Live data from Hacker News

My First 80 Days of VR for Exercise

nathanlippi.com

171–180 of 275 posts

Re: My First 80 Days of VR for Exercise

#171
post #120

VR exercise is a remarkably poor allocation of time (if your interest is physical fitness, efficiently). It also leaves out the most important adaptation of all: strength. Effective training (not exercising) requires a progression model. That is, on some time frame you must exceed your performance at the end of that time frame when compared to the beginning of the time frame. This must be done in some measurable way-…

I am tired of the HIIT nonsense. When it comes to cardiovascular fitness it's not even remotely enough to throw a HIIT session here and there. It's not enough to rely on intensity alone. You need volume and volume before everything else. By volume I mean a lot of light, easy exercise. You will benefit by adding some intensity once you you have enough volume in your training, probably not all year round and probably n…

>You need volume and volume before everything else.

There's volume and then there's volume. Obviously five minutes of HIIT between picking things up and putting things down isn't going to do a great deal, but especially in the cycling world there's a lot of research around easy volume work and high intensity sessions (Neal Henderson at The Sufferfest/Wahoo, TrainerRoad etc) and the general consensus is that if you're time crunched, then the long Z2 work is not where you want to be focusing your efforts.

The article isn't about a trained athlete, it's about the untrained/hobbyist for whom getting in sufficient volume just isn't possible.

>Plenty of guys who can squat 400lbs who would be totally gassed after running a few miles or cycling up a moderate length hill. I wouldn't call it fit. I am betting on 45mins per day VR guy.

Picking things up and putting things down barely raises HR. Cardio appears to be a dirty word around these parts.

Re: My First 80 Days of VR for Exercise

#172
post #146

Earlier quoted context omitted.

I am tired of the HIIT nonsense. When it comes to cardiovascular fitness it's not even remotely enough to throw a HIIT session here and there. It's not enough to rely on intensity alone. You need volume and volume before everything else. By volume I mean a lot of light, easy exercise. You will benefit by adding some intensity once you you have enough volume in your training, probably not all year round and probably n…

> There are adaptations that only happens during long easy sessions. What sort of adaptations? As far as I'm aware, adaptations are the result of significant stress. What are the stressors of a "long easy session"? At any rate, my post was about physical fitness and health, not how to become a competitive athlete. Many competitive athletes are not fit. A marathoner who has no muscle mass and who is physically weak is…

Someone who can lift 440lbs but who sweats when they eat isn't fit, either.

>What sort of adaptations? As far as I'm aware, adaptations are the result of significant stress. What are the stressors of a "long easy session"?

The adaptations come from the cardiac system. Basically, the body can use more oxygen more efficiently.

>Low-intensity, long endurance cardio is adversarial to increasing strength

Increased strength is adversarial to improved cardio efficiency.

Re: My First 80 Days of VR for Exercise

#173
post #120

VR exercise is a remarkably poor allocation of time (if your interest is physical fitness, efficiently). It also leaves out the most important adaptation of all: strength. Effective training (not exercising) requires a progression model. That is, on some time frame you must exceed your performance at the end of that time frame when compared to the beginning of the time frame. This must be done in some measurable way-…

The fitness industry is an endless string of fashions and fads to get people motivated to workout and convince themselves that this new method is the one they will actually do. The novelty of VR aerobics will have the shelf life of Tae Bo, Jazzercise, on and on. I have seen more variations on this theme than the Fast & Furious franchise. At least when you get sick of the workouts you still have the VR headset that ca…

But also, people who chase those fads and jump from Tae Bo to Jazzercise to boxdance to VR are having fun and exercising the whole time. These people sign up to classes, go, have fun, they get bored with it, sign up again to whatever is new.

Starting new activity is more fun then mastery for many people - you progress faster. And that is actually ok I think.

There is this tendency to turn exercising into chore that tests your moral quality and discipline or what not. But, it is OK to just chase fun.

Re: My First 80 Days of VR for Exercise

#175
post #137

Earlier quoted context omitted.

> but then you are putting down what other people manage to do. This is a bizarre argument to me. If I argue that Rust is better than Pearl am I "putting down" Pearl programmers? There is no personal attack here--I firmly believe the methods I outlined in my post are superior. If you cannot find it in your being to find something enjoyable in that method that's unfortunate and if that means you have to do something e…

> If I argue that Rust is better than Pearl am I "putting down" Pearl programmers? Only if you come in telling the Perl programmers that they can’t possibly have written useful code. Which is what i hear when zmmmmm says > I actually started bulking up in my upper arms for the first time in my life. and you say > No you didn’t Or when Kiro says, > Pistol Whip is great for building leg muscles and you say > bodyweight…

> Only if you come in telling the Perl programmers that they can’t possibly have written useful code. Which is what i hear when zmmmmm says

In hindsight, perhaps the analogy was poor. Perl and Rust can express exactly the same computations (and no more and no less) and are in some sense interchangeable which is not what I was trying to express.

I am indeed arguing that the utility of the strength training I outline exceeds that of VR exercise and that VR exercise is less useful in developing physical fitness.

> Body weight exercise can absolutely help folks reach all kinds of fitness and life goals, which is all we’re trying to say here

I agree with this and your quote

> bodyweight squats don't make you stronger.

is out of context, since I qualified it with people who already have a decent level of fitness. And that is indeed the case. You cannot increase the loading on the bodyweight squats and--assuming your bodyweight isn't drastically changing--that means you cannot change the intensity and hence you will not get appreciably stronger. Doing more reps just puts you in the realm of sarcoplasmic hypertrophy followed by cardiovascular adaptations.

Doing something is always better than nothing; there is no contention there and I agree. What I disagree with is the degree of benefits (especially in regards to strength) people are claiming things like VR exercise can provide and relative of importance of cardiovascular fitness vs. strength and how to best obtain fitness in each area.

I'm strongly opinionated, absolutely. And I absolutely think a lot of the approaches featured in this comment section are ineffective if the goal is to obtain physical fitness. If your goal is to just have fun and just do something you enjoy, then who cares--have fun! It's fine to not especially care about physical fitness and I have no personal interest in your physical fitness. But I believe that life is better physically fit and that the best path to fitness involves lifting weights in a manner which features progressive overload. A lot of people go to the gym with the intent to become strong and most of them fail--not all approaches are equally valid and a lot of them are ineffective.

Re: My First 80 Days of VR for Exercise

#176

For others that are interested in VR fitness games, here's a few more suggestions: - SuperHot: while less cardio focused at the higher levels it really has you doing a lot of slow, deep squats and stretches as you dodge and move around. I recommend trying to do the "Whole game in 10 minutes" mode as that's an easy chunk of time to spend. It's been great to loosen up my back after being at the desk for too long or as…

Another vote for SynthRiders here. I have the same complaint about Beat Saber as OP. Can be done with wrist flicks and be lazy

Synth Riders forces you to have to move your body and do large sweeping motions, it feels like dancing, AND it has online multiplayer with voice chat which regularly has groups hanging out and playing for fun

That last part makes it so much more enjoyable for me

Re: My First 80 Days of VR for Exercise

#177
post #120

VR exercise is a remarkably poor allocation of time (if your interest is physical fitness, efficiently). It also leaves out the most important adaptation of all: strength. Effective training (not exercising) requires a progression model. That is, on some time frame you must exceed your performance at the end of that time frame when compared to the beginning of the time frame. This must be done in some measurable way-…

I am tired of the HIIT nonsense. When it comes to cardiovascular fitness it's not even remotely enough to throw a HIIT session here and there. It's not enough to rely on intensity alone. You need volume and volume before everything else. By volume I mean a lot of light, easy exercise. You will benefit by adding some intensity once you you have enough volume in your training, probably not all year round and probably n…

HIIT is not meant to train you for long distance and I never ever heard anyone to claim so. How to skate 10kms is competitive athlete program and had literally nothing to do with goals of normal sedentary person exercising.

For a lot of people, actual ability to run up stars higher or be active for 20 mins with kids is what they want and need.

And it is fun. It feels good. You see improvements in own ability to do day to day things. It takes a while till those wear off and you start to stagnate.

Re: My First 80 Days of VR for Exercise

#178

Earlier quoted context omitted.

The fitness industry is an endless string of fashions and fads to get people motivated to workout and convince themselves that this new method is the one they will actually do. The novelty of VR aerobics will have the shelf life of Tae Bo, Jazzercise, on and on. I have seen more variations on this theme than the Fast & Furious franchise. At least when you get sick of the workouts you still have the VR headset that ca…

Other people are the reason I don't go to the gym (I'll make an exception for colleagues at the work gym because I can expect them to be respectful). The ritual of going is a pain in the arse because that's time I don't have. >You can't replicate the stimulation of the gym at home What works for you doesn't work for other people, which seems to be the one thing in this thread that the typical HN denizen forgets. Any…

> What works for you doesn't work for other people

I think this mindset is extremely destructive. You do not have some unique fitness journey and have to find some niche thing that works for you. Barring significant physical abnormality, strength training--on a physical level--works for everyone and it works for everyone with the same basic programming tenants and the same exercises.

If by this you meant mentally (i.e., what sticks and what is appealing to them) sure, I'll concede that and agree. On a physical level it is absolutely not the case.

Re: My First 80 Days of VR for Exercise

#179
post #155
post #126

Earlier quoted context omitted.

I also build muscles in VR training and I've done a lot of stronglift so I know what progression is like. Pistol Whip is great for building leg muscles. Imagine doing that one more squat you didn't think you had in you when in the squat rack. In Pistol Whip you do that 20 times without noticing. You don't need progressive overload to build muscles. High rep sets should not be underestimated.

The lower body musculature is too large to be effectively stressed by bodyweight exercise in people fostering any decent level of fitness, i.e., bodyweight squats don't make you stronger. Just because an exercise is hard or makes you sore doesn't mean it's effective.

I doubt I'll convince the parent, but for the curious about why this comment is utterly wrong and uninformed let's look at how muscles work.

In a given set of muscles you have dozens to thousands of motor units. Each is activated by a motor neuron. When recruited the muscle fibers in a motor unit begin producing (or trying to produce) force. The interesting thing is that they arn't all recruited at the same time, when you use 'a muscle' your actually invoking a complex process of recruitment of sub units within that muscle. Moreover these units are not created equally. Some can produce force for a long period of time and are usually weaker, some can produce force very rapidly but tire quickly. This is why when you try to produce a small static force for a long period of time (e.g. hold your arms out straight) your muscles will eventually start shaking and eventually give out. As one set of motor units begin to fatigue the signal to the whole muscle increases, recruiting fast action motor units which are worse at slow holding, and eventually they and all the units are fatigued and you can't produce continued force.

If you'd like to play around with a simulation of the above process you can, it's older code but it may still check out:

https://github.com/iandanforth/pymuscle

And to specifically address the issue of 'building muscle', as I've noted there are lots of sub components with different roles. Each of those can grow over time for different reasons and fatigue is one of the main signals for growth. Not the only one, but the notion that the only way to build muscle is to 'tear up' your muscles with huge lifts is both outdated and wrong.

Re: My First 80 Days of VR for Exercise

#180
post #146

Earlier quoted context omitted.

> There are adaptations that only happens during long easy sessions. What sort of adaptations? As far as I'm aware, adaptations are the result of significant stress. What are the stressors of a "long easy session"? At any rate, my post was about physical fitness and health, not how to become a competitive athlete. Many competitive athletes are not fit. A marathoner who has no muscle mass and who is physically weak is…

Someone who can lift 440lbs but who sweats when they eat isn't fit, either. >What sort of adaptations? As far as I'm aware, adaptations are the result of significant stress. What are the stressors of a "long easy session"? The adaptations come from the cardiac system. Basically, the body can use more oxygen more efficiently. >Low-intensity, long endurance cardio is adversarial to increasing strength Increased strengt…

> Increased strength is adversarial to improved cardio efficiency.

This is absolutely untrue. If you take a runner who doesn't squat and get them to squat (and get stronger) they will become a better runner. By becoming stronger, each stride becomes more submaximal. Of course how strong they can become will be modulated by how much weight they can gain--in the case of a runner, that will probably be a very modest amount before the increase in weight begins to negatively impact their performance. But even with extremely minimal weight gain, they can become significantly stronger from an untrained state in a way that only positively impacts their running performance.

> The adaptations come from the cardiac system. Basically, the body can use more oxygen more efficiently.

You misunderstood my question. If the session is easy, what is the stress which sufficiently disrupts homeostasis to lead to an adaptation? Easy things do not result in adaptations.

> Someone who can lift 440lbs but who sweats when they eat isn't fit, either.

Sure, they should do their cardio.

Post reply on HN