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I failed to recreate the 1996 Space Jam website with Claude

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Re: I failed to recreate the 1996 Space Jam website with Claude

#171
post #163

I think claude could have easily used a script to calculate the positions of the planets exactly here, instead of trying to use the frankly horrible image recognition.

Claude could probably have written a script to do it. I'm hunting assets to confirm.

Edit: yup very easy for claude. Most of the wall time was spent installing cv2 in a venv (uv dropped python 3.14 on claude, which seemed to get stuck compiling numpy or something so I interrupted and told claude to just use python 3.13 instead).

ME: In this directory there are two images: @p-pressbox.gif and @screenshot.png. @p-pressbox.gif is an image that exists somewhere inside @screenshot.png Write a script that finds the precise location

CLAUDE: Looking at the images, I can see that p-pressbox.gif (the spaceship with "PRESS BOX SHUTTLE" text) appears in the upper-left area of screenshot.png. I'll write a Python script using OpenCV to find the precise location.

[ some venv stuff/telling claude to use uv and python 3.13 ]

CLAUDE: The script found the precise location of p-pressbox.gif within screenshot.png:

  | Measurement         | Value           |
  |---------------------|-----------------|
  | Top-left corner     | (87, 110)       |
  | Bottom-right corner | (218, 166)      |
  | Center              | (152, 138)      |
  | Template size       | 131 × 56 pixels |
  | Match confidence    | 97.2%           |

  The script is at /tmp/search/find_image.py and uses OpenCV's template matching with normalized cross-correlation.
ME> As part of the output create a visualization of the @p-pressbox.gif positioned on top of the original screenshot

CLAUDE: Done! The visualization shows a green rectangle highlighting the exact location where p-pressbox.gif was found within the screenshot. The match is at coordinates (87, 110) to (218, 166).

I confirmed the result was correct.

Re: I failed to recreate the 1996 Space Jam website with Claude

#172

I just feel this is a great example of someone falling into the common trap of treating an LLM like a human. They are vastly less intelligent than a human and logical leaps that make sense to you make no sense to Claude. It has no concept of aesthetics or of course any vision. All that said; it got pretty close even with those impediments! (It got worse because the writer tried to force it to act more like a human wo…

> vastly less intelligent than a human

I would more phrase it like that they are a completely alien “intelligence” that cant really be compared to human intelligence

Re: I failed to recreate the 1996 Space Jam website with Claude

#173

Claude/LLMs in general are still pretty bad at the intricate details of layouts and visual things. There are a lot of problems that are easy to get right for a junior web dev but impossible for an LLM. On the other hand, I was able to write a C program that added gamma color profile support to linux compositors that don't support it (in my case Hyprland) within a few minutes! A - for me - seemingly hard task, which w…

Claude didn't write that code. Someone else did and Claude took that code without credit to the original author(s), adapted it to your use case and then presented it as its own creation to you and you accepted this. If a human did this we probably would have a word for them.

> If a human did this we probably would have a word for them.

Humans do this all the time.

Re: I failed to recreate the 1996 Space Jam website with Claude

#174

Earlier quoted context omitted.

> Claude/LLMs in general are still pretty bad at the intricate details of layouts and visual things Because the rendered output (pixels, not HTML/CSS) is not fed as data in the training. You will find tons of UI snippets and questions, but they rarely included screenshots. And if they do, the are not scraped.

Interesting thought. I wonder if Anthropic et al could include some sort of render-html-to-screenshot as part of the training routine, such that the rendered output would get included as training data.

thats basically a VLM, but the problem is that describing the world requires a better understanding of the world. Hence why LeCunn is talking about world models (Its also cutting edge for teaching robots to manipulate and plan manipulations)

Re: I failed to recreate the 1996 Space Jam website with Claude

#175

Earlier quoted context omitted.

We can solve that question in an intuitive way: if human input is not what is driving the output then it would be sufficient to present it with a fraction of the current inputs, say everything up to 1970 and have it generate all of the input data from 1970 onwards as output. If that does not work then the moment you introduce AI you cap their capabilities unless humans continue to create original works to feed the AI…

[flagged]

I think my track record belies your very low value and frankly cowardly comment. If you have something to say at least do it under your real username instead of a throwaway.

Re: I failed to recreate the 1996 Space Jam website with Claude

#176

Earlier quoted context omitted.

Claude didn't write that code. Someone else did and Claude took that code without credit to the original author(s), adapted it to your use case and then presented it as its own creation to you and you accepted this. If a human did this we probably would have a word for them.

Certainly if a human wrote code that solved this problem, and a second human copied and tweaked it slightly for their use case, we would have a word for them. Would we use the same word if two different humans wrote code that solved two different problems, but one part of each problem was somewhat analogous to a different aspect of a third human's problem, and the third human took inspiration from those parts of both…

They key difference between plagarism and building on someone's work is whether you say, "this based on code by linsey at github.com/socialnorms" or "here, let me write that for you."

Re: I failed to recreate the 1996 Space Jam website with Claude

#177

I just feel this is a great example of someone falling into the common trap of treating an LLM like a human. They are vastly less intelligent than a human and logical leaps that make sense to you make no sense to Claude. It has no concept of aesthetics or of course any vision. All that said; it got pretty close even with those impediments! (It got worse because the writer tried to force it to act more like a human wo…

> vastly less intelligent than a human I would more phrase it like that they are a completely alien “intelligence” that cant really be compared to human intelligence

Yes, currently they are both smarter and dumber than humans.

Re: I failed to recreate the 1996 Space Jam website with Claude

#178

Earlier quoted context omitted.

We can solve that question in an intuitive way: if human input is not what is driving the output then it would be sufficient to present it with a fraction of the current inputs, say everything up to 1970 and have it generate all of the input data from 1970 onwards as output. If that does not work then the moment you introduce AI you cap their capabilities unless humans continue to create original works to feed the AI…

I like your test. Should we also apply to specific humans? We all stand on the shoulders of giants and learn by looking at others’ solutions.

That's true. But if we take your implied rebuttal then current level AI would be able to learn from current AI as well as it would learn from humans, just like humans learn from other humans. But so far that does not seem to be the case, in fact, AI companies do everything they can to avoid eating their own tail. They'd love eating their own tail if it was worth it.

To me that's proof positive they know their output is mangled inputs, they need that originality otherwise they will sooner or later drown in nonsense and noise. It's essentially a very complex game of Chinese whispers.

Re: I failed to recreate the 1996 Space Jam website with Claude

#179

Earlier quoted context omitted.

What's with the bad takes in this thread. That's two strawmen in one comment, it's getting a bit crowded.

Or the original point doesn't actually hold up to basic scrutiny and is indistinguishable from straw itself.

HN has guidelines for a reason.

Re: I failed to recreate the 1996 Space Jam website with Claude

#180
post #154
post #153

I would put Claude into a loop and let it make screenshots itself, diffing them against the original screenshot, until it has found the right arrangement at the planets‘ starting position (pixel perfect match).

At that point you may as well just do the work yourself.

What I‘m describing is probably a few minutes of exploring and writing a good prompt, vs what, 4h of CSS wrangling?
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