Live data from Hacker News

Pro drivers are competing with gamers after F1 and Nascar canceled races

theverge.com

171–180 of 238 posts

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#171

It's definitely not circuit racing, but I had some experience in Rally driving for about 10 years. Did mostly gravel stuff, and did the UK WRC round 4 times in a self built car. Definitely low budget (and low talent!) stuff, but I think I have some experience and know how a car should handle on a loose surface. I've never found a rally driving game that handles like a real car. The physics always seems off - in Dirt…

I always found rally games to be a bit off too. The only one I found to be acurate was a Peugeot 205 rear wheel drive car in whatever the playstation rally game du jour was 15 years ago (I want to say Colin McRae?)

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#172

Earlier quoted context omitted.

Any sport involving any sort of physical contact is really difficult. The sports without are pretty easy to do while following CDC recommendations: poker, chess, golf, bowling, racing, biking. Sports like track & field are somewhat in the middle but they're just timed. It would be feasible to just have people do these alone in standardized conditions with a single moderator.

Don't you think to be considered a "sport" there needs to be an element of physical aptitude? Poker and chess are both games of skill, but I wouldn't call them sports.

In a this ESPN article on Fabiano Caruana, they noted "In October 2018, Polar, a U.S.-based company that tracks heart rates, monitored chess players during a tournament and found that 21-year-old Russian grandmaster Mikhail Antipov had burned 560 calories in two hours of sitting and playing chess -- or roughly what Roger Federer would burn in an hour of singles tennis."

https://www.espn.com/espn/story/_/id/27593253/why-grandmaste...

https://en.wikipedia.org/wiki/Chess#1873%E2%80%931945:_Birth...

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#173

It's definitely not circuit racing, but I had some experience in Rally driving for about 10 years. Did mostly gravel stuff, and did the UK WRC round 4 times in a self built car. Definitely low budget (and low talent!) stuff, but I think I have some experience and know how a car should handle on a loose surface. I've never found a rally driving game that handles like a real car. The physics always seems off - in Dirt…

Richard Burns Rally is often touted as the closest to reality. I know Nikolai Gryazin (WRC2) plays fairly often - he actually used it to practice the Czech stage Semetin before going on to win it in real life: https://m.rally-base.com/2019/barum-czech-rally-zlin-2019/?s...

Seconded. I enjoyed rally games at one point and found this one the most realistic (not that I actually did any rally). Also very hard. I had to use low-power cars only to be able to control them. There's something relaxing about driving a long track alone, even in a game.

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#174
post #3

My daughter immediately asked: who's winning? Darn good question, and I didn't find an answer in the article (though admittedly I skimmed a bit).

The gamers are generally faster because the games are not perfect simulations of reality.

Except first place was the Renault test and reserve driver ...

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#175
post #151

As a viewer I dont really feel (and defiantly do not see) the difference between how physically prepared e-sports or real life drivers are. I see track, cars, racing lines, overtakes. So I really enjoy watching e-racing. Only complain is that e-racing spectating camera work needs improvements. There is huge untapped potential in how e-racing is presented. I hope games will experiment more in this (spectating) directi…

Camera work is a really underappreciated feature. Most sims do not have realistic looking cameras and this makes them look worse on TV. Usually camera is centered on a single car while in real life camera operator usually focuses on a group of cars (for example if there are two cars fighting, he is aiming between the cars, not at one of the cars). This is a feature I'd love for sims to better develop. It shouldn't be…

Depends if we want an automatic solution, that is filming and directing automatically, or if we want to have the facilities for people to come in and control the cameras individually (and direct the resulting feed). The labour intensive approach is probably simple enough in terms of tech.

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#176

Correction, it's not the only e-sport that translates well. Much smaller scale but FPV Drone racing is heavily practiced on simulators as well and skillsets translate to one another pretty well.

It's about being virtually confined to a box that has simplish interactions with the environment. Simulations that fit into this category are race car, tank, air plane, ship (least popular category probably), submarine.

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#177

I'm suprised that they don't explore VR telepresence, where they could drive a real F1 car, or a miniature version while sitting in a simulator. What's hard to simulate in virtual simulators besides gforces are the tyre models, it's basically the main interface between car and environment.

Something along those lines might open up venues for new sports that aren't constrained by danger to crew. FPV drones are a version of that, though I was imagining something more grandiose.

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#178

I've been thinking about getting my sports-starved friends and family into watching CS:GO tournament play. It would have never crossed my mind before, but we live in a different world now and that is among the best esports has to offer.

It must have some pretty accessible commentary to engage with non-gamers.

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#180

It's definitely not circuit racing, but I had some experience in Rally driving for about 10 years. Did mostly gravel stuff, and did the UK WRC round 4 times in a self built car. Definitely low budget (and low talent!) stuff, but I think I have some experience and know how a car should handle on a loose surface. I've never found a rally driving game that handles like a real car. The physics always seems off - in Dirt…

Before I'd actually done any real driving, I thought Gran Turismo 4 with a Logitech wheel and pedals was the real deal. Then I started driving and realized it's not quite there. It certainly taught me about proper corner entry, but not the visceral parts of it. Even good simulators are like those "virtual rollercoasters". Not quite the same. And like you said, it's very much the "I can't feel it in the seat, I can't…

I understand what you mean. There's an incredible amount of tactile information in the real world, and I can't help feeling that there's probably almost as much information flowing in as audio or visual (that we as humans can process at any one instant), but I have been unable to find anything to back up my wild hypothesis.
Post reply on HN