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Steam can't escape the fallout from its censorship controversy

polygon.com

171–178 of 178 posts

Re: Steam can't escape the fallout from its censorship controversy

#171
post #81
post #37

Earlier quoted context omitted.

For desktop gaming, GOG should be prioritized above Steam.

GOG is in bed with Amazon. I have over 130 games via GOG, only a handful I paid for -- right now I can only think of the Yakuza 0-6 collection that was priced so low I had to do it even though I played them all on a friend's xbox before. The rest are from Amazon's gifting of them to me via having a Prime account and Twitch account. Many are games I already bought and played on Steam, they're good games they're not ju…

> GOG is in bed with Amazon.

Is that criticism? Because from your comment, so are you. You pay Amazon, and GOG gives you free games.

I refuse to give any money to Amazon, but gladly pay GOG.

Re: Steam can't escape the fallout from its censorship controversy

#172

Earlier quoted context omitted.

I’ll never get over the hypocrisy of people loving steam and its exclusives while hating EGS and its exclusives. I’ve never seen an almost purely tech-focused crowd pull so hard for a monopoly before.

Does Steam push big titles to be exclusive, or are games exclusive to steam because they don't have a market need to also be on EGS? To the second line, systems with a network effect tend to clump people together.

[deleted]

Re: Steam can't escape the fallout from its censorship controversy

#173
post #170

Earlier quoted context omitted.

For Linux desktop gaming, Steam bests GoG all day, everyday. Before Valve sponsoring/partnering with Code Weavers on Proton, running anything-but-old-and-stable games via Wine was a fraught affair, now even games that update weekly/monthly run perfectly, without having to fiddle with config files or downloading specific DLLs. For the large and growing library of supported games, Steam made Linux gaming painless.

GOG does not support Linux, and Steam does, but the Heroic launcher is great for running GOG or Epic games on Linux. And if that doesn't work, you can still import the game into Linux, while also still owning it independently from the platform.

GOG will sell you Linux versions of games. In fact it doesn't care - once you own it you can download all of the game files for all the platforms it was released for. However, it only sells you what actually exists. It doesn't take the Windows version and run it in a Windows emulation layer like Steam has. If you want to run the Windows version emulated on Linux, you're on your own.

Re: Steam can't escape the fallout from its censorship controversy

#174
post #170

Earlier quoted context omitted.

GOG does not support Linux, and Steam does, but the Heroic launcher is great for running GOG or Epic games on Linux. And if that doesn't work, you can still import the game into Linux, while also still owning it independently from the platform.

GOG will sell you Linux versions of games. In fact it doesn't care - once you own it you can download all of the game files for all the platforms it was released for. However, it only sells you what actually exists. It doesn't take the Windows version and run it in a Windows emulation layer like Steam has. If you want to run the Windows version emulated on Linux, you're on your own.

Not on your own; you're with a community that supports running GOG games on that Windows emulation layer. Heroic can run most GOG games very well. Steam is more reliable because it's Valve itself that's behind it, but Heroic is not that far behind.

Re: Steam can't escape the fallout from its censorship controversy

#175

Earlier quoted context omitted.

This is not true. Here's a page from Collective Shout, the group mentioned in the article: https://www.collectiveshout.org/steam_campaign_history

Collective shout isnt the one making decisions here, the payment processing companies are. Just because they came to the same conclusion doesnt mean it is for the same reasons.

I can't square your understanding of this with what is said in the article.

Re: Steam can't escape the fallout from its censorship controversy

#176

Earlier quoted context omitted.

This is not true. Here's a page from Collective Shout, the group mentioned in the article: https://www.collectiveshout.org/steam_campaign_history

It's probably true from the perspective of the credit card companies. For the activists it's about ethics and morality, but I think for the credit card corps it's about their fear of the reputational harm the activists might be able to inflict.

That is not compatible with what I took from reading the article.

Re: Steam can't escape the fallout from its censorship controversy

#177

Earlier quoted context omitted.

Maybe N26 / Revolut would work in your case?

Thanks for this tip, I will check this out. Edit: Just contacted N26

Too bad, I can not use these, they require a smartphone/an app. But still, thanks for the support.

Re: Steam can't escape the fallout from its censorship controversy

#178
post #160

Earlier quoted context omitted.

Lots of dev go out of their way to make sure their games play nice on Steam Deck. The alternative is that they do not do this at all because it is too much work for too little payoff. Proton is driving real Linux adoption in PC gaming.

Really? Name a AAA game studio that actually activily does anything instead of letting Valve do the work themselves, coming up on their developer blog "We did this for Proton". Proton is driving the adoption of PC Windows games on Linux.

Assassin's Creed Shadows.

Plenty of other AAA games have made Proton and Deck-specific compatibility considerations

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