of current satellites they would have around 250 petabits per second.
Re: Starlink Premium
#187Earlier quoted context omitted.
no, the antenna is cheap and cannot receive from more than one at a time. nothing to do with fcc.
Yeah, no. Legally, each cell can only be covered by one satellite beam because otherwise it might cause interference [with non-Starlink systems]. Given that the terminal only has one beam hitting it, there's no point in designing the terminal to support multiple beams.
Re: Starlink Premium
#188Earlier quoted context omitted.
because they have no users yet. once the satellites are filled you're back to the status quo.
That's not true. The biggest problem with other satellite internet is ping, which has nothing to do with # of users (it's just that geostationary is really far away). Starlink satellites are 100x closer (so 10000x stronger signal), and there are well over 100x as many starlink satellites, so Starlink has roughly 1 million times the capacity as the other satellite internet providers.
You could blast out a 100Hz-BW CW signal at 1MW, but you will not be able to send much on it, even if you can receive it from the Moon.
There are other limits too, like channel concurrency, which you can see in action in places like busy stations or stadia where your phone can't connect and your Bluetooth headphones become unreliable. I don't know how many simultaneous connections a single Starlink transceiver can handle, though.
Re: Starlink Premium
#189Earlier quoted context omitted.
That's not true. The biggest problem with other satellite internet is ping, which has nothing to do with # of users (it's just that geostationary is really far away). Starlink satellites are 100x closer (so 10000x stronger signal), and there are well over 100x as many starlink satellites, so Starlink has roughly 1 million times the capacity as the other satellite internet providers.
Signal strength and channel bandwidth are only partially related. You could blast out a 100Hz-BW CW signal at 1MW, but you will not be able to send much on it, even if you can receive it from the Moon. There are other limits too, like channel concurrency, which you can see in action in places like busy stations or stadia where your phone can't connect and your Bluetooth headphones become unreliable. I don't know how…
Re: Starlink Premium
#190Earlier quoted context omitted.
I work with gigabytes of data daily at my job. I want those upload speeds to increase. Plus, I want to start getting into gaming again and none of my friends will play with me with that internet speed LOL
Are there games that take multiple Mbps to play? I thought they usually took 10s of Kbps or less, and latency was the metric to watch.