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The Monster Truck Madness 2 site is unchanged from 1998

microsoft.com

171–180 of 238 posts

Re: The Monster Truck Madness 2 site is unchanged from 1998

#172
post #48

Earlier quoted context omitted.

Now compare this with modern mobile devices which run slowly and can do a fraction of what PCs were able to do 15 years ago having 10x lower clock rates.

Huh? My Galaxy S3 is noticeably more powerful than my Micron Pentium II system from 1998, in terms of specs as well as actual performance. The fact that it's running Android and not Win98 doesn't hurt.

Don't you think Win9x would _scream_ on your GS3 though? ;-)

Re: The Monster Truck Madness 2 site is unchanged from 1998

#174

Nostalgia overload. I absolutely loved this game back in the day. Surprised to see you can still even download the demo of the game even. I'm guessing this was one of those sites Microsoft forgot about. Look at those system requirements, back when PC power was still measured in megahertz and ram was still referred to in megabytes, crazy.

I spent hours driving through the never ending nature around the actual track. What a fantastic game.

Re: The Monster Truck Madness 2 site is unchanged from 1998

#175
post #56

An HTML file virtually unchanged in fifteen years still renders cleanly in a modern browser. Backwards compatibility across open standards is a wonderful thing.

Well, more specifically table-based design. It Just Works (tm).

Unless you're blind, or trying to render the page on a different-sized browser and the tables are fixed size (because 640x480 is a Law Of Physics).

Re: The Monster Truck Madness 2 site is unchanged from 1998

#176

Earlier quoted context omitted.

Huh? My Galaxy S3 is noticeably more powerful than my Micron Pentium II system from 1998, in terms of specs as well as actual performance. The fact that it's running Android and not Win98 doesn't hurt.

Don't you think Win9x would _scream_ on your GS3 though? ;-)

Speaking as someone who lived through that period of time, I think anyone using Win9x would scream.

Re: The Monster Truck Madness 2 site is unchanged from 1998

#177
post #118
post #56

An HTML file virtually unchanged in fifteen years still renders cleanly in a modern browser. Backwards compatibility across open standards is a wonderful thing.

I was half expecting some if the words to blink at me, but, of course, support for the blink tag has been removed from modern browsers. Hooray for opinionated code.

I'm not seeing any spinninng @'s, laughing babies or "UNDER CONSTRUCTION" gifs either.

http://wonder-tonic.com/geocitiesizer/content.php?theme=2&mu...

Ahh, that's better.

Re: The Monster Truck Madness 2 site is unchanged from 1998

#178
post #48

Earlier quoted context omitted.

Now compare this with modern mobile devices which run slowly and can do a fraction of what PCs were able to do 15 years ago having 10x lower clock rates.

So much wrong, I don't know where to start. 1. Compare apples to apples. What could something the size of a phone do in 1998? 2. The current resolution of the iPhone 5 is 1280 x 2272. The game ran on 800x600 with a fraction of the colors, 3. That game sold for what... 35 bucks? Are you comparing what two developers make in a month and a half, selling for 2 bucks with a AAA budget game? Yes, an HTML5 game is going to…

"So much wrong, I don't know where to start."

There is nothing what so ever with that post.

It says "Now compare..." It is an instruction. You just followed it. So you proved that the post has nothing wrong with it.

Re: The Monster Truck Madness 2 site is unchanged from 1998

#179
post #48

The System Requirements brought back memories: * Multimedia PC with a Pentium 133 or higher processor * Microsoft® Windows® 95 operating system or Windows NT® Workstation operating system version 4.0 with Service Pack 3 * 16 MB of RAM; 32MB recommended * 30 MB of available hard-disk space; 110 MB recommended * Quad-speed CD-ROM drive; 6x recommended * Super VGA, 16-bit color monitor * Microsoft Mouse or compatible po…

Now compare this with modern mobile devices which run slowly and can do a fraction of what PCs were able to do 15 years ago having 10x lower clock rates.

I'm actually pretty amazed with what my iPad and Android can render (considering the resolution/colors).

I raced cars and played footaball on the iPad. The experience is great.

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