Live data from Hacker News

Gears

ciechanow.ski

171–180 of 230 posts

Re: Gears

#171
post #62

Earlier quoted context omitted.

If you enjoyed the article, check out others by the same author which are done in a similar way. For example https://ciechanow.ski/color-spaces/ and https://ciechanow.ski/earth-and-sun/

Or have a look at all his interesting articles here: https://ciechanow.ski/archives/

Excellent - thx !

Re: Gears

#173
post #167
post #45

Earlier quoted context omitted.

Thanks for sharing these tips! I didn't realize you were trying out ObservableHQ too.

I love ObservableHQ! I think it's a neat model that fixes a lot of things I didn't like about notebooks. I don't use it much though. It makes the simple things easier but it makes the complex things harder. Examples: 1. I often start making a diagram interactive by adding a slider connected to some state. The slider/state is in one "viewof" cell and the diagram is in another cell. But for more polished work I often w…

Yeah, the centralization aspect is a big turnoff for me. I'd thought about the direct-manipulation issue (the rather crude visualization of skeletonization I linked below benefits a lot from it) but not the multiple-projections problem. Can't you put the entire state in one cell and then create multiple cells that render some reduced dimensionality projection of it? Or do you mean that there's no way to factor out the aggregation of three such projections into a reusable unit?

I recently walked my girlfriend through your explorable on populating landscapes with Perlin noise btw. It was great.

Re: Gears

#175
In college, one of my lab courses required us to learn manufacturing techniques. We covered a wide range of methods for machining and shaping things, all out of metal.

Making gears was interesting, we had to first turn a rough blank of metal on a lathe to make a steel gear blank (about 12cm in diameter and 2cm thick) then drill out the center and broach a keyway for the axle that would go through the gear. This was all pretty straightforward, but the final piece of work was more difficult, it was cutting the teeth of the gear. The teeth of a properly made gear require complex shapes.

There are, as I recall, two ways to cut the teeth. Hobbing uses a helical cutting head turning on an axis that is roughly perpendicular to the axis of the gear. The cutting head and gear turn at the same time in a synchronized manner and the teeth are eventually cut out by the cutting head. See [1] for a video of a large complex gear being made this way.

The other method, broaching, uses a straight bar of tool steel that has thick straight across cutting teeth. The bar is pushed past the disk shaped gear blank. The cutting bar moves in a straight line parallel to the axis of the gear blank. Repeated passes over the gear blank cuts out the spaces between the gears teeth.

Master machinists taught us how to make these kinds of projects. They would produce a finished gear in about 15 minutes of instruction; then we would have something like two weeks to make the gear. They made everything look easy; it definitely wasn’t easy for me.

[1] https://www.youtube.com/watch?v=0rnTh6c19HM&feature=share

Re: Gears

#176
I am learning about car mechanics as a hobby. How a car works is a nice learning site. [1]

Just learned about starter motors today. I didn't know it has gears too, in particular the planetary gear system, which is not mentioned in this tutorial. (I quickly skimmed through)

[1] https://www.youtube.com/watch?v=VRe_hKxzKUg&t=1094s https://www.howacarworks.com/

Re: Gears

#178
post #149

Earlier quoted context omitted.

That's also what I was taught as a best practice, but it's not always possible. Well of course it's possible -there are infinitely many sets of coprime numbers! Silly engineers

Good luck for when you need exactly 2:1 ratio, like eg in clocks.

Just add more gears in between.

Re: Gears

#179

For the author: adding support for touch events, or using normal HTML sliders would be helpful.

Curious: does something not work for you? If so, what platform are you using? Asking because it works perfectly for me on mobile...

Re: Gears

#180
post #127
post #115

Earlier quoted context omitted.

Not to dismiss your work, but do you think the best investment of your time is to write another textbook (assuming this is an undergraduate level book in a relatively well-explored field), or in adding detail/great illustrations/great interactive charts to an existing work? I know (really, like, I know ) how detrimental this would be to anyone's career, and I'm not saying this as a moral condemnation of what you're d…

> Not to dismiss your work [...] assuming this is an undergraduate level book in a relatively well-explored field [...] not saying this as a moral condemnation of what you're doing Why is that your default assumption? Seems very strong when GP gave basically no details.

> Why is that your default assumption?

Because that's probably most textbooks.

Edit: Are people downvoting me because I'm actually wrong about textbooks, or is my answer unsatisfactory somehow?

Post reply on HN