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Apple announces 27-inch 5K Studio Display

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171–180 of 438 posts

Re: Apple announces 27-inch 5K Studio Display

#171
post #98

Awesome to see them finally putting out almost consumer friendly pricing displays. Few things I'm disappointed about though: - 60hz. For this price point I'd expect higher. - Thunderbolt 3. Interesting that they didn't bump to 4, given the Mac Studio is Thunderbolt 4. This means you wont be able to daisy chain the displays. - Lack of size options. Would love to see more variety here. After moving to an ultrawide form…

Yeah I don’t know what it is with everyone prioritizing pixels over refresh rate.. once you start using 100+hz 60hz starts to feel like a slide show. You can see mouse trails and scrolling is jerky and uncoordinated, it’s painful and insanely distracting.

Re: Apple announces 27-inch 5K Studio Display

#172

Earlier quoted context omitted.

I hardly notice when switching between my M1Pro monitor and larger 27" monitor. Sure my monitor do support 144Hz, but im running it at 60Hz... because docking station

I disagree completely. My main monitor is at 144hz, and it's very jarring to switch to my (slightly older) MBP running at 60hz. Not having high refresh rate means this new monitor won't ever be on my short list.

I feel that while changing from 30hz to 60hz and the latter feels smooth (enough). Never used a higher refresh rate device but wonder how much more can this keep going and humans noticing.

Re: Apple announces 27-inch 5K Studio Display

#173
post #70

Earlier quoted context omitted.

Show me a higher/same resolution display with a higher refresh rate. I'd genuinely curious. I've been searching for a new monitor for a few weeks and can't find anything with 4K and more than 60Hz refresh rate.

https://www.amazon.com/LG-27GN950-B-Ultragear-Response-Compa...

This one is almost half the resolution. UHD vs 5K

Re: Apple announces 27-inch 5K Studio Display

#174
post #63
post #36

Earlier quoted context omitted.

I’m running at neither 100% or 200% on my 4k 27”…

UI elements are still rendered at 2x and then downscaled. It's just that you (or most people) can't tell the difference. Me neither.

However this decision does mean Apple can't produce monitors with more than about 200 PPI without the text being too small (at 200%). i.e. they can't go beyond 5K at 27".

Which is a shame, you can use 8K monitors with Windows at e.g. 300% just fine.

Re: Apple announces 27-inch 5K Studio Display

#175
post #90
post #5

No 120hz listed in the tech specs, that’s gonna be jarring for people with a M1 macbook pro.

There's a good reason for this: Thunderbolt 4 doesn't have enough port bandwidth. TB4 can carry a max of 30Gbps but 5K @ 120hz is 32Gbps. There's no way Apple would do two cables for this, and the next gen of Thunderbolt is a while off, so the choice makes sense.

They could have made it 90hz then

Re: Apple announces 27-inch 5K Studio Display

#176

Sad that the Thunderbolt port is perpendicular to the display, like on the LG Ultrafine. Super fragile, especially if you have the monitor on an arm and move it around a lot.

Apple accounted for this by making sure none of their monitors have a standard VESA mount.

They do, they are sold separately.

Re: Apple announces 27-inch 5K Studio Display

#177
Great news. I use an LG ultrawide but it took three LGs to find one that MacOS could reliably detect with a supported resolution. It was a ridiculously complicated and painful process.

I had a 2014 RMBP with the Thunderbolt monitor and Apple wireless keyboard and mouse. Everything “just worked”. I never had any issues. I just spent my time working instead of fighting with my workstation. It was glorious.

Glad to see Apple back to form here. I’m willing to pay the premium for a complete solution.

Re: Apple announces 27-inch 5K Studio Display

#179

Would be nice to have >5K resolutions to have more pixel density. Alas, macOS doesn't support any native scaling other than 100% and 200%. So if they did release e.g. a 27" 8K monitor, the text would either be too small, or they'd have to use bitmap scaling to make it bigger in which case there'd be no advantage of having an 8K monitor. (EDIT: To clarify, all other scaling factors are done by rendering at either 100%…

Your suggestion was tried for years and failed every time because it doesn’t work. HiDPI shipped because it was 2x or nothing. (Later there was 3x.) The reason Windows developers still think it might work is they have no taste and don’t care about localized UI, pixel cracks, or blurry bitmap controls.

nah, hidpi on Windows is fine if you know what you're doing as an application developer. it's those who haven't bothered to make the changes recommended or required that make windows hidpi support look worse than it is in single-monitor setups.

multiple monitors on Windows with varying dpi scales is not great though, and probably can't be until some backwards compatibility promises are broken or expired.

Re: Apple announces 27-inch 5K Studio Display

#180
post #53

Earlier quoted context omitted.

> Is it as bad to scroll through this on a mac as it is on linux It is. Despite their investment in desktop hardware (finally!) they completely forgot how to do desktop software. Ten years ago all those animations where buttery smooth even if they were a weird custom "video" code that assembled them out of separate PNGs.

FYI the Studio Display website was outsourced to an agency, and not developed in-house by Apple engineers. Outsourcing rarely improves the quality of software.

This is even worse
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