If they do it'll likely be part of an industry wide push to kill off the home-built PC market. It's no secret that MS and others want the kind of ecosystem Apple has and governments want more backdoor access to tech. And which mfg wouldn't want to eliminate partial upgrades/repairs. Imagine that the only PC you could buy one day has everything tightly integrated with no user serviceable or replaceable parts without a…
The post-GeForce era: What if Nvidia abandons PC gaming?
171–180 of 290 posts
Re: The post-GeForce era: What if Nvidia abandons PC gaming?
#172Earlier quoted context omitted.
Without disagreeing with the broad strokes of your comment, it feels like 4K should be considered standard for consoles nowadays - a very usable 4K HDR TV can be had for $150-500.
Thats a waste of image quality for most people. You have to sit very close to a 4k display to be able to perceive the full resolution. On PC you could be 2 feet from a huge gaming monitor, but an extremely small percentage of console players have the tv size and distance ratio where they would get much out of full 4k. Much better to spend the compute on higher framerate or higher detail settings.
Re: The post-GeForce era: What if Nvidia abandons PC gaming?
#173I doubt that this would ever happen. But... If it does, I think it would be a good thing. The reason is that it would finally motivate game developers to be more realistic in their minimum hardware requirements, enabling games to be playable on onboard GPUs. Right now, most recent games (for example, many games built on Unreal Engine 5) are unplayable on onboard GPUs. Game and engine devs simply don't bother anymore…
True. Optimization is completely dead. Long gone are the days of a game being amazing because the devs managed to pull crazy graphics for the current hardware. Nowadays a game is only poorly optimized if it's literally unplayable or laggy, and you're forced to constantly upgrade your hardware with no discernible performance gain otherwise.
Re: The post-GeForce era: What if Nvidia abandons PC gaming?
#174It means people get to enjoy more indie games with good designs, instead of having FOMO for cool graphics without substance.
It means lots of people will give up the hobby. Let's be real, the twitch FPS CoD players aren't going to give that up and play a boring life simulator. This has the potential to harm a lot of businesses from hardware to software companies, and change the lives of millions of people.
Re: The post-GeForce era: What if Nvidia abandons PC gaming?
#175Earlier quoted context omitted.
Without disagreeing with the broad strokes of your comment, it feels like 4K should be considered standard for consoles nowadays - a very usable 4K HDR TV can be had for $150-500.
Thats a waste of image quality for most people. You have to sit very close to a 4k display to be able to perceive the full resolution. On PC you could be 2 feet from a huge gaming monitor, but an extremely small percentage of console players have the tv size and distance ratio where they would get much out of full 4k. Much better to spend the compute on higher framerate or higher detail settings.
Re: The post-GeForce era: What if Nvidia abandons PC gaming?
#176Fuck this future.
Re: The post-GeForce era: What if Nvidia abandons PC gaming?
#177If they do it'll likely be part of an industry wide push to kill off the home-built PC market. It's no secret that MS and others want the kind of ecosystem Apple has and governments want more backdoor access to tech. And which mfg wouldn't want to eliminate partial upgrades/repairs. Imagine that the only PC you could buy one day has everything tightly integrated with no user serviceable or replaceable parts without a…
You're not thinking big enough. Their ultimate goal is gaming (or any computing really) available only in the cloud.
Interesting times they would be!
Re: The post-GeForce era: What if Nvidia abandons PC gaming?
#178If they do it'll likely be part of an industry wide push to kill off the home-built PC market. It's no secret that MS and others want the kind of ecosystem Apple has and governments want more backdoor access to tech. And which mfg wouldn't want to eliminate partial upgrades/repairs. Imagine that the only PC you could buy one day has everything tightly integrated with no user serviceable or replaceable parts without a…
You're not thinking big enough. Their ultimate goal is gaming (or any computing really) available only in the cloud.
Re: The post-GeForce era: What if Nvidia abandons PC gaming?
#179Earlier quoted context omitted.
True. Optimization is completely dead. Long gone are the days of a game being amazing because the devs managed to pull crazy graphics for the current hardware. Nowadays a game is only poorly optimized if it's literally unplayable or laggy, and you're forced to constantly upgrade your hardware with no discernible performance gain otherwise.
I feel like Steam Deck support is making developers optimize again.
Re: The post-GeForce era: What if Nvidia abandons PC gaming?
#180Earlier quoted context omitted.
There were lazy devs back then too but I feel lazy devs have become the norm now.
I work in gamedev, historically AAA gamedev. If you think that the programmers are unmotivated (lazy) or incompetent; you’re wrong on both counts. The amount of care and talent is unmatched in my professional career, and they are often working from incomplete (and changing) specifications towards a fixed deadline across multiple hardware targets. The issue is that games have such high expectations that they didn’t ha…
I fully agree and I really admire people working on the industry. When I see great games which are unplayable in the low end because of stupidly high minimum hardware requirements, I understand game devs are simply responding to internal trends within the industry, and especially going for a practical outcome by using an established game engine (such as Unreal 5).
But at some time I hope this GPU crunch forces this same industry to allocate time and resources either at the engine or at the game level to truly optimize for a realistic low end.