Earlier quoted context omitted.
> my small plastic table, looking out on the blank concrete wall of the building next door, some fading indirect light filtering in, the ability to turn around and take a whole step back before bumping into my cabinet to take a break Sounds more reasonable for Tokyo and I imagine, HK or Singapore.
Central Tokyo maybe. Tokyo is huge and on the outskirts you can get some nice places with a view. I personally just moved a bit outside of Tokyo to a house on a hill. Often working from the roof and enjoying the sunset. Aside from that, this post is about to make me buy an Oculus.
What it's like to spend 40-50 hours in VR every week
181–190 of 461 posts
Re: What it's like to spend 40-50 hours in VR every week
#182Earlier quoted context omitted.
why not just make a burner fb account for these things
It’s actually now pretty hard to create fake FB accounts. You will at least need a phone number, but often times they will also ask for ID scan if the detection mechanism will mark your account as fake.
Re: What it's like to spend 40-50 hours in VR every week
#183Earlier quoted context omitted.
Hi! OP here. It absolutely can cause issues, and the same occupational hygiene and ergonomics apply in VR as they do for sitting at a desk. So while I spend 8-10 hours a day in VR, I don't do it all at once - I do take breaks, which means walking the dog 3 times a day right now, in addition to bio breaks or just stretching my legs a bit.
Why not just walk the dog in VR? Pardon and I believe that I am futurist .. forward thinker like AR Glasses apps I want to make... - Keep track of real life ping pong game score via AI & show each awarded point in glasses view (can do similar for fencing, card games, etc) - AR location history (show me how this building looked decades ago) - AR turn day into night & vice versa - AR zoom in ... Apple just added their…
Re: What it's like to spend 40-50 hours in VR every week
#184Re: What it's like to spend 40-50 hours in VR every week
#185Anybody know how reading & desktop work on the Quest 2 compares to the original Oculus? I tried programming in the original Oculus years ago, but the low resolution was just too annoying... is it improved a good deal? (I know the resolution is higher, just wondering about the actual experience.)
I recently consulted as a VR programmer on a Quest 2. There is a built-in way to see your PC screens in the headset (I can't remember what it was called). I used the Oculus Link cable. It worked and I could certainly program. But it was far from comfortable. The resolution is very noticeably worse than on my physical monitors. I don't know why OP's experience is so different. I suspect he's just willing to sacrifice…
Re: What it's like to spend 40-50 hours in VR every week
#186It's like being in front of a large television screen for many hours. Can't be good for your eyes, curious to hear how your eye test results will come out after 6 months to year of 40-50 hours/week of VR usage.
Re: What it's like to spend 40-50 hours in VR every week
#187There is a part of me that is disturbed. I like working at my big wooden table overlooking the city, nice natural light filtering in, the ability to detach from the screen and pace around to take a break. VR for work seems like a trap, you'll be consumed, ensnared by something that demands all your attention. You won't know freedom. Maybe this is the current state of headsets, clunky, like a chain with cables, bad tr…
You can...take off the headset.
Re: What it's like to spend 40-50 hours in VR every week
#188Earlier quoted context omitted.
It's... complicated. It works, but there's a near-certain chance you'll eventually burn the display through the lenses if you do it wrong. It's the same reason you shouldn't leave any VR headset laying beside a window without a cover. The tracking is fine, but you'll probably end up re-buying a headset on a monthly basis if doing it.
FWIW, I fly FPV and am aware of this issue but haven’t had a problem with it. I probably average about 4-6 hours per week outdoors in sunlight with my Skyzone 04X. It has dual OLED screens and a very similar (if smaller) form factor to my Quest 2. I’d say it’s more a “be aware of this and be careful” problem than a “you’re going to break it once a month” problem.
Re: What it's like to spend 40-50 hours in VR every week
#189I'd be very afraid to fry my eyes. I can't imagine strapping a bright display at 10cm from your eyes, for hours on end, won't lead to eye issues later on in life. I already feel strained after using a headset for an hour.
And to your last point I think that's where common sense comes in. If something is painful, if it causes you discomfort, stop. You're body is decently good at protecting you from things that are harmful to it (except sugary sweets for me...)