Earlier quoted context omitted.
> stagnant casual mobile gaming space Between Switch and a lot of great mobile games I'm not sure how it's stagnant.
Do people consider the switch a mobile platform? I mean it sort of is but... It's really a console. Depends how you define mobile, if mobile === carry in your pocket it's not. If mobile === independent from a TV then yes.
Playdate – A New Handheld Gaming System
171–180 of 424 posts
Re: Playdate – A New Handheld Gaming System
#172Earlier quoted context omitted.
> stagnant casual mobile gaming space Between Switch and a lot of great mobile games I'm not sure how it's stagnant.
Do people consider the switch a mobile platform? I mean it sort of is but... It's really a console. Depends how you define mobile, if mobile === carry in your pocket it's not. If mobile === independent from a TV then yes.
Re: Playdate – A New Handheld Gaming System
#173Re: Playdate – A New Handheld Gaming System
#174Earlier quoted context omitted.
Ditto. Missed opportunity to charge while you interact. Imagine if the buttons also squeezed out charge as you hit them. Would be a fun concept.
it wouldn't be a meaningful amount of charge. same with solar panels on electric cars.
Re: Playdate – A New Handheld Gaming System
#175The crank is really interesting. It's such an off the wall choice for a user interface. It will be cool to see how developers take advantage of it.
Re: Playdate – A New Handheld Gaming System
#176Earlier quoted context omitted.
that's what i thought it was for, and then maybe it could be used to charge something else with crank-power through usb
Yeah same here. I'm not sure I really buy it as control mechanism for playing though.
Re: Playdate – A New Handheld Gaming System
#177$150 dollars is very expensive for a portable game system, which will compete with any tablet/phone that can play games that have better graphics and game play.
The problem is that this is competing with entire ecosystems of games that have been around for almost a decade.
Re: Playdate – A New Handheld Gaming System
#178It would be so awesome if this worked with Pico 8 or a similar fantasy console. I will be much more interested if the barrier to entry for making my own games is as close to zero as possible. I want to make my own games for fun, but also to expose my son to the creativity and exploration of programming. A physical console would make this experience so much more real. https://www.lexaloffle.com/pico-8.php
Re: Playdate – A New Handheld Gaming System
#179This is going to be a tough sell. $150 dollars is very expensive for a portable game system, which will compete with any tablet/phone that can play games that have better graphics and game play. The problem is that this is competing with entire ecosystems of games that have been around for almost a decade.
Re: Playdate – A New Handheld Gaming System
#180It would be cool if the crank was also used to charge the device's battery.
Apparently the issue is torque for such things, the OLPC was originally going to have a crank but the force was too much for the laptop body to take long term.
Especially if there's games that utilise the mechanic. could just have a much lower torque (and therefore lower-current-generation) since it's going to be used a lot. Missed opportunity.