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CS193p: Developing Apps for iOS

cs193p.sites.stanford.edu

171–174 of 174 posts

Re: CS193p: Developing Apps for iOS

#171

Earlier quoted context omitted.

Interested as well. I’ve heard a number of tech companies use react native on iOS targets which allows for easy reuse of components developed for web UI, and any mobile... certainly where I’d lean given the choice based on current information. There was an engineering blog post from discord a number of months ago discussing their use of react native bottlenecking iOS app performance, and they ended up converting some…

For a more balanced measure of Discord's performance, try using it on a five-year old iPhone.

AFAIK that was the device subset they were optimizing for, I have an iPhone SE lying around so I’ll try it out.

Re: CS193p: Developing Apps for iOS

#172

I don't have a mac, why is it to be so hard for someone like me to learn ios development :(

Definitely not suggesting that it's ideal, but if iOS dev is important to you have you considered setting up a Hackintosh or a macOS VM [1]? Typically macOS Hackintoshes/VMs have annoying issues or requirements that make it unstable for full-time desktop use, but if you're just trying to use the simulator and the Xcode build tools, maybe it's enough? [1] For example (I am not associated with the website): https://www…

No I never tried that, thanks for the suggestion, I will try it :)

Re: CS193p: Developing Apps for iOS

#173

Earlier quoted context omitted.

From the article: “ Stanford has made these lecture videos available to all by posting them on its YouTube channel (links below). This website was set up to give everyone access to the supporting material that was distributed to students during the quarter (homework, demo code, etc.).”

> the supporting material This was also present in the itunes-u courses in the past

But I thought iTunes-U is shutting down? Maybe that’s why the wording is as such.
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