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Apple Vision Pro upgraded with M5 chip

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171–180 of 356 posts

Re: Apple Vision Pro upgraded with M5 chip

#171
post #76

Earlier quoted context omitted.

When you say: "it wont be long" you mean like another 50 years, right?

What do you mean? This problem has already been solved and is just a case of miniturisation which history has shown the industry can do very quickly. 5 Years and there will not be a 'headset' on sale anymore. It will all be normal sized glasses.

Meta's glasses are "normal sized" because they don't even attempt to do what headsets do. To think one will replace the other misunderstands both.

Re: Apple Vision Pro upgraded with M5 chip

#172

Earlier quoted context omitted.

Every company I've worked at in the last 15-20 years has run fully on Mac. First it was the designers, then the devs, and now everyone. I used Windows for years and have some experience with various Linux distros, but if I joined a company that made me use either of those full-time I'd immediately start looking for another job.

That is a really really strange thing to care so much about

"Is this company going to waste my time?" is not a strange question.

Re: Apple Vision Pro upgraded with M5 chip

#173

Earlier quoted context omitted.

My sentiments exactly. This would be such an easy purchase to justify if it weren't just a toy-- no other VR headset touts to display text so crisply. But instead, their only market demographic are people who really enjoy going to theaters alone. I'm very eagerly looking forward to Valve's headset coming out.

There are three problems with AVP: cost, cost and cost. It is priced to be a pack-in with seats of Dassault 3DEXPERIENCE, but Meta's experience has been that the VR consumer is price sensitive which is why they followed up the MQ3 with the cost-reduced MQ3S. I think Apple is looking at this the way they look at AirPods (something you stick in your ears to modify and augment your hearing) which is good and monitors, w…

Weight too. When it's strapped to your face, heavy isn't 'premium'.

Re: Apple Vision Pro upgraded with M5 chip

#174

Earlier quoted context omitted.

The price would be easily justified if the hardware could also be used as a regular VR headset and hooked up to a flight sim or gaming PC.

That’s worked for awhile. ALVR.

I’ve heard the latency is still a pretty major issue. I’d love to use one for sim racing but the latency complaints make it a non-starter. If that’s changed or anyone is using it for sim racing please let me know.

Re: Apple Vision Pro upgraded with M5 chip

#175
post #34

Earlier quoted context omitted.

Meta has already released normal size smart glasses, it wont be long until all VR headsets are a relic of the past. EDIT: I think people are misunderstanding me. I dont mean VR/AR will be dead, I maen that all devices will be normal size glasses and big chunky headsets wont exist any more.

When you say: "it wont be long" you mean like another 50 years, right?

These new Ray Ban Displays are crazy impressive. Progress has actually been incredible.

Re: Apple Vision Pro upgraded with M5 chip

#176
post #23

I was super interested in the Vision Pro when it was first released. Then I found out they went with an app model and the device could only display a single MacOS window. There went my dream of surrounding myself with a bunch of vim windows and terminals. If they'd focused on maximizing the device's usefulness instead of its revenue stream, maybe things would have worked out better.

I own Vision Pro. They work with Macos pretty well when sharing the whole screen, and I think that their technology is potentially capable to share one specific app -- with facetime you can do just that -- but so far Vision Pro is unable of that. That's a shame.

Re: Apple Vision Pro upgraded with M5 chip

#177
post #117

Earlier quoted context omitted.

So what? Compatibility means a big install? The kernel is too stripped down to patch? In what way could "it needs libraries" be a real blocker?

Knowing Apple, they'll never allow a use case where you have to restart your Vision Pro or iPad to get it into Mac mode, most assuredly losing cellular access in the mean time. Apple is already offering apps that work on all devices on their stores. Look at every single Apple Arcade release as an example. That's their vision; every device has a specific UI, but apps can run on all of them separately.

> Knowing Apple, they'll never allow a use case where you have to restart your Vision Pro or iPad to get it into Mac mode, most assuredly losing cellular access in the mean time.

They likely have enough talented developers to make iOS run Mac apps natively. But I assume they neither want to cannibalize their laptop market nor want to let people circumvent the 30% fee for the iOS App Store, which is not required for Mac software.

Re: Apple Vision Pro upgraded with M5 chip

#178
post #135
post #42

Earlier quoted context omitted.

Apple is not in the business of selling productivity software. Even their desktops/MacOS segment is an insignificant historical afterthought by now. To a first approximation, Apple is a manufacturer of locked-down handheld entertainment appliances whose primary function is to psychologically condition children into siphoning off money from their inattentive parents. There's no reason to suspect their vision for the A…

I'm sure you felt very clever writing that zinger about children and parents, but unless the majority of Apple devices are sold to/for children -- which I would bet is extremely not true -- it's obviously wrong.

In app purchases from (crappy) games is top revenue source in App Store. Anecdotally, I’d be shocked if the majority of that wasn’t from kids using their parents’ phones.

Re: Apple Vision Pro upgraded with M5 chip

#179
post #76

Earlier quoted context omitted.

What do you mean? This problem has already been solved and is just a case of miniturisation which history has shown the industry can do very quickly. 5 Years and there will not be a 'headset' on sale anymore. It will all be normal sized glasses.

Meta's glasses are "normal sized" because they don't even attempt to do what headsets do. To think one will replace the other misunderstands both.

Can you be specific? You think they can't cram in enough cameras and a lidar? The see through display is the elephant in the room and it's actually progressing.

Re: Apple Vision Pro upgraded with M5 chip

#180

I won't be upgrading from the M2 model, but I still get a lot of value out of mine simply using the Mac Virtual Display with my Macbook Pro. Of course there are other benefits (gaming w/ ALVR and a PC, watching movies, reading comics) but it makes video editing workflows much nicer for me because I can set the resolution to ultrawide and have much more real estate for Davinci Resolve. It never really leaves the house…

Similar. I use this as a traveling external monitor. I have a face that works well without the face seal and with the old dual band: Counter weighted with the back of my head in a way that floats the headset over my nose/face. Going back to squeezing this onto my face like the old knit band seems like it would go backwards in comfort. How can anyone have this pressed against their face for 8+ hours?

The best is to have a pulley system above your head that removes the weight of it from above. I’d like to see someone implement this via a backpack / should strap for mobile use.
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