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‘Braid’ creator sacrifices his fortune to build his next game

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Re: ‘Braid’ creator sacrifices his fortune to build his next game

#171

Earlier quoted context omitted.

I don't think pg would behave like that, let alone say that. He was 29 when he started Viaweb, which is not far from 35. YC has funded people over 35 as well.

I love that I'm being downvoted for quoting pg.

It wasn't because you quoted pg; you didn't quote pg.

The downvotes were more likely because the comment was false (pg and YC invest in plenty of founders over 35) and unduly personal ("your mindset is exactly why...").

Re: ‘Braid’ creator sacrifices his fortune to build his next game

#172
post #50

Earlier quoted context omitted.

Doom was pretty commercially successful...

Doom was not indie. It had a publisher, for one thing. (GT Interactive)

"It was first released on December 10, 1993, when a shareware copy was uploaded to an FTP server at the University of Wisconsin."

I'm not saying you're wrong, I'm sure they published it later via a variety of publishers, but they made a ton off of the shareware version. Masters of Doom is a fantastic read, if you haven't read it.

Re: ‘Braid’ creator sacrifices his fortune to build his next game

#173
post #82

Earlier quoted context omitted.

I imagine it's because you need to save for your kids to go to school, college, and to generally ensure their well being, and those things have a pretty set timeline. That being the case, taking the risks of pouring all your money into creative endeavors doesn't appear to be a particularly responsible thing to do as a parent. Of course, there's a balance to be had.

Lots of places have free education and healthcare. Even the US seems to be be slowly approaching the western median safety net level there with the path started by Obamacare and plummeting bang for buck of college education... Increased risk tolerance helps on many fronts.

I'm from the US so I can only comment on the situation here, but the reality is that despite public education being free till college, it is for the most part terrible.

So, if you want your kids to get a proper education you'll either have to pay for a good school or get a house in a nice neighborhood; both things which require one to constantly be paying a substantial amount of money, whether it be for the mortgage, taxes, or tuition.

Re: ‘Braid’ creator sacrifices his fortune to build his next game

#174
post #171

Earlier quoted context omitted.

I love that I'm being downvoted for quoting pg.

It wasn't because you quoted pg; you didn't quote pg. The downvotes were more likely because the comment was false (pg and YC invest in plenty of founders over 35) and unduly personal ("your mindset is exactly why...").

I know what I read, and I accept that I'm being downvoted for not citing a source, but not for misquoting pg.

I am tempted to see if blind devotion to pg leads to downvotes, but I doubt HN would care. :-)

Re: ‘Braid’ creator sacrifices his fortune to build his next game

#175

Earlier quoted context omitted.

You and I read his advice quite differently. Once you quite your job to pursue your dream you have a finite runway determined by your savings and minimum expenses. He is suggesting you use that runway to build you dream instead of using it to try to get funding for a longer runway.

But what if your dream isn't profitable?

A dream that cannot pay for itself is not a business. Do not seek venture capital for your hobbies.
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