From my quick research online, it seems they've gone digital-only for season tickets because they don't want people just reselling them to turn a profit. They want actual season-long fans, so now if you transfer too many games they can track it and ban you. This is essentially anti-scalping. There's a legit justification. You can still buy paper tickets at the stadium for a single game. But not for season passes anym…
> At some point, you have to cut off previous technologies because virtually everyone's moved to something better. I don't agree that it's better. Why should I have to worry about my ticket running out of battery power or being such a high-value pickpocket target once I'm already in the venue? The latter is a huge issue at music festivals for example: - https://old.reddit.com/r/OutsideLands/search/?q=phone+stolen...…
Engineers should be honest that everything is a tradeoff. For the up-front convenience you get with phone tickets, you impose additional failure modes, dependency chains, and accessibility issues that simply weren't a problem with paper ticketing.
The "phone-ification" of everything will probably bite us in the behind in the future, just like the buildout of out car-centric environments does now.