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Getting to 2M users as a one woman dev team [video]

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Re: Getting to 2M users as a one woman dev team [video]

#172
> the app that helps you to track your reading and choose which book to read next based on your mood and favorite topics and themes.

If these requirements are constant then one woman dev team is sufficient until the requirements become thick enough to handle with 2 hands.

And Pinterest reached 11 million users with 6 engineers, if interested https://read.engineerscodex.com/p/how-pinterest-scaled-to-11...

Re: Getting to 2M users as a one woman dev team [video]

#173

Pretty nice, 1 dev 3 team members in total and 1 million users? Are there any other products with such a small team and a huge userbase? Does this scale and when the business requires more coding and technical debt comes how do they manage it?

My one-person indie company released many apps, and one of them (Halftone) had over 6 million users by the time I shut it down. It's definitely possible.

Re: Getting to 2M users as a one woman dev team [video]

#174
post #169

Earlier quoted context omitted.

One, sure. If there had been about 15 per episode, as there are on any threads which so much as imply the existence of FEEEEEMALES here, it would've gotten old. (There were other Ferengi sometimes, but they were far less strident on this particular matter, in general.)

Btw, glad I am not the only one making a mental note of someone being a "ferengi". It is such a perfect description somehow. And our industry is full of them.

Well, the Ferengi were intended to be a parody of American capitalism. And the tech industry in many ways has turned itself into a parody of American capitalism. And the worst of Hacker News might as well be a parody of the tech industry.

Re: Getting to 2M users as a one woman dev team [video]

#175

Earlier quoted context omitted.

Look at almost anything that Marco Arment has been a part of.. Tumblr and Overcast (probably at least a 5% share of the whole podcast player market) became massively successful with only a dev or two. Stardew Valley sold over 30m copies on a solo dev's work. I think you'd be surprised I'm building my own product right now and never have I wished I had more technical help. It's all the other junk like sales, marketing…

For Stardew Valley, that's 30m copies after 4 and a half years of unpaid, 10 hour a day, 7 days a week work.

Stardew Valley didn't follow any of the entrepreneurial advice you'd find on this site, either.

There wasn't a "minimum viable product" launched in year 1 followed by finishing the product in year 4.

I've literally seen a post here where someone scolded a failed game developer for finishing their financial failure of a game before launch. The comment was something along the lines of:

"Read a business book. You shouldn't have spent a lot of time making your game. Instead you should have released a minimum viable product after doing market research."

Re: Getting to 2M users as a one woman dev team [video]

#176
post #201

[stub for offtopicness] [good grief]

Meta: It's a shame all the [dead] comments here over the title of this post are hidden to most. I think it's a good reminder of the opposition some face in this (and other) industries for merely existing.

I don't have them hidden. I can't find anything derogatory about women; rather, the comments point out perceived hypocrisy around naming genders in titles. The comments about Nadia specifically were great, including a dead comment saying what a blessing she is to the rails community.

> Ruby on Rails community is so lucky to have Nadia

Another dead comment says it's not impressive, but doesn't mention gender.

Two dead comments calls the title sexist.

One dead comment predicts there will be misogyny.

Two comments say "who cares if it was a woman"

One comment laughs about "woke" complaints while being the only comment to use the word.

I think that's all of them.

I understand that putting "woman" in the title triggers a lot of talk about gender, which is off-topic and boring, but I don't really find any of the specific comments notable, hateful, or oppositional.

Re: Getting to 2M users as a one woman dev team [video]

#177
post #137

Earlier quoted context omitted.

It's only work if your sustenance depends on it, or if you bet on it to make it big, if you need to be compensated for it. Otherwise it's a hobby, and enjoying your hobby 10 hours a day, 7 days a week is an envious life, if you can afford it. (Barone specifically could not; he had to have a part-time job as an usher in a theater; that was work.)

There is no such thing as a 10-hours-a-day-7-days-a-week hobby.

Why, a number of people would e.g. play games they enjoy all day, every day, if the other aspects of their lives were taken care of. Imagine being a schoolchild.during the summer recess :) Same applies to reading books, sailing boats, etc.

Re: Getting to 2M users as a one woman dev team [video]

#178

Pretty nice, 1 dev 3 team members in total and 1 million users? Are there any other products with such a small team and a huge userbase? Does this scale and when the business requires more coding and technical debt comes how do they manage it?

We had ~10M users on reddit with three engineers and one non-engineer. Got up to about ~20M with five eng and two non-eng.

Re: Getting to 2M users as a one woman dev team [video]

#179
post #176

Earlier quoted context omitted.

Meta: It's a shame all the [dead] comments here over the title of this post are hidden to most. I think it's a good reminder of the opposition some face in this (and other) industries for merely existing.

I don't have them hidden. I can't find anything derogatory about women; rather, the comments point out perceived hypocrisy around naming genders in titles. The comments about Nadia specifically were great, including a dead comment saying what a blessing she is to the rails community. > Ruby on Rails community is so lucky to have Nadia Another dead comment says it's not impressive, but doesn't mention gender. Two dead…

[deleted]

Re: Getting to 2M users as a one woman dev team [video]

#180
post #201

[stub for offtopicness] [good grief]

Meta: It's a shame all the [dead] comments here over the title of this post are hidden to most. I think it's a good reminder of the opposition some face in this (and other) industries for merely existing.

[dead]
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