Earlier quoted context omitted.
I think one of the biggest not-talked-about factors that has contributed to Nintendo's and Switch's success has been the amount of exclusives, especially in modern times. Looking at the PS4 and XBOX debate, going forward the architectures of these two consoles will be increasingly similar, which is translating to a very low amount of exclusives for each platform. This is harsh as exclusives used to be one of the best…
I don't think architecture has been the driving factor for console exclusives as much as intellectual property. MS and Sony have been in an acquisition war for studios for years in order to lock down exclusive IP. This is a pretty costly enterprise because Sony and MS have to buy and maintain entire companies to produce exclusive IP.
The reason they were locking down studios is exactly because of the hard road of making some game for both consoles. You have it backwards.