Earlier quoted context omitted.
It's not an issue of permission, it's an issue of trying to make a computer that's safe for grandma to use. Criminals can and will convince grandma to navigate a byzantine labyrinth of prompts and technical measures in order to drain her bank account. That's the threat model we're dealing with here.
I think a time-lock feature to enable “I know what I’m doing mode” for a year, after a 48h delay would be ok. Or something like that
OpenCiv3: Open-source, cross-platform reimagining of Civilization III
171–180 of 318 posts
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#172I love that the community is doing this, though I'm curious why Civ 3 in particular. My understanding was that "classic" (for lack of a better term) Civ fans tend to prefer either 2 or 4, and that 3 was considered to be not as good. But perhaps I was mistaken as to the community's opinions on the games.
civ 5 is now the most popular among hardcore civ fans. still in the top 100 games on steam. more than 2x the player count of its sequel
VP has hands down the best AI that the Civ series has ever seen. My "wow" moment was when the enemy parachuted to my hinterlands to pillage my critical resources. In comparison, the official AI couldn't even pull off an amphibious attack.
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#173Earlier quoted context omitted.
It's not an issue of permission, it's an issue of trying to make a computer that's safe for grandma to use. Criminals can and will convince grandma to navigate a byzantine labyrinth of prompts and technical measures in order to drain her bank account. That's the threat model we're dealing with here.
[flagged]
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#174Earlier quoted context omitted.
I'm holding off on 7 myself. I think they deviated too hard from the formula such that it doesn't look like it's even still a Civ game. And while I'm open-minded enough to try it, I wasn't going to drop $70 on a game I had reason to suspect I would dislike. I figured I would wait until it was on game pass, or on sale for $5 someday. More recently I read that they are going to update the game such that you don't have…
Civ is like TOS Star Trek movies: You can mostly avoid the even numbered ones!
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#175Civ III is still my go-to activity for long flights with no internet - I've yet to find a better way to instantly time-travel forward 12 hours. I haven't tried OpenCiv3, but I'm glad it exists - getting vanilla Civ III running on MacOS is a hassle and still has issues with e.g. audio and cutscenes. I also hope it leads to a way to improve worker automation. Managing your workers well is important, doing it manually i…
How do you manage the laptop + mouse?
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#176Civ III is still my go-to activity for long flights with no internet - I've yet to find a better way to instantly time-travel forward 12 hours. I haven't tried OpenCiv3, but I'm glad it exists - getting vanilla Civ III running on MacOS is a hassle and still has issues with e.g. audio and cutscenes. I also hope it leads to a way to improve worker automation. Managing your workers well is important, doing it manually i…
It used to be Factorio for me (I live in Australia, so long flights happen a lot). The problem with Factorio the flight isn't long enough! and the game bleeds into 100+ hours post-flight.
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#177Earlier quoted context omitted.
> I've yet to find a better way to instantly time-travel forward 12 hours I find it very hard to use a computer in the cramped tables of the plane. And the person in front always ends up aggressively reclining only when I have a laptop out. Plus I feel bad that maybe my bright light is disturbing the people sleeping next to me.
It amazes me that high paid SV techies won’t pay more to fly in premium or business
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#178Earlier quoted context omitted.
The total war games are like civilization but with actually good combat. Especially if you get mods like DEI for Rome 2, RTR for Rome 1 remastered, etc. It's regrettable that we let the grimdark warhammer crowd define the series. The paradox grand strategy games are like civilization but with real agency and at times straight up historical accuracy. Meanwhile I have to deal with Ghandi actually nuking everyone (the b…
I have found paradox games to have uneven game mechanics; some run miles wide, some of them run deep, and many others are just very superficial, and there is no reliable indication which will be which when you are playing fresh.
It's like the modern-era Paradox game you wanted but all the mechanics synergize with each other.
Unfortunately it's a bit too complicated as a result.
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#179Earlier quoted context omitted.
> I've yet to find a better way to instantly time-travel forward 12 hours I find it very hard to use a computer in the cramped tables of the plane. And the person in front always ends up aggressively reclining only when I have a laptop out. Plus I feel bad that maybe my bright light is disturbing the people sleeping next to me.
It amazes me that high paid SV techies won’t pay more to fly in premium or business
If you are a point hacker you could spend the points on upgrades (which tend to give you better rates than buying base tickets) but then you're paying for a minor comfort improvement that you wouldn't pay for normally -- which is a textbook example of induced consumption and is playing into exactly how airlines want you to use points.
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#180Earlier quoted context omitted.
Mac support is the bane of my existence. It doesn't help that none of us core contributors have one, so if anyone is willing to be a lab monkey...
I have a Macbook Pro M4 Max, an Apple Developer account, a bit of time, and some enthusiasm. Would love to help!