Inside the Super Nintendo cartridges
171–180 of 275 posts
Re: Inside the Super Nintendo cartridges
#172Earlier quoted context omitted.
The thing that blows my mind about the SNES is that even its onboard RAM can't be accessed at the nominal 3.58MHz clock; the system slows down for that. Always confused me why the SNES was so paltry with its speed when the competitor TurboGrafx-16 usually ran at 7MHz, and also had a 6502-family CPU that required similar memory timing. But the TurboGrafx flopped (in the west) and the SNES was a hit world-wide, so I gu…
The SNES has a 65C816. That's a 16 bit CPU, not a 6502. It can process more data per clock cycle than the 8-bit 65C02 in the TurboGrafx.
Re: Inside the Super Nintendo cartridges
#173Earlier quoted context omitted.
There is also this entirely crazy "NES reverse emulation"[1] Here someone replaces the cartridge with a modern computer and then... weird things start happening. Such as using a NES to present effectively a powerpoint presentation about humor. 1: https://www.youtube.com/watch?v=ar9WRwCiSr0
I did that with PalmOS - a card that you insert into the original Pilot (16MHz 68k) and it takes over, runs PalmOS5 on a 200MHz ARM chip, using the pilot as a display and touch panel. Also did it using memory stick IO protocol too (Ctrl+F for "MSIO") https://dmitry.gr/?r=05.Projects&proj=27.%20rePalm
Amusingly the device that replaced my classic Palm was an Axim X3, which if I hadn't sold it to buy a server in 2005 would probably have already had your rePalm build installed on it.